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diff -Naur ZeldaROTH_US-src-linux.orig/src/Audio.cpp ZeldaROTH_US-src-linux/src/Audio.cpp
--- ZeldaROTH_US-src-linux.orig/src/Audio.cpp	2009-02-18 23:02:59.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Audio.cpp	2015-03-08 20:12:55.388490064 +0100
@@ -53,46 +53,46 @@
 void Audio::loadSounds() {
     sons = new Mix_Chunk*[40];
 
-    sons[0] = Mix_LoadWAV("data/sound/text.ogg"); // lettres
-    sons[1] = Mix_LoadWAV("data/sound/menu1.ogg"); // menu 1
-    sons[2] = Mix_LoadWAV("data/sound/menu2.ogg"); // menu 2
-    sons[3] = Mix_LoadWAV("data/sound/menu3.ogg"); // menu 3
-    sons[4] = Mix_LoadWAV("data/sound/menu4.ogg"); // menu 4
-    sons[5] = Mix_LoadWAV("data/sound/timewarp.ogg"); // time retour
-    sons[6] = Mix_LoadWAV("data/sound/tombe.ogg"); // tombe (ennemi)
-    sons[7] = Mix_LoadWAV("data/sound/hitenemy.ogg"); //shot 1
-    sons[8] = Mix_LoadWAV("data/sound/killenemy.ogg"); // shot 2
-    sons[9] = Mix_LoadWAV("data/sound/surprise.ogg"); // surprise
-    sons[10] = Mix_LoadWAV("data/sound/monte.ogg"); // monte
-    sons[11] = Mix_LoadWAV("data/sound/descend.ogg"); // descend
-    sons[12] = Mix_LoadWAV("data/sound/chute.ogg"); // chute
-    sons[13] = Mix_LoadWAV("data/sound/item.ogg"); // item
-    sons[14] = Mix_LoadWAV("data/sound/rupee.ogg"); // rubis
-    sons[15] = Mix_LoadWAV("data/sound/heart.ogg"); // coeur
-    sons[16] = Mix_LoadWAV("data/sound/bomb.ogg"); // bombe
-    sons[17] = Mix_LoadWAV("data/sound/textnext.ogg"); // suite texte
-    sons[18] = Mix_LoadWAV("data/sound/textend.ogg"); // fin texte
-    sons[19] = Mix_LoadWAV("data/sound/happy.ogg"); // trouve objet
-    sons[20] = Mix_LoadWAV("data/sound/door.ogg"); // ouvre porte
-    sons[21] = Mix_LoadWAV("data/sound/pics.ogg"); // pics contre mur
-    sons[22] = Mix_LoadWAV("data/sound/sword.ogg"); // Epée
-    sons[23] = Mix_LoadWAV("data/sound/SwordCharging.ogg"); // chargée
-    sons[24] = Mix_LoadWAV("data/sound/Sword360.ogg"); // spin
-    sons[25] = Mix_LoadWAV("data/sound/shoot.ogg"); // flèche
-    sons[26] = Mix_LoadWAV("data/sound/hookshot.ogg"); // grappin
-    sons[27] = Mix_LoadWAV("data/sound/stamp.ogg"); // pose bombe
-    sons[28] = Mix_LoadWAV("data/sound/magic.ogg"); // magie
-    sons[29] = Mix_LoadWAV("data/sound/burn.ogg"); // br˚le
-    sons[30] = Mix_LoadWAV("data/sound/hammer.ogg"); // marteau
-    sons[31] = Mix_LoadWAV("data/sound/plouf.ogg"); // plouf
-    sons[32] = Mix_LoadWAV("data/sound/danger.ogg"); // danger
-    sons[33] = Mix_LoadWAV("data/sound/hurt.ogg"); // link se blesse
-    sons[34] = Mix_LoadWAV("data/sound/porte.ogg"); // porte objet
-    sons[35] = Mix_LoadWAV("data/sound/lance.ogg"); // lance objet
-    sons[36] = Mix_LoadWAV("data/sound/casse.ogg"); // casse objet
-    sons[37] = Mix_LoadWAV("data/sound/charge.ogg"); // charge magie
-    sons[38] = Mix_LoadWAV("data/sound/buisson.ogg"); // coupe buisson
-    sons[39] = Mix_LoadWAV("data/sound/pousse.ogg"); // pousse caisse
+    sons[0] = Mix_LoadWAV("/usr/share/zelda-roth/sound/text.ogg"); // lettres
+    sons[1] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu1.ogg"); // menu 1
+    sons[2] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu2.ogg"); // menu 2
+    sons[3] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu3.ogg"); // menu 3
+    sons[4] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu4.ogg"); // menu 4
+    sons[5] = Mix_LoadWAV("/usr/share/zelda-roth/sound/timewarp.ogg"); // time retour
+    sons[6] = Mix_LoadWAV("/usr/share/zelda-roth/sound/tombe.ogg"); // tombe (ennemi)
+    sons[7] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hitenemy.ogg"); //shot 1
+    sons[8] = Mix_LoadWAV("/usr/share/zelda-roth/sound/killenemy.ogg"); // shot 2
+    sons[9] = Mix_LoadWAV("/usr/share/zelda-roth/sound/surprise.ogg"); // surprise
+    sons[10] = Mix_LoadWAV("/usr/share/zelda-roth/sound/monte.ogg"); // monte
+    sons[11] = Mix_LoadWAV("/usr/share/zelda-roth/sound/descend.ogg"); // descend
+    sons[12] = Mix_LoadWAV("/usr/share/zelda-roth/sound/chute.ogg"); // chute
+    sons[13] = Mix_LoadWAV("/usr/share/zelda-roth/sound/item.ogg"); // item
+    sons[14] = Mix_LoadWAV("/usr/share/zelda-roth/sound/rupee.ogg"); // rubis
+    sons[15] = Mix_LoadWAV("/usr/share/zelda-roth/sound/heart.ogg"); // coeur
+    sons[16] = Mix_LoadWAV("/usr/share/zelda-roth/sound/bomb.ogg"); // bombe
+    sons[17] = Mix_LoadWAV("/usr/share/zelda-roth/sound/textnext.ogg"); // suite texte
+    sons[18] = Mix_LoadWAV("/usr/share/zelda-roth/sound/textend.ogg"); // fin texte
+    sons[19] = Mix_LoadWAV("/usr/share/zelda-roth/sound/happy.ogg"); // trouve objet
+    sons[20] = Mix_LoadWAV("/usr/share/zelda-roth/sound/door.ogg"); // ouvre porte
+    sons[21] = Mix_LoadWAV("/usr/share/zelda-roth/sound/pics.ogg"); // pics contre mur
+    sons[22] = Mix_LoadWAV("/usr/share/zelda-roth/sound/sword.ogg"); // Epée
+    sons[23] = Mix_LoadWAV("/usr/share/zelda-roth/sound/SwordCharging.ogg"); // chargée
+    sons[24] = Mix_LoadWAV("/usr/share/zelda-roth/sound/Sword360.ogg"); // spin
+    sons[25] = Mix_LoadWAV("/usr/share/zelda-roth/sound/shoot.ogg"); // flèche
+    sons[26] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hookshot.ogg"); // grappin
+    sons[27] = Mix_LoadWAV("/usr/share/zelda-roth/sound/stamp.ogg"); // pose bombe
+    sons[28] = Mix_LoadWAV("/usr/share/zelda-roth/sound/magic.ogg"); // magie
+    sons[29] = Mix_LoadWAV("/usr/share/zelda-roth/sound/burn.ogg"); // br˚le
+    sons[30] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hammer.ogg"); // marteau
+    sons[31] = Mix_LoadWAV("/usr/share/zelda-roth/sound/plouf.ogg"); // plouf
+    sons[32] = Mix_LoadWAV("/usr/share/zelda-roth/sound/danger.ogg"); // danger
+    sons[33] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hurt.ogg"); // link se blesse
+    sons[34] = Mix_LoadWAV("/usr/share/zelda-roth/sound/porte.ogg"); // porte objet
+    sons[35] = Mix_LoadWAV("/usr/share/zelda-roth/sound/lance.ogg"); // lance objet
+    sons[36] = Mix_LoadWAV("/usr/share/zelda-roth/sound/casse.ogg"); // casse objet
+    sons[37] = Mix_LoadWAV("/usr/share/zelda-roth/sound/charge.ogg"); // charge magie
+    sons[38] = Mix_LoadWAV("/usr/share/zelda-roth/sound/buisson.ogg"); // coupe buisson
+    sons[39] = Mix_LoadWAV("/usr/share/zelda-roth/sound/pousse.ogg"); // pousse caisse
 }
 
