Package Details: blastem-hg r2315.b67e4e930fa4-1

Git Clone URL: https://aur.archlinux.org/blastem-hg.git (read-only, click to copy)
Package Base: blastem-hg
Description: Fast and accurate Sega Genesis/Mega Drive emulator (Development build)
Upstream URL: https://www.retrodev.com/blastem/
Licenses: GPLv3
Conflicts: blastem
Provides: blastem
Submitter: prg
Maintainer: Vaporeon
Last Packager: Vaporeon
Votes: 8
Popularity: 0.000132
First Submitted: 2013-09-15 19:56 (UTC)
Last Updated: 2023-04-02 15:05 (UTC)

Latest Comments

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Vaporeon commented on 2023-09-22 11:28 (UTC)

The correct code is being fetched and built for me. Make sure you are using the latest PKGBUILD, perhaps you may also have to clear any cached data like the code repo.

rillioy commented on 2023-09-21 14:14 (UTC)

I understand that e81c6a44274c is the latest but my blastem-hg package hasn't been updating/compiling since april 2nd, when this package was last "updated".

prg commented on 2023-09-19 15:13 (UTC)

Is there a reason april 1st's dev release is used instead of any newer ones?

It's not. This package builds the latest code from the blastem hg repo. As of writing its blastem-hg-r2341.e81c6a44274c-1 (https://www.retrodev.com/repos/blastem/rev/e81c6a44274c - committed two days ago)

rillioy commented on 2023-09-18 22:24 (UTC)

Is there a reason april 1st's dev release is used instead of any newer ones?

Vaporeon commented on 2023-04-02 15:07 (UTC)

Hi, these issues should be fixed now, although the emulator segfaults on exit and I am not sure why.

mikepavone commented on 2023-03-30 04:45 (UTC)

Hi, I'm the author of BlastEm. First off, thanks for maintaining this AUR, I appreciate it !

Second, I got a report that this AUR is a little broken and wanted to provide the information needed to fix the issues. The main problem is that the images used for the controller settings UI are not copied to the destination. This results in the program crashing if you open controller settings with at least one game controller plugged in (I should make it not crash, but not having the images is still not great once I fix that).

A less serious issue is that the termhelper binary is not built. This is used to allow the debugger to be opened in a terminal window when BlastEm itself was not launched from a terminal.

Both of those issues also apply to the blastem package.

There's a third issue that only applies to the blastem-hg package (at least until I get to making a long overdue stable build) in that tmss.md is not built. This is used to provide a TMSS ROM when a Genesis/MD model is selected that has such a ROM, but the user has not provided their own. If this file is missing, these models will not work unless the user manually configures a TMSS ROM

superctr commented on 2022-10-21 09:16 (UTC)

The patch to img2tiles.py in the PKGBUILD should be removed since it is now a Python 3 script. The dependency on python2-pillow should also be changed to python-pillow.

randomnobody commented on 2021-09-16 16:15 (UTC)

blastem crashes when accessing the System menu when missing the systems.cfg from /opt/blastem. Fixed with:

install -m 666 -g games -D systems.cfg "$pkgdir/opt/blastem"

Also I was able to compile without the perl hack using GCC 11.

noabody commented on 2020-07-19 23:43 (UTC) (edited on 2020-07-20 21:15 (UTC) by noabody)

GCC 10 can compile but needs CFLAG fcommon. I use a perl replace in my PKGBUILD to update the makefile:

  perl -pi -e 's|(CFLAGS:=)(-std=gnu99.*)|\1-fcommon \2|g' Makefile

Refer to Porting to GCC 10 for more information.