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[Daggerfall]
MyDaggerfallPath = /opt/daggerfall-unity/data
MyDaggerfallUnitySavePath = 

[Video]
ResolutionWidth = 1280
ResolutionHeight = 720
RetroRenderingMode = 0
VSync = True
Fullscreen = False
FieldOfView = 65
MainFilterMode = 0
QualityLevel = 1
ShadowResolutionMode = 0
UseLegacyDeferred = False
DungeonLightShadows = False
InteriorLightShadows = True
EnableTextureArrays = True
RandomDungeonTextures = 0

[Audio]
SoundFont = 

[ChildGuard]
PlayerNudity = True

[GUI]
ShowOptionsAtStart = True
GUIFilterMode = 0
VideoFilterMode = 1
Crosshair = True
SwapHealthAndFatigueColors = True
DimAlphaStrength = 0.5
FreeScaling = False
EnableToolTips = True
ToolTipDelayInSeconds = 0
ToolTipBackgroundColor = 404040D2
ToolTipTextColor = E6E6C8FF
ShopQualityPresentation = 0
ShopQualityHUDDelay = 4
ShowQuestJournalClocksAsCountdown = False
EnableInventoryInfoPanel = True
EnableEnhancedItemLists = False
EnableVitalsIndicators = True
EnableModernConversationStyleInTalkWindow = False
HelmAndShieldMaterialDisplay = 0
InteractionModeIcon = minimal
EnableArrowCounter = True
AccelerateUICopyTexture = False
SDFFontRendering = True
EnableGeographicBackgrounds = False
DungeonExitWagonPrompt = True

[Spells]
EnableSpellLighting = True
EnableSpellShadows = True

[Controls]
InvertMouseVertical = False
MouseLookSmoothing = True
MouseLookSensitivity = 1
HeadBobbing = True
Handedness = 0
WeaponAttackThreshold = 0.03
WeaponSensitivity = 1
MoveSpeedAcceleration = 10
ClickToAttack = True
CameraRecoilStrength = 3
SoundVolume = 0.3
MusicVolume = 0.1
InstantRepairs = False
AllowMagicRepairs = False
BowDrawback = False

[Map]
AutomapNumberOfDungeons = 5
AutomapDisableMicroMap = False
AutomapRememberSliceLevel = False
AutomapAlwaysMaxOutSliceLevel = False
ExteriorMapDefaultZoomLevel = 8
ExteriorMapResetZoomLevelOnNewLocation = True

[Startup]
StartCellX = 109
StartCellY = 158
StartInDungeon = True

[Experimental]
TerrainDistance = 3
TerrainHeightmapPixelError = 5
SmallerDungeons = False

[Enhancements]
LypyL_GameConsole = True
LypyL_ModSystem = True
AssetInjection = True
CompressModdedTextures = True
NearDeathWarning = True
AdvancedClimbing = True
AlternateRandomEnemySelection = False
DungeonAmbientLightScale = 1
NightAmbientLightScale = 1
PlayerTorchLightScale = 1
PlayerTorchFromItems = False
CombatVoices = True
EnemyInfighting = True
EnhancedCombatAI = True