 void Audio::freeSounds() {
@@ -131,34 +131,34 @@
 
 Mix_Music* Audio::choixMusique(int id) {
     switch (id) {
-        case 1 : return Mix_LoadMUS("data/music/Foret.mid");
-        case 2 : return Mix_LoadMUS("data/music/Plaine.mid");
-        case 3 : return Mix_LoadMUS("data/music/Lac.mid");
-        case 4 : return Mix_LoadMUS("data/music/Mont.mid");
-        case 5 : return Mix_LoadMUS("data/music/Desert.mid");
-        case 6 : return Mix_LoadMUS("data/music/Ombre.mid");
-        case 7 : return Mix_LoadMUS("data/music/Feu.mid");
-        case 8 : return Mix_LoadMUS("data/music/Cocorico.mid");
-        case 9 : return Mix_LoadMUS("data/music/Chateau.mid");
-        case 10 : case 11 : return Mix_LoadMUS("data/music/Secret.mid");
-        case 12 : case 13 : case 14 : return Mix_LoadMUS("data/music/Donjon1.mid");
-        case 15 : return Mix_LoadMUS("data/music/DDesert.mid");
-        case 16 : case 17 : case 18 : return Mix_LoadMUS("data/music/Donjon2.mid");
-        case 19 : return Mix_LoadMUS("data/music/DSecret.mid");
-        case 20 : return Mix_LoadMUS("data/music/DFinal.mid");
-        case 21 : return Mix_LoadMUS("data/music/Home.mid");
-        case 22 : case 23 : return Mix_LoadMUS("data/music/Cave.mid");
-        case 24 : case 25 : case 26 : case 27 : return Mix_LoadMUS("data/music/Fee.mid"); break;
+        case 1 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Foret.mid");
+        case 2 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Plaine.mid");
+        case 3 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Lac.mid");
+        case 4 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Mont.mid");
+        case 5 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Desert.mid");
+        case 6 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Ombre.mid");
+        case 7 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Feu.mid");
+        case 8 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Cocorico.mid");
+        case 9 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Chateau.mid");
+        case 10 : case 11 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Secret.mid");
+        case 12 : case 13 : case 14 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Donjon1.mid");
+        case 15 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DDesert.mid");
+        case 16 : case 17 : case 18 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Donjon2.mid");
+        case 19 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DSecret.mid");
+        case 20 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DFinal.mid");
+        case 21 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Home.mid");
+        case 22 : case 23 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Cave.mid");
+        case 24 : case 25 : case 26 : case 27 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Fee.mid"); break;
 //case 28 : case 32 : case 35 : case 36 : case 38 : case 41 : case 42 : case 43 : case 44 :
-//    return Mix_LoadMUS("data/music/Maison.mid"); break;
-        case 29 : case 37 : case 40 : return Mix_LoadMUS("data/music/Potion.mid"); break;
-        case 30 : return Mix_LoadMUS("data/music/Bar.mid"); break;
-        case 31 : return Mix_LoadMUS("data/music/Magasin.mid"); break;
-        case 33 : case 34 : case 39 : return Mix_LoadMUS("data/music/Jeu.mid"); break;
-        case 45 : return Mix_LoadMUS("data/music/Titre.mid"); break;
-        case 46 : return Mix_LoadMUS("data/music/Selection.mid"); break;
-        case 47 : return Mix_LoadMUS("data/music/Debut.mid"); break;
-        default : return Mix_LoadMUS("data/music/Maison.mid");
+//    return Mix_LoadMUS("/usr/share/zelda-roth/music/Maison.mid"); break;
+        case 29 : case 37 : case 40 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Potion.mid"); break;
+        case 30 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Bar.mid"); break;
+        case 31 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Magasin.mid"); break;
+        case 33 : case 34 : case 39 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Jeu.mid"); break;
+        case 45 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Titre.mid"); break;
+        case 46 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Selection.mid"); break;
+        case 47 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Debut.mid"); break;
+        default : return Mix_LoadMUS("/usr/share/zelda-roth/music/Maison.mid");
     }
 }
 
