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Package Details: codmw2-wine-steam 1.2-1
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| Git Clone URL: | https://aur.archlinux.org/codmw2-wine-steam.git (read-only, click to copy) |
|---|---|
| Package Base: | codmw2-wine-steam |
| Description: | Call of Duty: Modern Warfare 2 using WINE with data via Steam |
| Upstream URL: | https://store.steampowered.com/app/10180/Call_of_Duty_Modern_Warfare_2/ |
| Licenses: | custom |
| Submitter: | jmsq |
| Maintainer: | jmsq |
| Last Packager: | jmsq |
| Votes: | 2 |
| Popularity: | 0.000000 |
| First Submitted: | 2021-09-29 07:20 (UTC) |
| Last Updated: | 2021-09-29 07:20 (UTC) |
Dependencies (4)
- wine (wine-stable-nextAUR, wine-stableAUR, wine-valveAUR, wine-gitAUR, wine-staging-gitAUR, wine-pure-gitAUR, wine-pure-gitAUR, wine-tkg-staging-ntsync-binAUR, wine-asahi-gitAUR, wine-tkg-staging-wow64-binAUR, wine-tkg-staging-binAUR, wine-cachyosAUR, wine32AUR, wine-staging)
- icoutils (make)
- steamcmdAUR (make)
- zip (zip-natspecAUR) (make)
Latest Comments
rkok commented on 2023-07-29 10:57 (UTC) (edited on 2023-07-29 13:33 (UTC) by rkok)
Thanks for bundling this, it made things work for me where the Steam version did not.
I had to put in a few hacks:
Clone manually:
git clone https://aur.archlinux.org/codmw2-wine-steam.gitIn
PKGBUILD, change (at own risk):Then, to play the single player campaign:
/usr/bin/codmw2to/usr/bin/wine iw4sp.exechown -R myuser: /opt/codmw2to make it writable for savegamesmv /opt/codmw2/main/video/intro_credits_load.bik /opt/codmw2/main/video/intro_credits_load.bik.bakto skip/disable the credits video when starting the campaign