pzl_akari
|
32.1-1 |
7 |
0.00
|
A binary-determination logic puzzle, also called Light Up. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_arrowsudoku
|
32.1-1 |
7 |
0.00
|
A variant of Sudoku. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_binary
|
32.1-1 |
7 |
0.00
|
Puzzle game with binary numbers in a grid. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_boggle
|
32.1-1 |
7 |
0.00
|
Find as many words as possible in a grid of letters. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_bridges
|
32.1-1 |
7 |
0.00
|
Link a set of islands with bridges so that it is possible to reach any island from any other. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_codeword
|
32.1-1 |
7 |
0.00
|
Challenging crossword pattern recognition game. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_common
|
32.1-1 |
7 |
0.00
|
Common files for pzl games. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_fillomino
|
32.1-1 |
7 |
0.00
|
Fill in all empty cells with numbers by dividing all of the board into blocks. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_follow_123
|
32.1-1 |
7 |
0.00
|
Puzzle game in which the player tries to find a path through a grid. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_futoshiki
|
32.1-1 |
7 |
0.00
|
Logic game in which players solve a Latin square. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_gol
|
32.1-1 |
7 |
0.00
|
Game of life. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_hidato
|
32.1-1 |
7 |
0.00
|
Place a chain of consecutive numbers in touching cells so that there is a continuous path. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_hitori
|
32.1-1 |
7 |
0.00
|
No number can appear in a row or column more than once. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_jigsaw
|
32.1-1 |
7 |
0.00
|
Puzzle game to assemble segments of a picture into their positions. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_jigsawsudoku
|
32.1-1 |
7 |
0.00
|
A variant of Sudoku. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_kakuro
|
32.1-1 |
7 |
0.00
|
An absorbing logic game. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_knotty
|
32.1-1 |
7 |
0.00
|
Logic game similar to Josh Wardle's Wordle. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_marupeke
|
32.1-1 |
7 |
0.00
|
Puzzle where there is a potential for three symbols to be adjacent. And block them. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_masyu
|
32.1-1 |
7 |
0.00
|
A game played on a rectangular grid in which some of the vertices contain black or white circles. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_minesweeper
|
32.1-1 |
7 |
0.00
|
Minesweeper game which will always produce puzzles that can be solved using logic. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_moonlight
|
32.1-1 |
7 |
0.00
|
Puzzle game about a square grid of cells. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_numberlink
|
32.1-1 |
7 |
0.00
|
A game in which the player makes non-intersecting paths between pairs of numbers. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_nurikabe
|
32.1-1 |
7 |
0.00
|
Each clue cell of value N must be part of a cluster of white cells and all other cells must be black. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_othello
|
32.1-1 |
7 |
0.00
|
Also known as Reversi. Flip the opponents disk. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_ripple
|
32.1-1 |
7 |
0.00
|
Puzzle as a rectangular grid of cells to be filled with consecutive numbers. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_scrabbler
|
32.1-1 |
7 |
0.00
|
Make words on the board using randomly allotted letters. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_shakashaka
|
32.1-1 |
7 |
0.00
|
Puzzle to place triangles into the white cells. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_shikaku
|
32.1-1 |
7 |
0.00
|
Draw non-overlapping rectangles around the clue cells to completely cover the grid by rectangles. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_skyscrapers
|
32.1-1 |
7 |
0.00
|
Logic game which like Sudoku is based around Latin squares. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_sokoban
|
32.1-1 |
7 |
0.00
|
The warehouse keeper must push boxes to designated positions. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_sudoku
|
32.1-1 |
7 |
0.00
|
The popular logic game. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_suguru
|
32.1-1 |
7 |
0.00
|
Place the digits 1-N once in each polyomino in such a way that no digit touches another digit of the same value. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_sumpuzzle
|
32.1-1 |
7 |
0.00
|
Test of logic and simple arithmetic in which the player positions numbers to satisfy six intersecting sums. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_targets
|
32.1-1 |
7 |
0.00
|
Each row, column and shape must contain a single Target. They cannot touch. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_tetrofit
|
32.1-1 |
7 |
0.00
|
Use Tetromino shapes to exacly cover a grid. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_wordladder
|
32.1-1 |
7 |
0.00
|
Series of words, one above the other, each word differs by one letter. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_wordwheel
|
32.1-1 |
7 |
0.00
|
Puzzle of words scrambled in a circle. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzl_wordy
|
32.1-1 |
7 |
0.00
|
Word game based on Wordle and Absurdle. |
SanskritFritz
|
2023-10-29 21:07 (UTC) |
pzxtools
|
1.1-4 |
0 |
0.00
|
A set of programs for manipulating PZX files, a tape file format designed primarily for archiving content of Sinclair ZX Spectrum tapes |
megamik
|
2022-03-19 08:56 (UTC) |
q
|
3.1.6-1 |
10 |
0.00
|
SQL-like queries on tabular text data, including joins and subqueries |
FrederickZh
|
2021-12-03 07:51 (UTC) |
q-dns
|
0.19.2-1 |
0 |
0.00
|
A tiny command line DNS client with support for UDP, TCP, DoT, DoH, DoQ and ODoH. |
rocka
|
2024-04-20 13:35 (UTC) |
q-dns-bin
|
0.19.2-2 |
1 |
0.18
|
A tiny command line DNS client with support for UDP, DoT, DoH, DoQ and ODoH. |
EarthMind
|
2024-01-29 15:27 (UTC) |
q-dns-git
|
0.19.2.13bcea1-1 |
4 |
0.18
|
A tiny command line DNS client with support for UDP, DoT, DoH, DoQ and ODoH. |
brunomiguel
|
2024-04-05 21:07 (UTC) |
q-git
|
r405.ad0d31b-1 |
0 |
0.00
|
A platform-independent promise library for C++, implementing asynchronous continuations |
erikzenker
|
2017-05-22 17:21 (UTC) |
q-plugged-appimage
|
0.7.0-1 |
0 |
0.00
|
一个支持所有桌面平台的 IM 前端界面 |
timochan
|
2023-09-02 04:37 (UTC) |
q-zandronum
|
1.4.11-1 |
1 |
0.57
|
Zandronum 3.0 fork with improved netcode and Quake movement |
MaddieMewmews
|
2023-12-19 10:21 (UTC) |
q2pro
|
r1504-1 |
0 |
0.00
|
An enhanced Quake 2 client and server |
sanerb
|
2018-07-30 02:35 (UTC) |
q2pro-git
|
r1713-1 |
0 |
0.00
|
An enhanced Quake 2 client and server (Git/source build) |
sanerb
|
2018-09-24 01:51 (UTC) |
q2rtx
|
1.7.0-2 |
3 |
0.00
|
NVIDIA’s implementation of RTX ray-tracing in Quake II |
FabioLolix
|
2023-06-18 11:09 (UTC) |
q2rtx-data
|
1.7.0-2 |
0 |
0.00
|
Additional data for q2rtx |
FabioLolix
|
2023-06-18 11:09 (UTC) |