@@ -184,12 +184,12 @@
 
 Mix_Music* Audio::choixSpecial(int id) {
     switch (id) {
-        case 1 : return Mix_LoadMUS("data/music/Boss.mid");
-        case 2 : return Mix_LoadMUS("data/music/Mort.mid");
-        case 3 : return Mix_LoadMUS("data/music/Epee.mid");
-        case 4 : return Mix_LoadMUS("data/music/BossF.mid");
-        case 5 : return Mix_LoadMUS("data/music/Fin.mid");
-        default : return Mix_LoadMUS("data/music/Boss.mid");
+        case 1 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Boss.mid");
+        case 2 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Mort.mid");
+        case 3 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Epee.mid");
+        case 4 : return Mix_LoadMUS("/usr/share/zelda-roth/music/BossF.mid");
+        case 5 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Fin.mid");
+        default : return Mix_LoadMUS("/usr/share/zelda-roth/music/Boss.mid");
     }
 }
 
diff -Naur ZeldaROTH_US-src-linux.orig/src/Caisse.cpp ZeldaROTH_US-src-linux/src/Caisse.cpp
--- ZeldaROTH_US-src-linux.orig/src/Caisse.cpp	2008-08-24 13:27:46.000000000 +0200
+++ ZeldaROTH_US-src-linux/src/Caisse.cpp	2015-03-08 20:12:55.388490064 +0100
@@ -22,7 +22,7 @@
 Caisse::Caisse(Jeu* jeu, int type, int i, int j) : gpJeu(jeu), id(type),
 pousseX(0), pousseY(0), direction(N) {
     x=i; y=j; w=16; h=16; xdep=x; ydep=y;
-    image = IMG_Load("data/images/objet/caisse.png");
+    image = IMG_Load("/usr/share/zelda-roth/images/objet/caisse.png");
     sx = ((type-1)%3)*w;
     sy = ((type-1)/3)*h;
 }
diff -Naur ZeldaROTH_US-src-linux.orig/src/Carte.cpp ZeldaROTH_US-src-linux/src/Carte.cpp
--- ZeldaROTH_US-src-linux.orig/src/Carte.cpp	2008-11-02 14:57:44.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Carte.cpp	2015-03-08 20:12:55.391823444 +0100
@@ -25,12 +25,12 @@
     int zone = gpJeu->getZone();
     
     if (gpJeu->isDehors()) {
-        SDL_Surface* tmp = IMG_Load("data/images/carte/monde.png");
+        SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/monde.png");
         src.w = 320; src.h = 240; src.x = 0; src.y = 0; dst.y = 0; dst.x = 0;
         SDL_BlitSurface(tmp, &src, image, &dst);
         SDL_FreeSurface(tmp);
         
-        tmp = IMG_Load("data/images/carte/link.png");
+        tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png");
         SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
         src.w = 14; src.h = 12; src.x = 0; src.y = 0; 
         
@@ -68,7 +68,7 @@
     SDL_Rect dst;
     Joueur* gpJoueur = gpJeu->getJoueur();
     
-    SDL_Surface* tmp = IMG_Load("data/images/carte/donjon.png");
+    SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/donjon.png");
     src.w = 320; src.h = 240; src.x = 0; src.y = 0; dst.y = 0; dst.x = 0;
     SDL_BlitSurface(tmp, &src, image, &dst);
     SDL_FreeSurface(tmp);
@@ -92,7 +92,7 @@
         case 8 : src.h=64; src.y=16; dst.y-=16; break;
     }
     
-    SDL_Surface* tmp = IMG_Load("data/images/carte/level.png");
+    SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/level.png");
     SDL_BlitSurface(tmp, &src, image, &dst);
     SDL_FreeSurface(tmp);
     
@@ -106,12 +106,12 @@
     }
     src.h = 16; src.w = 32;src.x = 0;src.y=32-levely*16;dst.x = 40; dst.y = 96-levely*16;
     
-    tmp = IMG_Load("data/images/carte/level2.png");
+    tmp = IMG_Load("/usr/share/zelda-roth/images/carte/level2.png");
     SDL_BlitSurface(tmp, &src, image, &dst);
     SDL_FreeSurface(tmp);
     
     //étage de link
-    tmp = IMG_Load("data/images/carte/link.png");
+    tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png");
     SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
     src.h = 12; src.w = 14;src.x = 0;src.y=0;
     dst.x = 25; dst.y = 98-gpJeu->getMonde()->etage()*16;
@@ -150,12 +150,12 @@
     os << (zone-11);
     os2 << levely;
     
-    SDL_Surface* tmp = IMG_Load(("data/images/carte/d"+os.str()+"e"+os2.str()+".png").c_str());
+    SDL_Surface* tmp = IMG_Load(("/usr/share/zelda-roth/images/carte/d"+os.str()+"e"+os2.str()+".png").c_str());
     src.x=0; src.y=0; src.w=tmp->w; src.h=tmp->h; dst.y = 48+dy*16; dst.x = 128+dx*16;
     SDL_BlitSurface(tmp, &src, image, &dst);
     SDL_FreeSurface(tmp);
     
