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path: root/shell_blur_effect_40.5.patch
blob: e592fc1cb8001756bff1ba695a577c58b018acba (plain)
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diff -Narup a/src/shell-blur-effect.c b/src/shell-blur-effect.c
--- a/src/shell-blur-effect.c	2021-10-27 19:03:17.979246987 +0800
+++ b/src/shell-blur-effect.c	2021-10-27 19:03:17.982580970 +0800
@@ -22,6 +22,9 @@
 
 #include "shell-enum-types.h"
 
+#include "meta/prefs.h"
+#include "shader.h"
+
 /**
  * SECTION:shell-blur-effect
  * @short_description: Blur effect for actors
@@ -40,12 +43,6 @@
  * of using this blur mode.
  */
 
-static const gchar *brightness_glsl_declarations =
-"uniform float brightness;                                                 \n";
-
-static const gchar *brightness_glsl =
-"  cogl_color_out.rgb *= brightness;                                       \n";
-
 #define MIN_DOWNSCALE_SIZE 256.f
 #define MAX_SIGMA 6.f
 
@@ -62,7 +59,7 @@ typedef struct
   CoglTexture *texture;
 } FramebufferData;
 
-struct _ShellBlurEffect
+struct _MetaShellBlurEffect
 {
   ClutterEffect parent_instance;
 
@@ -78,6 +75,12 @@ struct _ShellBlurEffect
   FramebufferData background_fb;
   FramebufferData brightness_fb;
   int brightness_uniform;
+  int bounds_uniform;
+  int corner_centers_1_uniform;
+  int corner_centers_2_uniform;
+  int pixel_step_uniform;
+  int skip_uniform;
+  gboolean skip;
 
   ShellBlurMode mode;
   float downscale_factor;
@@ -85,7 +88,7 @@ struct _ShellBlurEffect
   int sigma;
 };
 
-G_DEFINE_TYPE (ShellBlurEffect, shell_blur_effect, CLUTTER_TYPE_EFFECT)
+G_DEFINE_TYPE (MetaShellBlurEffect, meta_shell_blur_effect, CLUTTER_TYPE_EFFECT)
 
 enum {
   PROP_0,
@@ -133,8 +136,8 @@ create_brightness_pipeline (void)
       brightness_pipeline = create_base_pipeline ();
 
       snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT,
-                                  brightness_glsl_declarations,
-                                  brightness_glsl);
+                                  ROUNDED_CLIP_FRAGMENT_SHADER_DECLARATIONS_BLUR,
+                                  ROUNDED_CLIP_FRAGMENT_SHADER_CODE_BLUR);
       cogl_pipeline_add_snippet (brightness_pipeline, snippet);
       cogl_object_unref (snippet);
     }
@@ -144,7 +147,7 @@ create_brightness_pipeline (void)
 
 
 static void
-update_brightness (ShellBlurEffect *self,
+update_brightness (MetaShellBlurEffect *self,
                    uint8_t          paint_opacity)
 {
   cogl_pipeline_set_color4ub (self->brightness_fb.pipeline,
@@ -155,9 +158,44 @@ update_brightness (ShellBlurEffect *self
 
   if (self->brightness_uniform > -1)
     {
+      cogl_pipeline_set_uniform_1i (self->brightness_fb.pipeline,
+                                    self->skip_uniform, self->skip);
       cogl_pipeline_set_uniform_1f (self->brightness_fb.pipeline,
                                     self->brightness_uniform,
                                     self->brightness);
+      if (self->skip)
+        return;
+
+      float width  = self->tex_width;
+      float height = self->tex_height;
+      float radius = meta_prefs_get_round_corner_radius();
+      float bounds[] = { 0.0, 0.0, width, height };
+      float corner_centers_1[] = {
+        radius,
+        radius,
+        width - radius,
+        radius
+      };
+      float corner_centers_2[] = {
+        width - radius,
+        height - radius,
+        radius,
+        height - radius
+      };
+      float pixel_step[] = { 1.0 / width, 1.0 / height };
+
+      cogl_pipeline_set_uniform_float (self->brightness_fb.pipeline,
+                                      self->bounds_uniform,
+                                      4, 1, bounds);
+      cogl_pipeline_set_uniform_float (self->brightness_fb.pipeline,
+                                      self->corner_centers_1_uniform,
+                                      4, 1, corner_centers_1);
+      cogl_pipeline_set_uniform_float (self->brightness_fb.pipeline,
+                                      self->corner_centers_2_uniform,
+                                      4, 1, corner_centers_2);
+      cogl_pipeline_set_uniform_float (self->brightness_fb.pipeline,
+                                      self->pixel_step_uniform,
+                                      2, 1, pixel_step);
     }
 }
 
