Package Details: codmw2-wine-steam 1.2-1

Git Clone URL: https://aur.archlinux.org/codmw2-wine-steam.git (read-only, click to copy)
Package Base: codmw2-wine-steam
Description: Call of Duty: Modern Warfare 2 using WINE with data via Steam
Upstream URL: https://store.steampowered.com/app/10180/Call_of_Duty_Modern_Warfare_2/
Licenses: custom
Submitter: jmsq
Maintainer: jmsq
Last Packager: jmsq
Votes: 2
Popularity: 0.000143
First Submitted: 2021-09-29 07:20 (UTC)
Last Updated: 2021-09-29 07:20 (UTC)

Latest Comments

rkok commented on 2023-07-29 10:57 (UTC) (edited on 2023-07-29 13:33 (UTC) by rkok)

Thanks for bundling this, it made things work for me where the Steam version did not.

I had to put in a few hacks:

Clone manually: git clone https://aur.archlinux.org/codmw2-wine-steam.git

In PKGBUILD, change (at own risk):

source=("${_pkgname}.sh" "${_pkgname}.desktop"
           "https://github.com/iw4x/iw4x-client/releases/download/r4347/iw4x.dll"
           "git+https://github.com/iw4x/iw4x-rawfiles.git"
           "Goldberg_Lan_Steam_Emu_master--a24a9c26.zip::https://gitlab.com/Mr_Goldberg/goldberg_emulator/-/jobs/1590301114/artifacts/download")
 sha256sums=('SKIP'
               'SKIP'
               'SKIP'
               'SKIP'
               'SKIP')

Then, to play the single player campaign:

  1. Change the last line of /usr/bin/codmw2 to /usr/bin/wine iw4sp.exe
  2. chown -R myuser: /opt/codmw2 to make it writable for savegames
  3. mv /opt/codmw2/main/video/intro_credits_load.bik /opt/codmw2/main/video/intro_credits_load.bik.bak to skip/disable the credits video when starting the campaign