-    tmp = IMG_Load(("data/images/carte/nd"+os.str()+"e"+os2.str()+".png").c_str());
+    tmp = IMG_Load(("/usr/share/zelda-roth/images/carte/nd"+os.str()+"e"+os2.str()+".png").c_str());
     
     int di=0;
     int dj=0;
@@ -185,7 +185,7 @@
     
     //étage de link
     if (gpJeu->getMonde()->etage() == levely) {
-        tmp = IMG_Load("data/images/carte/link.png");
+        tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png");
         SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
         src.h = 12; src.w = 14;src.x = 0;src.y=0;
         dst.x = 128+(dx-di)*16+(gpJoueur->getX()/20)-6; 
@@ -201,7 +201,7 @@
     int zone = gpJeu->getZone();
     Joueur* gpJoueur = gpJeu->getJoueur();
     
-    SDL_Surface* tmp = IMG_Load("data/images/carte/boussole.png");
+    SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/boussole.png");
     SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
     
     switch (zone-12) {
diff -Naur ZeldaROTH_US-src-linux.orig/src/Encyclopedie.cpp ZeldaROTH_US-src-linux/src/Encyclopedie.cpp
--- ZeldaROTH_US-src-linux.orig/src/Encyclopedie.cpp	2008-11-02 15:08:58.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Encyclopedie.cpp	2015-03-08 20:12:55.391823444 +0100
@@ -12,7 +12,7 @@
 
 Encyclopedie::Encyclopedie(Jeu* jeu) : gpJeu(jeu), page(0), gpEnnemi(0) {
     image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
-    imageCadre = IMG_Load("data/images/logos/cadres.png");
+    imageCadre = IMG_Load("/usr/share/zelda-roth/images/logos/cadres.png");
     gpEnnemi = new Ennemi(gpJeu, 0, 0, 0, true);
 }
 
diff -Naur ZeldaROTH_US-src-linux.orig/src/Ennemi.cpp ZeldaROTH_US-src-linux/src/Ennemi.cpp
--- ZeldaROTH_US-src-linux.orig/src/Ennemi.cpp	2009-02-18 23:50:25.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Ennemi.cpp	2015-03-08 20:12:55.391823444 +0100
@@ -31,7 +31,7 @@
         else {
             ostringstream im;
             im << id;
-            image = IMG_Load(("data/images/ennemi/ennemi" + im.str() + ".png").c_str());
+            image = IMG_Load(("/usr/share/zelda-roth/images/ennemi/ennemi" + im.str() + ".png").c_str());
             SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255));
             chargeIm = true;
         }
diff -Naur ZeldaROTH_US-src-linux.orig/src/Generique.cpp ZeldaROTH_US-src-linux/src/Generique.cpp
--- ZeldaROTH_US-src-linux.orig/src/Generique.cpp	2009-02-18 23:51:26.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Generique.cpp	2015-03-08 20:12:55.391823444 +0100
@@ -16,14 +16,14 @@
     imageFin = NULL;
     imageArbre = NULL;
     image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
-    imageTitre = IMG_Load("data/images/logos/titre.png");
+    imageTitre = IMG_Load("/usr/share/zelda-roth/images/logos/titre.png");
     SDL_SetColorKey(imageTitre,SDL_SRCCOLORKEY,SDL_MapRGB(imageTitre->format,0,0,255));
-    imageCurseur = IMG_Load("data/images/logos/curseur.png");
+    imageCurseur = IMG_Load("/usr/share/zelda-roth/images/logos/curseur.png");
     SDL_SetColorKey(imageCurseur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCurseur->format,0,0,255));
-    imageNiveau = IMG_Load("data/images/logos/niveau.png");
+    imageNiveau = IMG_Load("/usr/share/zelda-roth/images/logos/niveau.png");
     SDL_SetColorKey(imageNiveau,SDL_SRCCOLORKEY,SDL_MapRGB(imageNiveau->format,0,0,255));
-    imageFee = IMG_Load("data/images/logos/fee.png");
-    imageCadre = IMG_Load("data/images/logos/cadres.png");
+    imageFee = IMG_Load("/usr/share/zelda-roth/images/logos/fee.png");
+    imageCadre = IMG_Load("/usr/share/zelda-roth/images/logos/cadres.png");
     imageFond1 = NULL;
     imageFond2 = NULL;
     imageNuit = NULL;
@@ -46,7 +46,7 @@
 }
 
 void Generique::drawFin(SDL_Surface* gpScreen) {
-    if (!imageFin) imageFin = IMG_Load("data/images/logos/fin.png");
+    if (!imageFin) imageFin = IMG_Load("/usr/share/zelda-roth/images/logos/fin.png");
     SDL_Rect dst; dst.x = 0; dst.y = 0;
     SDL_BlitSurface(imageFin, NULL, gpScreen, &dst);
     gpJeu->getTexte()->draw(gpScreen);
@@ -54,24 +54,24 @@
 
 void Generique::initDisclamer() {
     SDL_Rect dst;
-    SDL_Surface* attention = IMG_Load("data/images/logos/attention.png");
+    SDL_Surface* attention = IMG_Load("/usr/share/zelda-roth/images/logos/attention.png");
     dst.x = 0; dst.y = 0; SDL_BlitSurface(attention, NULL, image, &dst);
     SDL_FreeSurface(attention);
 }
 
 void Generique::initLogo() {
     SDL_Rect dst;
-    SDL_Surface* logo = IMG_Load("data/images/logos/logo.png");
+    SDL_Surface* logo = IMG_Load("/usr/share/zelda-roth/images/logos/logo.png");
     dst.x = 0; dst.y = 0; SDL_BlitSurface(logo, NULL, image, &dst);
     SDL_FreeSurface(logo);
 }
 