@@ -212,7 +250,7 @@ update_fbo (FramebufferData *data,
 }
 
 static gboolean
-update_actor_fbo (ShellBlurEffect *self,
+update_actor_fbo (MetaShellBlurEffect *self,
                   unsigned int     width,
                   unsigned int     height,
                   float            downscale_factor)
@@ -231,7 +269,7 @@ update_actor_fbo (ShellBlurEffect *self,
 }
 
 static gboolean
-update_brightness_fbo (ShellBlurEffect *self,
+update_brightness_fbo (MetaShellBlurEffect *self,
                        unsigned int     width,
                        unsigned int     height,
                        float            downscale_factor)
@@ -250,7 +288,7 @@ update_brightness_fbo (ShellBlurEffect *
 }
 
 static gboolean
-update_background_fbo (ShellBlurEffect *self,
+update_background_fbo (MetaShellBlurEffect *self,
                        unsigned int     width,
                        unsigned int     height)
 {
@@ -303,10 +341,10 @@ static void
 shell_blur_effect_set_actor (ClutterActorMeta *meta,
                              ClutterActor     *actor)
 {
-  ShellBlurEffect *self = SHELL_BLUR_EFFECT (meta);
+  MetaShellBlurEffect *self = META_SHELL_BLUR_EFFECT (meta);
   ClutterActorMetaClass *meta_class;
 
-  meta_class = CLUTTER_ACTOR_META_CLASS (shell_blur_effect_parent_class);
+  meta_class = CLUTTER_ACTOR_META_CLASS (meta_shell_blur_effect_parent_class);
   meta_class->set_actor (meta, actor);
 
   /* clear out the previous state */
@@ -319,7 +357,7 @@ shell_blur_effect_set_actor (ClutterActo
 }
 
 static void
-update_actor_box (ShellBlurEffect     *self,
+update_actor_box (MetaShellBlurEffect     *self,
                   ClutterPaintContext *paint_context,
                   ClutterActorBox     *source_actor_box)
 {
@@ -368,7 +406,7 @@ update_actor_box (ShellBlurEffect     *s
 }
 
 static void
-add_blurred_pipeline (ShellBlurEffect  *self,
+add_blurred_pipeline (MetaShellBlurEffect  *self,
                       ClutterPaintNode *node,
                       uint8_t           paint_opacity)
 {
@@ -395,7 +433,7 @@ add_blurred_pipeline (ShellBlurEffect  *
 }
 
 static ClutterPaintNode *
-create_blur_nodes (ShellBlurEffect  *self,
+create_blur_nodes (MetaShellBlurEffect  *self,
                    ClutterPaintNode *node,
                    uint8_t           paint_opacity)
 {
@@ -435,7 +473,7 @@ create_blur_nodes (ShellBlurEffect  *sel
 }
 
 static void
-paint_background (ShellBlurEffect     *self,
+paint_background (MetaShellBlurEffect     *self,
                   ClutterPaintNode    *node,
                   ClutterPaintContext *paint_context,
                   ClutterActorBox     *source_actor_box)
@@ -482,7 +520,7 @@ paint_background (ShellBlurEffect     *s
 }
 
