Sorry lads, I'm at the Polish Ukraine border helping allocate refugees. Expect no update until this hell is over, wish us luck. Have no time nor access to my rig and AUR keys to test/post updates. If you have a patch, ping me on email - I'll add you as co-maintainer. Posted with my old script - https://github.com/bartoszek/aur-post
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Package Details: blender-plugin-luxcorerender 2:2.5-1
Git Clone URL: | https://aur.archlinux.org/blender-plugin-luxcorerender.git (read-only, click to copy) |
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Package Base: | blender-plugin-luxcorerender |
Description: | LuxCoreRender exporter plugin for Blender |
Upstream URL: | https://luxcorerender.org/ |
Licenses: | GPL |
Submitter: | bartus |
Maintainer: | bartus |
Last Packager: | bartus |
Votes: | 5 |
Popularity: | 0.52 |
First Submitted: | 2018-05-12 12:34 (UTC) |
Last Updated: | 2022-02-09 14:12 (UTC) |
Dependencies (2)
Required by (0)
Sources (1)
Latest Comments
bartus commented on 2022-03-14 10:32 (UTC)
bartus commented on 2019-11-28 07:57 (UTC) (edited on 2019-11-28 07:58 (UTC) by bartus)
@omgold: fixed by patching /usr/share/blender/2.8x/scripts/addons/luxcorerender/draw/viewport.py
omgold commented on 2019-11-26 10:16 (UTC)
For viewport denoising the 'denoise' executable is not found. See:
https://github.com/LuxCoreRender/BlendLuxCore/issues/328
For me it helps symlinking /usr/bin/denoise to /usr/share/blender/2.xx/scripts/addons/luxcorerender/bin/
bartus commented on 2019-10-08 18:39 (UTC)
@omgold: Fixed, needs luxcorerender-git
.
omgold commented on 2019-10-08 06:26 (UTC)
Using this package with the AUR build of luxcorerender fails when trying to render, producing the error below. It works, though, with the official binary downloaded from the homepage. I suspect some incompatibility with recent versions of boost.
BlendLuxCore registered (2.2) mesa: for the -simplifycfg-sink-common option: may only occur zero or one times! mesa: for the -global-isel-abort option: may only occur zero or one times! ================================================== [Engine/Final] Rendering layer "RenderLayer" [Exporter] Creating session [SDL][9.489] Camera type: perspective [SDL][9.490] Camera position: Point[2.21022, -3.86524, 0.725669] [SDL][9.490] Camera target: Point[1.61942, -3.06329, 0.637213] [SDL][9.490] Camera clipping plane disabled Traceback (most recent call last): File "/usr/share/blender/2.80/scripts/addons/luxcorerender/engine/base.py", line 84, in render_final final.render(self, depsgraph) File "/usr/share/blender/2.80/scripts/addons/luxcorerender/engine/final.py", line 49, in render _render_layer(engine, depsgraph, statistics, layer) File "/usr/share/blender/2.80/scripts/addons/luxcorerender/engine/final.py", line 61, in _render_layer engine.session = engine.exporter.create_session(depsgraph, engine=engine, view_layer=view_layer) File "/usr/share/blender/2.80/scripts/addons/luxcorerender/export/init.py", line 112, in create_session if not self.object_cache2.first_run(self, depsgraph, view_layer, engine, luxcore_scene, scene_props, is_viewport_render): File "/usr/share/blender/2.80/scripts/addons/luxcorerender/export/caches/object_cache.py", line 60, in first_run luxcore_scene, scene_props, is_viewport_render) File "/usr/share/blender/2.80/scripts/addons/luxcorerender/export/caches/object_cache.py", line 105, in _convert_obj luxcore_scene, scene_props, is_viewport_render) File "/usr/share/blender/2.80/scripts/addons/luxcorerender/export/caches/object_cache.py", line 136, in _convert_mesh_obj is_viewport_render, use_instancing, transform) File "/usr/share/blender/2.80/scripts/addons/luxcorerender/export/mesh_converter.py", line 40, in convert material_count, mesh_transform) Boost.Python.ArgumentError: Python argument types in Scene.DefineBlenderMesh(Scene, str, int, int, int, int, int, int, int, int, list) did not match C++ signature: DefineBlenderMesh(luxcore::detail::SceneImpl, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long) DefineBlenderMesh(luxcore::detail::SceneImpl, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, boost::python::api::object) ERROR: Python argument types in Scene.DefineBlenderMesh(Scene, str, int, int, int, int, int, int, int, int, list) did not match C++ signature: DefineBlenderMesh(luxcore::detail::SceneImpl, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long) DefineBlenderMesh(luxcore::detail::SceneImpl, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, boost::python::api::object)
bartus commented on 2019-04-10 11:41 (UTC)
Please report issues
and patches
to blender-plugin-luxcorerender@github.com
gps commented on 2019-01-10 11:44 (UTC) (edited on 2019-01-10 11:46 (UTC) by gps)
installed in 10th January '19, all compilation process went without errors and blender works also with 'optirun' option to enable CUDA/openCL but no Luxcorerender addon is loaded or even visible in addons so no Lux render engine is available, Luxcorerender executable file runs successfully as separate render window from /usr/bin but don't know if it works correctly as it needs the blender exporter/render engine enabled
Pinned Comments
bartus commented on 2022-03-14 10:32 (UTC)
Sorry lads, I'm at the Polish Ukraine border helping allocate refugees. Expect no update until this hell is over, wish us luck. Have no time nor access to my rig and AUR keys to test/post updates. If you have a patch, ping me on email - I'll add you as co-maintainer. Posted with my old script - https://github.com/bartoszek/aur-post
bartus commented on 2019-04-10 11:41 (UTC)
Please report
issues
andpatches
to blender-plugin-luxcorerender@github.com