 void Generique::initTitre() {
     SDL_Rect dst;
-    SDL_Surface* fond = IMG_Load("data/images/logos/fond.png");
+    SDL_Surface* fond = IMG_Load("/usr/share/zelda-roth/images/logos/fond.png");
     dst.x = 0; dst.y = 0; SDL_BlitSurface(fond, NULL, image, &dst);
     SDL_FreeSurface(fond);
-    SDL_Surface* logo = IMG_Load("data/images/logos/titre.png");
+    SDL_Surface* logo = IMG_Load("/usr/share/zelda-roth/images/logos/titre.png");
     SDL_SetColorKey(logo,SDL_SRCCOLORKEY,SDL_MapRGB(logo->format,0,0,255));
     logo = SDL_DisplayFormat(logo);
     dst.x = 60; dst.y = 56-32; SDL_BlitSurface(logo, NULL, image, &dst);
@@ -125,10 +125,10 @@
     gpJeu->affiche(image, "RECORDS", 215, 200);
     
     //stats :
-    SDL_Surface* imageStat = IMG_Load("data/images/statut/statut.png");
+    SDL_Surface* imageStat = IMG_Load("/usr/share/zelda-roth/images/statut/statut.png");
     SDL_SetColorKey(imageStat,SDL_SRCCOLORKEY,SDL_MapRGB(imageStat->format,0,0,255));
-    SDL_Surface* inventaire = IMG_Load("data/images/statut/inventaire.png");
-    SDL_Surface* objets = IMG_Load("data/images/statut/objets.png");
+    SDL_Surface* inventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png");
+    SDL_Surface* objets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png");
     
     for (int i = 0; i < 3; i++) {
         Joueur* gpJoueur = new Joueur(gpJeu,i+1);
@@ -287,7 +287,7 @@
     gpJeu->affiche(image, "RETURN", 63, 200);
     gpJeu->affiche(image, "ERASE", 215, 200);
     
-    SDL_Surface* objets = IMG_Load("data/images/statut/objets.png");
+    SDL_Surface* objets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png");
     
     //triforce
     src.y=0; src.w=17; src.h=16;
@@ -316,15 +316,15 @@
 
 void Generique::initIntro() {
     if (imageFond1==NULL) {
-        imageFond1 = IMG_Load("data/images/logos/fond1.png");
+        imageFond1 = IMG_Load("/usr/share/zelda-roth/images/logos/fond1.png");
         SDL_SetColorKey(imageFond1,SDL_SRCCOLORKEY,SDL_MapRGB(imageFond1->format,0,0,255));}
-    if (imageFond2==NULL) imageFond2 = IMG_Load("data/images/logos/fond2.png");
+    if (imageFond2==NULL) imageFond2 = IMG_Load("/usr/share/zelda-roth/images/logos/fond2.png");
     
     ostringstream oss;
     for (int i = 0; i < 5; i++) {
         if (imageIntro[i]==NULL) {
             oss.str(""); oss << (i+1);
-            imageIntro[i] = IMG_Load(("data/images/logos/intro" + oss.str() + ".png").c_str());
+            imageIntro[i] = IMG_Load(("/usr/share/zelda-roth/images/logos/intro" + oss.str() + ".png").c_str());
         }
     }
     
@@ -563,7 +563,7 @@
 
 void Generique::initScore() {
     SDL_FreeSurface(imageArbre);
-    imageArbre = IMG_Load("data/images/logos/arbre.png");
+    imageArbre = IMG_Load("/usr/share/zelda-roth/images/logos/arbre.png");
     image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
     
     SDL_Rect dst; 
@@ -773,7 +773,7 @@
 }
 
 void Generique::drawDebut(SDL_Surface* gpScreen) {
-    if (!imageNuit) imageNuit = IMG_Load("data/images/logos/nuit.png");
+    if (!imageNuit) imageNuit = IMG_Load("/usr/share/zelda-roth/images/logos/nuit.png");
     SDL_Rect dst; dst.x = 0; dst.y = 0;
     SDL_BlitSurface(imageNuit, NULL, gpScreen, &dst);
     gpJeu->getTexte()->draw(gpScreen);
diff -Naur ZeldaROTH_US-src-linux.orig/src/Jeu.cpp ZeldaROTH_US-src-linux/src/Jeu.cpp
--- ZeldaROTH_US-src-linux.orig/src/Jeu.cpp	2009-02-18 23:53:12.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Jeu.cpp	2015-03-08 20:12:55.395156825 +0100
@@ -25,7 +25,7 @@
     phg[0] = 0;
     phg[1] = 0;
     
-    imageObjets = IMG_Load("data/images/objet/objets.png");
+    imageObjets = IMG_Load("/usr/share/zelda-roth/images/objet/objets.png");
     SDL_SetColorKey(imageObjets,SDL_SRCCOLORKEY,SDL_MapRGB(imageObjets->format,0,0,255));
     