 static gboolean
-update_framebuffers (ShellBlurEffect     *self,
+update_framebuffers (MetaShellBlurEffect     *self,
                      ClutterPaintContext *paint_context,
                      ClutterActorBox     *source_actor_box)
 {
@@ -509,7 +547,7 @@ update_framebuffers (ShellBlurEffect
 }
 
 static void
-add_actor_node (ShellBlurEffect  *self,
+add_actor_node (MetaShellBlurEffect  *self,
                 ClutterPaintNode *node,
                 int               opacity)
 {
@@ -520,7 +558,7 @@ add_actor_node (ShellBlurEffect  *self,
 }
 
 static void
-paint_actor_offscreen (ShellBlurEffect         *self,
+paint_actor_offscreen (MetaShellBlurEffect         *self,
                        ClutterPaintNode        *node,
                        ClutterEffectPaintFlags  flags)
 {
@@ -579,7 +617,7 @@ paint_actor_offscreen (ShellBlurEffect
 }
 
 static gboolean
-needs_repaint (ShellBlurEffect         *self,
+needs_repaint (MetaShellBlurEffect         *self,
                ClutterEffectPaintFlags  flags)
 {
   gboolean actor_cached;
@@ -608,7 +646,7 @@ shell_blur_effect_paint_node (ClutterEff
                               ClutterPaintContext     *paint_context,
                               ClutterEffectPaintFlags  flags)
 {
-  ShellBlurEffect *self = SHELL_BLUR_EFFECT (effect);
+  MetaShellBlurEffect *self = META_SHELL_BLUR_EFFECT (effect);
   uint8_t paint_opacity;
 
   g_assert (self->actor != NULL);
@@ -689,7 +727,7 @@ fail:
 static void
 shell_blur_effect_finalize (GObject *object)
 {
-  ShellBlurEffect *self = (ShellBlurEffect *)object;
+  MetaShellBlurEffect *self = (MetaShellBlurEffect *)object;
 
   clear_framebuffer_data (&self->actor_fb);
   clear_framebuffer_data (&self->background_fb);
@@ -699,7 +737,7 @@ shell_blur_effect_finalize (GObject *obj
   g_clear_pointer (&self->background_fb.pipeline, cogl_object_unref);
   g_clear_pointer (&self->brightness_fb.pipeline, cogl_object_unref);
 
-  G_OBJECT_CLASS (shell_blur_effect_parent_class)->finalize (object);
+  G_OBJECT_CLASS (meta_shell_blur_effect_parent_class)->finalize (object);
 }
 
 static void
@@ -708,7 +746,7 @@ shell_blur_effect_get_property (GObject
                                 GValue     *value,
                                 GParamSpec *pspec)
 {
-  ShellBlurEffect *self = SHELL_BLUR_EFFECT (object);
+  MetaShellBlurEffect *self = META_SHELL_BLUR_EFFECT (object);
 
   switch (prop_id)
     {
@@ -735,20 +773,20 @@ shell_blur_effect_set_property (GObject
                                 const GValue *value,
                                 GParamSpec   *pspec)
 {
-  ShellBlurEffect *self = SHELL_BLUR_EFFECT (object);
+  MetaShellBlurEffect *self = META_SHELL_BLUR_EFFECT (object);
 
   switch (prop_id)
     {
     case PROP_SIGMA:
-      shell_blur_effect_set_sigma (self, g_value_get_int (value));
+      meta_shell_blur_effect_set_sigma (self, g_value_get_int (value));
       break;
 
     case PROP_BRIGHTNESS:
-      shell_blur_effect_set_brightness (self, g_value_get_float (value));
+      meta_shell_blur_effect_set_brightness (self, g_value_get_float (value));
       break;
 
     case PROP_MODE:
-      shell_blur_effect_set_mode (self, g_value_get_enum (value));
+      meta_shell_blur_effect_set_mode (self, g_value_get_enum (value));
       break;
 
     default:
@@ -757,7 +795,7 @@ shell_blur_effect_set_property (GObject
 }
 
 static void
-shell_blur_effect_class_init (ShellBlurEffectClass *klass)
+meta_shell_blur_effect_class_init (MetaShellBlurEffectClass *klass)
 {
   GObjectClass *object_class = G_OBJECT_CLASS (klass);
   ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
@@ -797,38 +835,50 @@ shell_blur_effect_class_init (ShellBlurE
 }
 
