Package Details: arcan 0.6.2-1

Git Clone URL: (read-only, click to copy)
Package Base: arcan
Description: Game Engine meets a Display Server meets a Multimedia Framework
Upstream URL:
Licenses: GPL, BSD, LGPL
Submitter: WFCody
Maintainer: daurnimator
Last Packager: daurnimator
Votes: 2
Popularity: 0.000000
First Submitted: 2016-05-31 04:54 (UTC)
Last Updated: 2022-07-17 13:40 (UTC)

Latest Comments

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Renfield commented on 2023-01-04 17:23 (UTC) (edited on 2023-01-04 17:26 (UTC) by Renfield)

I was able to get this package to compile by adding these lines to the PKGBUILD:

  cat build/CMakeCache.txt | sed "s/-Werror=format-security//" > /tmp/foo.txt
  mv /tmp/foo.txt build/CMakeCache.txt

Right after these lines:

build() {
  cd "$pkgbase-$pkgver"

appetrosyan commented on 2022-11-20 09:03 (UTC) (edited on 2022-11-20 09:04 (UTC) by appetrosyan)

cc1: error: ‘-Wformat-security’ ignored without ‘-Wformat’ [-Werror=format-security]

Seems like a mess-up in both the PKGBUILD and the build system. I'd argue that the problem is in upstream Arcan build, because this seems to depend on the local configuration of the person building the program.

Also, I'd err on the side of disabling warnings.

rabcor commented on 2022-08-23 11:51 (UTC)

Had the same issue as lkoell; the pkgbuild should probably be updated with that option.

zwastik commented on 2022-07-16 16:43 (UTC)

Is there an archlinux wiki on this?

lkoell commented on 2021-05-24 11:34 (UTC)

I just rolled over a compiler error on gcc 11. cc1: error: ‘-Wformat-security’ ignored without ‘-Wformat’ [-Werror=format-security]

Adding -DENABLE_WALL_SPAM=On to the cmake build options in PKGBUILD will make it compile again

mcloons commented on 2016-06-02 06:24 (UTC)

I talked with the developer on IRC and he had some hints: 0. mixing binaries from different platform builds is a bad idea, arcan from egl-dri with arcan_lwa from X11 will not produce nice results) so anything to prevent that situation from happening. 1. BINPATH does not need to be set if not the /usr/bin/arcan_frameserver chainloader is renamed to something else, it's for having multiple sets of different implementations for decode/encode/... 2. same with FONTPATH, it's determined at runtime if not explicitly set. So it looks for resourcepath/fonts or appl/fonts and sets that. The env. is for hardened environments where only a specific set of white listed fonts are accepted. 3. ARCAN_STATEPATH should be in a directory of its own, savestates from virtual machines and emulators will end up there, often big with sensitive stuff inside. 4. ARCAN_APPLSTOREPAT should be ARCAN_APPLSTOREPATH