I can trick the build system into including the libjpeg.so, libqjpeg.so into the APK (and also libplugins_imageformats_libqjpeg.so,to match how other image plugins appear into the APK), but it still won't load. I can't ldd the libqjpeg.so ("libq*.so not a dynamic executable") to see if the path to libjpeg is messed up, do I need an arm or android version?
Long story short, there is no jpeg support into QImage, which is not great. Building the same project on another OS works so I'm guessing having them accept that as a bug will be extra difficult (even if it is...)
Pinned Comments
hipersayan_x commented on 2021-07-07 15:05 (UTC) (edited on 2021-07-07 15:09 (UTC) by hipersayan_x)
I'll drop this package, I been thinking and there are a lot of strong reasons not to waste any time maintaining it.
KDE doesn't provide an easy way to download the entire Qt source code in a single package, like in the official Qt releases.
Also, KDE doesn't provides tagged versions, I've to keep tracking manually the latest commits, or converting it to a git package.
It will require to split this package into 47x4 packages, 47 Qt modules and 4 architectures to maintain, that's 188 packages to maintain, absurd!
Cloning a git repository is slower than just downloading a source package file, making the build even much slower and painful.
Is a lot of work for something that will be dead in 1 year or 2 at most.
Good luck to the one that will step up to take care of this monstrosity, to the rest of developers, don't be lazy and consider switching to Qt6.