 static void
-shell_blur_effect_init (ShellBlurEffect *self)
+meta_shell_blur_effect_init (MetaShellBlurEffect *self)
 {
   self->mode = SHELL_BLUR_MODE_ACTOR;
   self->sigma = 0;
   self->brightness = 1.f;
+  self->skip = false;
 
   self->actor_fb.pipeline = create_base_pipeline ();
   self->background_fb.pipeline = create_base_pipeline ();
   self->brightness_fb.pipeline = create_brightness_pipeline ();
   self->brightness_uniform =
     cogl_pipeline_get_uniform_location (self->brightness_fb.pipeline, "brightness");
+  self->bounds_uniform =
+    cogl_pipeline_get_uniform_location (self->brightness_fb.pipeline, "bounds");
+  self->corner_centers_1_uniform =
+    cogl_pipeline_get_uniform_location (self->brightness_fb.pipeline, "corner_centers_1");
+  self->corner_centers_2_uniform =
+    cogl_pipeline_get_uniform_location (self->brightness_fb.pipeline, "corner_centers_2");
+  self->pixel_step_uniform =
+    cogl_pipeline_get_uniform_location (self->brightness_fb.pipeline, "pixel_step");
+  self->skip_uniform =
+    cogl_pipeline_get_uniform_location (self->brightness_fb.pipeline, "skip");
+
 }
 
-ShellBlurEffect *
-shell_blur_effect_new (void)
+MetaShellBlurEffect *
+meta_shell_blur_effect_new (void)
 {
-  return g_object_new (SHELL_TYPE_BLUR_EFFECT, NULL);
+  return g_object_new (META_SHELL_TYPE_BLUR_EFFECT, NULL);
 }
 
 int
-shell_blur_effect_get_sigma (ShellBlurEffect *self)
+meta_shell_blur_effect_get_sigma (MetaShellBlurEffect *self)
 {
-  g_return_val_if_fail (SHELL_IS_BLUR_EFFECT (self), -1);
+  g_return_val_if_fail (META_IS_SHELL_BLUR_EFFECT (self), -1);
 
   return self->sigma;
 }
 
 void
-shell_blur_effect_set_sigma (ShellBlurEffect *self,
+meta_shell_blur_effect_set_sigma (MetaShellBlurEffect *self,
                              int              sigma)
 {
-  g_return_if_fail (SHELL_IS_BLUR_EFFECT (self));
+  g_return_if_fail (META_IS_SHELL_BLUR_EFFECT (self));
 
   if (self->sigma == sigma)
     return;
@@ -843,18 +893,18 @@ shell_blur_effect_set_sigma (ShellBlurEf
 }
 
 float
-shell_blur_effect_get_brightness (ShellBlurEffect *self)
+meta_shell_blur_effect_get_brightness (MetaShellBlurEffect *self)
 {
-  g_return_val_if_fail (SHELL_IS_BLUR_EFFECT (self), FALSE);
+  g_return_val_if_fail (META_IS_SHELL_BLUR_EFFECT (self), FALSE);
 
   return self->brightness;
 }
 
 void
-shell_blur_effect_set_brightness (ShellBlurEffect *self,
+meta_shell_blur_effect_set_brightness (MetaShellBlurEffect *self,
                                   float            brightness)
 {
-  g_return_if_fail (SHELL_IS_BLUR_EFFECT (self));
+  g_return_if_fail (META_IS_SHELL_BLUR_EFFECT (self));
 
   if (self->brightness == brightness)
     return;
@@ -869,18 +919,18 @@ shell_blur_effect_set_brightness (ShellB
 }
 
