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path: root/increase_max_frag_samplers.patch
blob: 873ed44e58fa2409a4bbd3218124a17164c21eac (plain)
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@@ -, +, @@ 
---
 dlls/wined3d/wined3d_private.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
--- a/dlls/wined3d/wined3d_private.h	
+++ a/dlls/wined3d/wined3d_private.h	
@@ -180,7 +180,7 @@ void wined3d_rb_free(void *ptr) DECLSPEC_HIDDEN;
 #define MAX_STREAM_OUT              4
 #define MAX_STREAMS                 16
 #define MAX_TEXTURES                8
-#define MAX_FRAGMENT_SAMPLERS       16
+#define MAX_FRAGMENT_SAMPLERS       32
 #define MAX_VERTEX_SAMPLERS         4
 #define MAX_COMBINED_SAMPLERS       (MAX_FRAGMENT_SAMPLERS + MAX_VERTEX_SAMPLERS)
 #define MAX_ACTIVE_LIGHTS           8
--