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#! /usr/bin/bash
if [ "$(id -u)" -eq 0 ]; then
echo "ERROR: Run this as an unprivileged user; not as root."
return;
fi
if [ ! -d "${HOME}/.steampath" ] && [ -d "${HOME}/.steam/bin" ]; then
ln -s "${HOME}/.steampath" "${HOME}/.steam/bin"
elif [ ! -d "${HOME}/.steampath" ] && [ ! -d "${HOME}/.steam/bin" ]; then
mkdir -p "${HOME}/.steam/bin"
ln -s "${HOME}/.steampath" "${HOME}/.steam/bin"
fi
if [ ! -d "${HOME}/.config/Epic/UnrealEngine/5.0/Intermediate/" ]; then
mkdir -p "${HOME}/.config/Epic/UnrealEngine/5.0/Intermediate/"
fi
if [ ! -d "${HOME}/.cnfig/Epic/UnrealEngine/5.0/Intermediate/" ]; then
mkdir -p "${HOME}/.cnfig/Epic/UnrealEngine/5.0/Intermediate/"
fi
if [ ! -f "${HOME}/.local/share/applications/com.unrealengine.UE5Editor.desktop" ]; then
cp /usr/share/applications/com.unrealengine.UE5Editor.desktop "${HOME}/.local/share/applications/com.unrealengine.UE5Editor.desktop"
fi
UE5desktopFileChecksum="$(sha256sum "${HOME}/.local/share/applications/com.unrealengine.UE5Editor.desktop" | cut -f 1 -d ' ')"
if [ "${UE5desktopFileChecksum}" == "ChecksumPlaceholder" ]; then
UE5editorLocation="$(find InstalledLocationPlaceholder -type f -iname 'UnrealEditor')"
UE5editorPath="$(echo ${UE5editorLocation/UnrealEditor/})"
sed -i "7c\Exec=${UE5editorLocation} %F" "${HOME}/.local/share/applications/com.unrealengine.UE5Editor.desktop"
sed -i "14c\Path=${UE5editorPath}" "${HOME}/.local/share/applications/com.unrealengine.UE5Editor.desktop"
fi
xdg-open "${HOME}/.local/share/applications/com.unrealengine.UE5Editor.desktop"
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