     gpProjectile = NULL; gpObjet = NULL; gpSnipe = NULL; gpCaisse = NULL; gpEnnemi = NULL;
diff -Naur ZeldaROTH_US-src-linux.orig/src/Joueur.cpp ZeldaROTH_US-src-linux/src/Joueur.cpp
--- ZeldaROTH_US-src-linux.orig/src/Joueur.cpp	2009-02-18 23:59:34.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Joueur.cpp	2015-03-08 20:12:55.395156825 +0100
@@ -26,11 +26,11 @@
 mort(0), porte(0), boostVie(0), boostMagie(0), boostRubis(0), pousse(0), trouve(0), 
 avancement(0), invisible(false), dirglisse(0), dirglace(0), glace(0), glisse(0), vitesse(0),
 oldxg(0), oldyg(0), immo(false), loader(false) {
-    image = IMG_Load("data/images/link/link1.png");
+    image = IMG_Load("/usr/share/zelda-roth/images/link/link1.png");
     SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255));
-    imageSpin = IMG_Load("data/images/link/spin.png");
+    imageSpin = IMG_Load("/usr/share/zelda-roth/images/link/spin.png");
     SDL_SetColorKey(imageSpin,SDL_SRCCOLORKEY,SDL_MapRGB(imageSpin->format,0,0,255));
-    imageObjets = IMG_Load("data/images/link/objets.png");
+    imageObjets = IMG_Load("/usr/share/zelda-roth/images/link/objets.png");
     SDL_SetColorKey(imageObjets,SDL_SRCCOLORKEY,SDL_MapRGB(imageObjets->format,0,0,255));
     x=86;y=24;w=16;h=24;viemax=6;vie=viemax;magie=magiemax;
     for (int i = 0; i < 44; i++) coeur[i]=0;
@@ -116,7 +116,7 @@
     if (tps > 359999) tps = 359999;
     ostringstream im;
     im << numSave;
-    ofstream f(("data/save/roth" + im.str() + ".dat").c_str(),ios::out | ios::binary);
+    ofstream f((string(getenv("HOME"))+"/.zroth/roth" + im.str() + ".dat").c_str(),ios::out | ios::binary);
     f.write((char *)&tps,sizeof(int));
     f.write((char *)&zone,sizeof(int));
     f.write((char *)&xd,sizeof(int));
@@ -159,7 +159,7 @@
     int zone;
     ostringstream im;
     im << numSave;
-    ifstream f(("data/save/roth" + im.str() + ".dat").c_str(),ios::in | ios::binary);
+    ifstream f((string(getenv("HOME"))+"/.zroth/roth" + im.str() + ".dat").c_str(),ios::in | ios::binary);
     if(!f.is_open()) return;
     f.read((char *)&temps,sizeof(int));
     f.read((char *)&zone,sizeof(int)); gpJeu->setZone(zone);
@@ -530,7 +530,7 @@
     std::ostringstream im;
     im << bouclier;
     if (bouclier) 
-        boucl = new Bouclier(IMG_Load(("data/images/link/bouclier" + im.str() + ".png").c_str()), bouclier);
+        boucl = new Bouclier(IMG_Load(("/usr/share/zelda-roth/images/link/bouclier" + im.str() + ".png").c_str()), bouclier);
     calculDef();
 }
 
@@ -539,7 +539,7 @@
     SDL_FreeSurface(imageEpee);
     std::ostringstream im;
     im << epee;
-    imageEpee = IMG_Load(("data/images/link/epee" + im.str() + ".png").c_str());
+    imageEpee = IMG_Load(("/usr/share/zelda-roth/images/link/epee" + im.str() + ".png").c_str());
     SDL_SetColorKey(imageEpee,SDL_SRCCOLORKEY,SDL_MapRGB(imageEpee->format,0,0,255));
 }
 
diff -Naur ZeldaROTH_US-src-linux.orig/src/Keyboard.cpp ZeldaROTH_US-src-linux/src/Keyboard.cpp
--- ZeldaROTH_US-src-linux.orig/src/Keyboard.cpp	2009-02-18 23:56:22.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Keyboard.cpp	2015-03-08 20:12:55.395156825 +0100
@@ -33,7 +33,7 @@
 }
 
 void Keyboard::saveP() {
-    ofstream f("data/save/system.dat",ios::out | ios::binary);
+    ofstream f((string(getenv("HOME")) + "/.zroth/system.dat").c_str(),ios::out | ios::binary);
     f.write((char *)&volume,sizeof(int));
     f.write((char *)&volson,sizeof(int));
     f.write((char *)&temps,sizeof(int));
@@ -42,7 +42,7 @@
 }
 
 void Keyboard::loadP() {
-    ifstream f("data/save/system.dat",ios::in | ios::binary);
+    ifstream f((string(getenv("HOME")) + "/.zroth/system.dat").c_str(),ios::in | ios::binary);
     if(!f.is_open()) return;
     f.read((char *)&volume,sizeof(int));
     f.read((char *)&volson,sizeof(int));
@@ -565,7 +565,7 @@
             if (keys[SDLK_RETURN] && tmp == 0) {
                 if (ligneVal==0) {
                     ostringstream oss; oss << (ligne+1);
-                    remove(("data/save/roth" + oss.str() + ".dat").c_str());
+                    remove((string(getenv("HOME"))+"/.zroth/roth" + oss.str() + ".dat").c_str());
                     mode = 4; gpJeu->getGenerique()->initSelection();
                     gpJeu->getAudio()->playSound(2);
                 }
diff -Naur ZeldaROTH_US-src-linux.orig/src/main.cpp ZeldaROTH_US-src-linux/src/main.cpp
--- ZeldaROTH_US-src-linux.orig/src/main.cpp	2008-12-10 20:23:04.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/main.cpp	2015-03-08 20:24:09.434706614 +0100
@@ -12,8 +12,13 @@
 #include <SDL/SDL_rotozoom.h>
 
 #include <iostream>
-#include <ctime>
+#include <ctime>
 #include <cstdlib>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <unistd.h>
+#include <sys/errno.h>
+
 #include "Keyboard.h"
 #include "Generique.h"
 
@@ -26,7 +31,7 @@
     //if(SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) *SOUND = false;
 
     SDL_WM_SetCaption("Return of the Hylian",NULL);
-    SDL_Surface* icon = SDL_LoadBMP("data/images/logos/triforce.ico");
+    SDL_Surface* icon = SDL_LoadBMP("/usr/share/zelda-roth/images/logos/triforce.ico");
     SDL_SetColorKey(icon,SDL_SRCCOLORKEY,SDL_MapRGB(icon->format,0,0,0));
     SDL_WM_SetIcon(icon,NULL);
 
@@ -40,6 +45,14 @@
 
     std::srand(std::time(NULL));
 