 ShellBlurMode
-shell_blur_effect_get_mode (ShellBlurEffect *self)
+meta_shell_blur_effect_get_mode (MetaShellBlurEffect *self)
 {
-  g_return_val_if_fail (SHELL_IS_BLUR_EFFECT (self), -1);
+  g_return_val_if_fail (META_IS_SHELL_BLUR_EFFECT (self), -1);
 
   return self->mode;
 }
 
 void
-shell_blur_effect_set_mode (ShellBlurEffect *self,
+meta_shell_blur_effect_set_mode (MetaShellBlurEffect *self,
                             ShellBlurMode    mode)
 {
-  g_return_if_fail (SHELL_IS_BLUR_EFFECT (self));
+  g_return_if_fail (META_IS_SHELL_BLUR_EFFECT (self));
 
   if (self->mode == mode)
     return;
@@ -905,3 +955,17 @@ shell_blur_effect_set_mode (ShellBlurEff
 
   g_object_notify_by_pspec (G_OBJECT (self), properties[PROP_MODE]);
 }
+
+void meta_shell_blur_effect_set_skip (MetaShellBlurEffect *self,
+                                      gboolean skip)
+{
+  g_return_if_fail (META_IS_SHELL_BLUR_EFFECT (self));
+
+  if (self->skip == skip)
+    return;
+
+  self->skip = skip;
+
+  if (self->actor)
+    clutter_effect_queue_repaint (CLUTTER_EFFECT (self));
+}
diff -Narup a/src/shell-blur-effect.h b/src/shell-blur-effect.h
--- a/src/shell-blur-effect.h	2021-10-27 19:03:17.979246987 +0800
+++ b/src/shell-blur-effect.h	2021-10-27 19:03:17.982580970 +0800
@@ -20,6 +20,10 @@
 
 #pragma once
 
+/*
+ * have to rename the type, to avoide conflicts with gnome shell
+ */ 
+
 #include <clutter/clutter.h>
 
 G_BEGIN_DECLS
@@ -37,21 +41,24 @@ typedef enum
   SHELL_BLUR_MODE_BACKGROUND,
 } ShellBlurMode;
 
-#define SHELL_TYPE_BLUR_EFFECT (shell_blur_effect_get_type())
-G_DECLARE_FINAL_TYPE (ShellBlurEffect, shell_blur_effect, SHELL, BLUR_EFFECT, ClutterEffect)
+#define META_SHELL_TYPE_BLUR_EFFECT (meta_shell_blur_effect_get_type())
+G_DECLARE_FINAL_TYPE (MetaShellBlurEffect, meta_shell_blur_effect, META, SHELL_BLUR_EFFECT, ClutterEffect)
+
+MetaShellBlurEffect *meta_shell_blur_effect_new (void);
+
+int meta_shell_blur_effect_get_sigma (MetaShellBlurEffect *self);
+void meta_shell_blur_effect_set_sigma (MetaShellBlurEffect *self,
+                                       int              sigma);
+
+float meta_shell_blur_effect_get_brightness (MetaShellBlurEffect *self);
+void meta_shell_blur_effect_set_brightness (MetaShellBlurEffect *self,
+                                            float            brightness);
 
-ShellBlurEffect *shell_blur_effect_new (void);
+ShellBlurMode meta_shell_blur_effect_get_mode (MetaShellBlurEffect *self);
+void meta_shell_blur_effect_set_mode (MetaShellBlurEffect *self,
+                                      ShellBlurMode    mode);
 
-int shell_blur_effect_get_sigma (ShellBlurEffect *self);
-void shell_blur_effect_set_sigma (ShellBlurEffect *self,
-                                  int              sigma);
-
-float shell_blur_effect_get_brightness (ShellBlurEffect *self);
-void shell_blur_effect_set_brightness (ShellBlurEffect *self,
-                                       float            brightness);
-
-ShellBlurMode shell_blur_effect_get_mode (ShellBlurEffect *self);
-void shell_blur_effect_set_mode (ShellBlurEffect *self,
-                                 ShellBlurMode    mode);
+void meta_shell_blur_effect_set_skip (MetaShellBlurEffect *self,
+                                      gboolean skip);
 
 G_END_DECLS