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Package Details: desmume-git 0.9.11.r1463.eab1fb95-1
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Git Clone URL: | https://aur.archlinux.org/desmume-git.git (read-only, click to copy) |
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Package Base: | desmume-git |
Description: | Nintendo DS emulator |
Upstream URL: | https://desmume.org/ |
Licenses: | GPL2 |
Conflicts: | desmume |
Provides: | desmume |
Submitter: | SwooshyCueb |
Maintainer: | dantob (linkmauve) |
Last Packager: | linkmauve |
Votes: | 72 |
Popularity: | 0.85 |
First Submitted: | 2017-01-11 14:52 (UTC) |
Last Updated: | 2020-11-27 00:29 (UTC) |
Dependencies (13)
- glib2 (glib2-selinux, glib2-git, glib2-patched-thumbnailer)
- gtk3 (gtk3-git, gtk3-ubuntu, gtk3-no_deadkeys_underline, gtk3-patched-filechooser-icon-view, gtk3-classic, gtk3-classic-xfce)
- libgl (libhybris-libgl-git, nvidia-340xx-utils, libglvnd-git, amdgpu-pro-libgl-cfe, amdgpu-pro-oglp, libglvnd)
- libpcap (libpcap-git)
- libpng (libpng-apng, libpng-git)
- openal (openal-git)
- sdl2 (sdl2-git)
- zlib (zlib-ng-compat-git, zlib-git, zlib-ng-compat)
- desktop-file-utils (desktop-file-utils-git) (make)
- git (git-vfs, git-run-command-patch-git, git-git, git-fc) (make)
- meson (meson-git) (make)
- pkg-config (pkgconf-git, pkg-config-git, pkgconf) (make)
- agg (agg-2.6-git) (optional) – to enable the HUD, requires --enable-hud at build time
Latest Comments
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dantob commented on 2022-05-09 13:30 (UTC)
||Am I mistaken, or is this severely outdated? ||When reading the PKGBUID, I can see on line 6: "_lastrelease='ccbf85ed42e4350af415d56b1465e83614c85ef8'"
No, this is used to count the number of commits since the last official tagged release, 0.9.11 (because the tag is missing in git)
Sensu commented on 2021-11-18 21:07 (UTC) (edited on 2021-11-18 21:15 (UTC) by Sensu)
Am i mistaken or is this severely outdated?
When reading the PKGBUID, I can see inn line 6: "_lastrelease='ccbf85ed42e4350af415d56b1465e83614c85ef8'"
I found the build on Github by pasting "ccbf85ed42e4350af415d56b1465e83614c85ef8" after "https://github.com/TASEmulators/desmume/commit/"
This commit is from 2015: https://github.com/TASEmulators/desmume/commit/ccbf85ed42e4350af415d56b1465e83614c85ef8
It would be much better to use commit "629724d865d05e39f016c1e3f271eb944dfb449c" which is the latest one currently, as can be seen in: https://github.com/TASEmulators/desmume/commits/master
Neko-san commented on 2021-08-02 08:15 (UTC)
Does anyone know how to compile it with clang?
depau commented on 2021-02-18 12:30 (UTC) (edited on 2021-02-18 12:33 (UTC) by depau)
It seems like this is not working with GCC 10:
It builds if I remove
-minline-all-stringops
from the PKGBUILD.Sensu commented on 2021-02-09 18:09 (UTC)
This crashes when trying to edit joystick controls on GUI. When running this in the command-line I can see it detects my Xbox 360 gamepad.
linkmauve commented on 2020-11-22 11:32 (UTC)
Sure, I would gladly accept co-maintainership. :)
It’s just that I was sad to see DeSmuME still depend on gtk2 and sdl so I upgraded that upstream to gtk3 and sdl2 (and made sure that it works on Wayland too).
dantob commented on 2020-11-22 06:17 (UTC)
@linkmauve, would you like to take over maintainer-ship of this package or at least become co-maintainer. you seem to know a lot more about it than I do. I only took it over originally because it was really out of date and broken. thanks
linkmauve commented on 2020-11-19 01:39 (UTC)
Hi, I’ve just removed
sdl
usage from DeSmuME, you can now replace it withsdl2
. You can also removeintltool
which hasn’t been used for quite a long time.Also note that you can remove all entries from
makedepends
which are also present independs
, since they are mandatory to install at build anyway.dantob commented on 2020-09-26 11:44 (UTC) (edited on 2020-09-26 11:44 (UTC) by dantob)
Thanks for the fixes! Sorry my mistake it's just a build warning, and it's not related to wifi.
I think the HUD tries to build by default now and wants libagg, whereas before it had to be enabled with
--enable-hud
Run-time dependency libagg found: NO (tried pkgconfig and cmake)
(the feature is disabled correctly though when not found, so it doesn't cause any problems) libagg is in AUR, so I'd rather not enable it by default.
linkmauve commented on 2020-09-25 19:54 (UTC)
Hi, thanks for the notice and sorry for the long wait, I’ve just pushed fixes for your issues.
What do you mean by “wifi support wants libagg” though? I can’t find anything linking them two anywhere (but neither did I find a game which requires wifi in my library to test it with).
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