+    // create folder for save files
+    string user_home = string(getenv("HOME"));
+    if (access((user_home + "/.zroth/").c_str(), F_OK) != 0) {
+        if (errno == ENOENT) {
+            mkdir((user_home + "/.zroth").c_str(), 0700);
+        }
+    }
+
     SDL_Rect src;
     SDL_Rect dst;
     src.w=640; src.h=480; src.y=0;src.x=0;dst.x=0; dst.y=0;
diff -Naur ZeldaROTH_US-src-linux.orig/src/Menu.cpp ZeldaROTH_US-src-linux/src/Menu.cpp
--- ZeldaROTH_US-src-linux.orig/src/Menu.cpp	2008-12-04 17:22:42.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Menu.cpp	2015-03-08 20:12:55.395156825 +0100
@@ -25,10 +25,10 @@
 Menu::Menu(Jeu* jeu) : gpJeu(jeu), sens(0), val(0), anim(0) {
     lastAnimTime = SDL_GetTicks();
     
-    imageCadre = IMG_Load("data/images/menu/bord.png");
-    imageCoeur = IMG_Load("data/images/menu/coeur.png");
-    imageObjets = IMG_Load("data/images/statut/objets.png");
-    imageInventaire = IMG_Load("data/images/statut/inventaire.png");
+    imageCadre = IMG_Load("/usr/share/zelda-roth/images/menu/bord.png");
+    imageCoeur = IMG_Load("/usr/share/zelda-roth/images/menu/coeur.png");
+    imageObjets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png");
+    imageInventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png");
     
     SDL_SetColorKey(imageCadre,SDL_SRCCOLORKEY,SDL_MapRGB(imageCadre->format,0,0,255));
     SDL_SetColorKey(imageCoeur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCoeur->format,0,0,255));
diff -Naur ZeldaROTH_US-src-linux.orig/src/Monde.cpp ZeldaROTH_US-src-linux/src/Monde.cpp
--- ZeldaROTH_US-src-linux.orig/src/Monde.cpp	2009-02-18 23:57:41.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Monde.cpp	2015-03-08 20:12:55.398490206 +0100
@@ -29,13 +29,13 @@
     for (int i = 0; i < 2; i++) {
         std::ostringstream im;
         im << (i+1);
-        image[i] = IMG_Load(("data/images/motifs/image" + im.str() + ".png").c_str());
+        image[i] = IMG_Load(("/usr/share/zelda-roth/images/motifs/image" + im.str() + ".png").c_str());
         SDL_SetColorKey(image[i],SDL_SRCCOLORKEY,SDL_MapRGB(image[i]->format,0,0,255));
     }
     
     imagetransit = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
     
-    imagelevel = IMG_Load("data/images/menu/level.png");
+    imagelevel = IMG_Load("/usr/share/zelda-roth/images/menu/level.png");
     SDL_SetColorKey(imagelevel,SDL_SRCCOLORKEY,SDL_MapRGB(imagelevel->format,0,0,255));
     
     changeZone(gpJeu->getZone());
@@ -1589,7 +1589,7 @@
             
     std::ostringstream oss;
     oss << zone;
-    std::string result = "data/map/carte" + oss.str() + ".map";
+    std::string result = "/usr/share/zelda-roth/map/carte" + oss.str() + ".map";
     std::ifstream file(result.c_str());
     
