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Package Details: cheatengine-bin 7.7-3
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| Git Clone URL: | https://aur.archlinux.org/cheatengine-bin.git (read-only, click to copy) |
|---|---|
| Package Base: | cheatengine-bin |
| Description: | Memory scanner/debugger for game hacking and reverse engineering |
| Upstream URL: | https://cheatengine.org |
| Licenses: | LicenseRef-CheatEngine |
| Conflicts: | cheatengine |
| Provides: | cheatengine |
| Submitter: | lapsus |
| Maintainer: | lapsus |
| Last Packager: | lapsus |
| Votes: | 2 |
| Popularity: | 1.41 |
| First Submitted: | 2026-06-07 23:00 (UTC) |
| Last Updated: | 2026-07-04 20:49 (UTC) |
Dependencies (4)
- glibc (glibc-gitAUR, glibc-git-native-pgoAUR, glibc-eacAUR)
- libx11 (libx11-gitAUR)
- qt6-base (qt6-base-gitAUR, qt6-base-hifpsAUR, qt6-base-headlessAUR)
- python (make)
Latest Comments
UnsolvedAluminum commented on 2026-07-05 09:45 (UTC)
Can the .desktop file be made to automatically ask for sudo priviledge? I remember gameconqueror doing that. It was confusing to me when I was stuck in the splash frame.
Or is there a way to make it run without needing sudo priviledge?
lapsus commented on 2026-07-04 21:35 (UTC)
the launcher now runs CE from ~/.local/share/cheatengine/. Drop your own scripts into autorun/ there - a script with the same name as a packaged one replaces it, everything else keeps loading from the read-only install, and package updates flow through automatically. A regular-file main.lua in that dir fully overrides startup, upstream-style
steho commented on 2026-07-02 16:58 (UTC)
they changed the upstream zip.
new zip release,
added: added libtcc-32.so, libtcc-32-windows.so, libceserver-extension_x86_linux.so, libceserver-extension_i386_linux.so
removed: commonmodulelist.txt, donottrace.txt, dependencies.txt, ce.runtimeconfig.json
new: readme-linux.txt
p741633 commented on 2026-06-26 01:57 (UTC)
source: 9b36e88efe2c365d7181ec181fff3cad970007049b492ee9397f168d81d0f997
pkgbuild: 2effe9608015567372ccc95ed056564ffeed7d8290238e6378115b2e211dd7ae
xAsh commented on 2026-06-10 04:45 (UTC)
could we do something about the ownership of /usr/lib/cheatengine ? since users will want to add files in there & modify the scripts, requiring root to write in that dir is very painful. maybe creating a
cheatenginegroup? rather than this whole dir being recursively owned by root:root.