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path: root/osu-lazer-online.patch
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--- a/osu.Game/OsuGameBase.cs
+++ b/osu.Game/OsuGameBase.cs
@@ -105,7 +105,7 @@
         /// <summary>
         /// MD5 representation of the game executable.
         /// </summary>
-        public string VersionHash { get; private set; }
+        public string VersionHash { get; } = "7eedfd3a3f25ca6c8878cd5f842ace5e";
 
         public bool IsDeployedBuild => AssemblyVersion.Major > 0;
 
@@ -240,18 +240,6 @@
         [BackgroundDependencyLoader]
         private void load(ReadableKeyCombinationProvider keyCombinationProvider)
         {
-            try
-            {
-                using (var str = File.OpenRead(typeof(OsuGameBase).Assembly.Location))
-                    VersionHash = str.ComputeMD5Hash();
-            }
-            catch
-            {
-                // special case for android builds, which can't read DLLs from a packed apk.
-                // should eventually be handled in a better way.
-                VersionHash = $"{Version}-{RuntimeInfo.OS}".ComputeMD5Hash();
-            }
-
             Resources.AddStore(new DllResourceStore(OsuResources.ResourceAssembly));
 
             dependencies.Cache(realm = new RealmAccess(Storage, CLIENT_DATABASE_FILENAME, Host.UpdateThread));