     file >> largeur;
diff -Naur ZeldaROTH_US-src-linux.orig/src/Pnj.cpp ZeldaROTH_US-src-linux/src/Pnj.cpp
--- ZeldaROTH_US-src-linux.orig/src/Pnj.cpp	2008-08-24 13:31:48.000000000 +0200
+++ ZeldaROTH_US-src-linux/src/Pnj.cpp	2015-03-08 20:12:55.398490206 +0100
@@ -22,7 +22,7 @@
     if (id) {
         ostringstream im;
         im << id;
-        image = IMG_Load(("data/images/personnage/personnage" + im.str() + ".png").c_str());
+        image = IMG_Load(("/usr/share/zelda-roth/images/personnage/personnage" + im.str() + ".png").c_str());
         SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255));
         x=i; y=j; saveEmpl(); animmax=1;
         init();
diff -Naur ZeldaROTH_US-src-linux.orig/src/Projectile.cpp ZeldaROTH_US-src-linux/src/Projectile.cpp
--- ZeldaROTH_US-src-linux.orig/src/Projectile.cpp	2009-02-18 23:57:37.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Projectile.cpp	2015-03-08 20:12:55.398490206 +0100
@@ -401,39 +401,39 @@
     switch (type) {
         case 1 : //flèche
         case 2 : //flèche argent
-            if (id == 1) image = IMG_Load("data/images/objet/projectiles.png"); 
-            else image = IMG_Load("data/images/objet/projectilesarg.png"); 
+            if (id == 1) image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles.png"); 
+            else image = IMG_Load("/usr/share/zelda-roth/images/objet/projectilesarg.png"); 
             w=16; h=16;
             if (direction == N || direction == S) {zx=4; zy=0; zw=7; zh=16;} 
             else {zx=0; zy=4; zw=16; zh=7;}
             break;
         case 3 : //grappin
-            image = IMG_Load("data/images/objet/grappin.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/grappin.png");
             w=12; h=12;
             if (direction == N || direction == S) {zx=0; zy=0; zw=12; zh=8;} 
             else {zx=0; zy=0; zw=8; zh=12;}
             chmax=208;
             break;
         case 4 : //bombe
-            image = IMG_Load("data/images/objet/bombe.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/bombe.png");
             w=16; h=16;
             zx=0; zy=0; zw=16; zh=16;
             max=30;
             break;
         case 5 : //baguette de feu
         case 6 : //baguette de glace
-            image = IMG_Load("data/images/objet/magie.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/magie.png");
             w=17; h=17;
             zx=0; zy=0; zw=17; zh=17;
             break;
         case 7 : //flamme
-            image = IMG_Load("data/images/objet/feu.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/feu.png");
             w=16; h=16;
             zx=0; zy=0; zw=16; zh=16;
             max=5;
             break;
         case 8 : //plouf
-            image = IMG_Load("data/images/objet/plouf.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/plouf.png");
             w=16; h=16;
             zx=0; zy=0; zw=16; zh=16;
             vanim=40;
@@ -444,20 +444,20 @@
         case 10 :
         case 11 :
         case 12 :
-            image = IMG_Load("data/images/objet/buisson.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/buisson.png");
             w=27; h=43;
             zx=0; zy=0; zw=27; zh=43;
             max=6;
             gpJeu->getAudio()->playSound(38);
             break;
         case 15 : //explosion fumée blanche
-            image = IMG_Load("data/images/ennemi/explo.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/ennemi/explo.png");
             w=28; h=28;
             zx=0; zy=0; zw=w; zh=h;
             max=6; vanim=60;
             break;
         case 16 : //explosion fumée rose
-            image = IMG_Load("data/images/link/exploLapin.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/link/exploLapin.png");
             w=28; h=28;
             zx=0; zy=0; zw=w; zh=h;
             max=3; vanim=60;
@@ -468,7 +468,7 @@
         case 24 :
         case 25 :
         case 26 :
-            image = IMG_Load("data/images/link/objets.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/link/objets.png");
             w=16; h=16;
             zx=0; zy=0; zw=16; zh=16;
             chmax=64;
diff -Naur ZeldaROTH_US-src-linux.orig/src/Snipe.cpp ZeldaROTH_US-src-linux/src/Snipe.cpp
--- ZeldaROTH_US-src-linux.orig/src/Snipe.cpp	2009-02-18 23:58:11.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Snipe.cpp	2015-03-08 20:12:55.398490206 +0100
@@ -30,39 +30,39 @@
     switch (id) {
         case 1 : // boule de feu petite
             w=7; h=7; force=2; renvoyable=true;
-            image = IMG_Load("data/images/objet/projectiles2.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles2.png");
             break;
         case 2 : // boule de feu petite droite
             if (angly!=0) {h=16;w=7;}
             if (anglx!=0) {h=7;w=16;}
             force=4; max=1;
-            image = IMG_Load("data/images/objet/projectiles3.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles3.png");
             break;
         case 3 : // arc magique
             if (angly!=0) {h=8;w=16;}
             if (anglx!=0) {h=16;w=8;}
             force=4; max=1; renvoyable=true; element=ENNEMI;
-            image = IMG_Load("data/images/objet/projectiles4.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles4.png");
             break;
         case 4 : // boulet
             w=8; h=13; force=2; element=PROJECTILE;
-            image = IMG_Load("data/images/objet/projectiles5.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles5.png");
             break;
         case 5 : // boule magique
             w=16; h=16; force=2; renvoyable=true; element=ENNEMI; max=1;
-            image = IMG_Load("data/images/objet/projectiles6.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles6.png");
             break;
         case 6 : // eclair
             w=83; h=148; force=6; element=ENNEMI; max=4; anglx=0; angly=0;
-            image = IMG_Load("data/images/objet/projectiles8.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles8.png");
             break;
         case 7 : // lapin
             w=22; h=22; force=0; element=LAPIN; max=1;
-            image = IMG_Load("data/images/objet/projectiles7.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles7.png");
             break;
         case 8 : // boule de feu violette
             w=7; h=7; force=0; renvoyable=true; element=DEMI;
-            image = IMG_Load("data/images/objet/projectiles9.png");
+            image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles9.png");
             break;
     }
 
diff -Naur ZeldaROTH_US-src-linux.orig/src/Statut.cpp ZeldaROTH_US-src-linux/src/Statut.cpp
--- ZeldaROTH_US-src-linux.orig/src/Statut.cpp	2008-11-02 14:06:04.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Statut.cpp	2015-03-08 20:12:55.398490206 +0100
@@ -20,9 +20,9 @@
 
 Statut::Statut(Jeu* jeu) : gpJeu(jeu), jauge(false), valjauge(0), maxjauge(10), nivjauge(50) {
     
-    imageStatut = IMG_Load("data/images/statut/statut.png");
-    imageChiffre = IMG_Load("data/images/statut/chiffres.png");
-    imageInventaire = IMG_Load("data/images/statut/inventaire.png");
+    imageStatut = IMG_Load("/usr/share/zelda-roth/images/statut/statut.png");
+    imageChiffre = IMG_Load("/usr/share/zelda-roth/images/statut/chiffres.png");
+    imageInventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png");
     
     SDL_SetColorKey(imageStatut,SDL_SRCCOLORKEY,SDL_MapRGB(imageStatut->format,0,0,255));
     SDL_SetColorKey(imageChiffre,SDL_SRCCOLORKEY,SDL_MapRGB(imageChiffre->format,0,0,255));
diff -Naur ZeldaROTH_US-src-linux.orig/src/Texte.cpp ZeldaROTH_US-src-linux/src/Texte.cpp
--- ZeldaROTH_US-src-linux.orig/src/Texte.cpp	2009-02-18 23:58:33.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Texte.cpp	2015-03-08 20:12:55.398490206 +0100
@@ -21,9 +21,9 @@
 Texte::Texte(Jeu* jeu) : gpJeu(jeu), vitesse(40), av(0), x(0), y(0), w(0), h(0),
 id(0), idsuiv(0), def(false), cadre(false), texte(""), buffer("") {
     lastAnimTime = SDL_GetTicks();
-    imageFont = IMG_Load("data/images/texte/font.png");
+    imageFont = IMG_Load("/usr/share/zelda-roth/images/texte/font.png");
     SDL_SetColorKey(imageFont,SDL_SRCCOLORKEY,SDL_MapRGB(imageFont->format,0,0,255));
-    imageCoeur = IMG_Load("data/images/menu/coeur.png");
+    imageCoeur = IMG_Load("/usr/share/zelda-roth/images/menu/coeur.png");
     SDL_SetColorKey(imageCoeur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCoeur->format,0,0,255));
 }