Package Details: atomzombiesmasher-demo 1.94-1

Git Clone URL: https://aur.archlinux.org/atomzombiesmasher-demo.git (read-only, click to copy)
Package Base: atomzombiesmasher-demo
Description: A 2D tactics/strategy game where you evacuate civilians from zombie-infested cities. (Free demo)
Upstream URL: http://blendogames.com/atomzombiesmasher/
Keywords: 2D game humble strategy tactics top-down zombies
Licenses: custom:commercial
Conflicts: atomzombiesmasher, atomzombiesmasher-hib, atomzombiesmasherdemo
Replaces: atomzombiesmasherdemo
Submitter: smls
Maintainer: smls
Last Packager: smls
Votes: 16
Popularity: 0.000000
First Submitted: 2015-07-28 12:45 (UTC)
Last Updated: 2015-07-28 12:46 (UTC)

Latest Comments

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barraponto commented on 2013-12-21 20:06 (UTC)

I've packaged the Humble Indie Bundle version of the game in https://aur.archlinux.org/packages/atomzombiesmasher-hib/

muunleit commented on 2012-10-24 16:38 (UTC)

@phunni Sorry, I can't reproduce the problem you have. I tried the PKGBUILD and the game still works here.

phunni commented on 2012-10-20 11:00 (UTC)

I've tried the latest PKGBUILD from AUR, which gave me the errors after the loading screen. I then tried the PKGBUILD from @j4913 which simply freezes after the loading screen has, apparently, finished loading.

J4913 commented on 2012-01-12 21:48 (UTC)

Yeah, it still works on 64-bit.

cocreature commented on 2012-01-12 21:37 (UTC)

Update fixed the problem for me.

muunleit commented on 2012-01-12 20:26 (UTC)

@Javafant: I've posted you problem to the blendogames forum => http://www.blendogames.com/forum/viewtopic.php?f=6&t=903 and wait for Brendos answers. @J4913: Thank you. I have added to the PKGBUILD (with conditional stuff) for future patches, but I can not test it (32bit-system). Please try if it still works,

J4913 commented on 2012-01-12 16:07 (UTC)

This doesn't work on 64-bit for me; this modified PKGBUILD uses 64-bit mono/libraries and does work (just for 64-bit, though; I didn't put conditional stuff in): http://ompldr.org/vYzd1cA ...Some of the time, anyway: it often randomly fails after the initial loading screen with one of two apparently entirely different errors.

muunleit commented on 2012-01-11 14:56 (UTC)

@Javafant: Until line 481, it looks the same like my output, but I don't know what the problem is. Can you provide me with more information about your system so I could ask Brendon, the developer, to look into this problem? (something like 'inxi -F' or so)