@Zeben: What's your hardware? I don't have this issue on a sandybridge IGP system, but I have it on a haswell IGP rig. For the haswell rig, when I use fullscreen, I can see the game.
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Package Details: dolphin-emu-git 2409.r299.gd1ef4d5cc1-1
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Git Clone URL: | https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy) |
---|---|
Package Base: | dolphin-emu-git |
Description: | A Gamecube / Wii emulator - git version |
Upstream URL: | https://dolphin-emu.org |
Keywords: | dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote |
Licenses: | GPL-2.0-or-later |
Conflicts: | dolphin-emu |
Provides: | dolphin-emu |
Submitter: | None |
Maintainer: | dpeukert |
Last Packager: | dpeukert |
Votes: | 123 |
Popularity: | 0.53 |
First Submitted: | 2011-08-20 13:05 (UTC) |
Last Updated: | 2024-11-10 13:18 (UTC) |
Dependencies (53)
- alsa-lib
- bluez-libs (bluez-gitAUR)
- bzip2 (bzip2-gitAUR)
- cubebAUR (cubeb-gitAUR, cubebAUR)
- enet (enet-gtkorvo-gitAUR, enet-gitAUR)
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc11-libsAUR, gcc-libs-snapshotAUR)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR, glibc-eac-binAUR, glibc-eac-rocoAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- hidapi (hidapi-gitAUR)
- libavcodec.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libavformat.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libavutil.so (libavutil-52AUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-obsAUR, ffmpeg, ffmpeg4.4)
- libcurl.so (curl-quiche-gitAUR, curl-http3-ngtcp2AUR, curl-gitAUR, curl-c-aresAUR, curl, lib32-curl)
- libevdev (libevdev-gitAUR)
- libfmt.so (fmt-gitAUR, fmt9AUR, fmt10AUR, fmt)
- libgl (libglvnd-gitAUR, amdgpu-pro-oglp-legacyAUR, amdgpu-pro-oglpAUR, nvidia-340xx-utilsAUR, libglvnd)
- libminiupnpc.so (miniupnpc)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR)
- libsfml-network.so (sfml-gitAUR, sfml)
- libsfml-system.so (sfml-gitAUR, sfml)
- Show 33 more dependencies...
Required by (3)
- chimera (requires dolphin-emu)
- dolphin-emu-nogui-git (requires dolphin-emu)
- emulationstation (requires dolphin-emu) (optional)
Sources (9)
Latest Comments
« First ‹ Previous 1 .. 34 35 36 37 38 39 40 41 42 43 44 .. 56 Next › Last »
bluerider commented on 2014-08-15 20:59 (UTC)
Zeben commented on 2014-08-15 20:56 (UTC)
Every build I have empty screen while trying to launch every game. No one errors or warnings I've got.
There is a screenshot: http://rghost.ru/57490921/image.png
P.S.
I have no this problem if I install dolphin-emu from [community] repo.
Can you reproduce this? And can this be by changing CFLAGS in /etc/makepkg.conf file?
alucryd commented on 2014-08-14 23:01 (UTC)
Enabled LTO, dolphin builds fine with it here now. LTO is supposed to improve performance, although I didn't see much of a difference in the few games I launched. At least they weren't running slower :P
Retro_Gamer commented on 2014-07-31 09:04 (UTC)
I ended up just adding your repository (Thank you) and pulled from that. It seems to have installed fine and is just as playable as stable, but unfortunately its also just as crashy(Segmentation faults) as the stable release 4.0.2 was for me. That and as I guessed previous version save states won't work with git version.
alucryd commented on 2014-07-14 23:58 (UTC)
dolphin is built every night just fine for my nightly repo, I don't know what's going on with you guys, try to build in a clean chroot, that's what the build server does.
Retro_Gamer commented on 2014-07-14 23:51 (UTC)
Yes, yes it is, got the same exact error a few minutes ago.
alucryd commented on 2014-07-07 09:30 (UTC)
zwastik: Can't reproduce here, is it still happening?
zwastik commented on 2014-07-06 03:19 (UTC)
I get this error:
Linking CXX executable ../../../Binaries/dolphin-emu
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.9.0/../../../../lib/libavcodec.so: referencia a `x265_encoder_open_16' sin definir
collect2: error: ld devolvió el estado de salida 1
Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/build.make:1309: recipe for target 'Binaries/dolphin-emu' failed
make[2]: *** [Binaries/dolphin-emu] Error 1
CMakeFiles/Makefile2:610: recipe for target 'Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all' failed
make[1]: *** [Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all] Error 2
Makefile:147: recipe for target 'all' failed
make: *** [all] Error 2
alucryd commented on 2014-06-22 09:36 (UTC)
cemegginson: You can find a fixed wxgtk and nightly builds of dolphin on my repo. https://wiki.archlinux.org/index.php/Unofficial_user_repositories#alucryd
cemegginson commented on 2014-06-21 23:25 (UTC)
@alucryd I'd like to confirm that I also experience the same issue as sudsbud, but with the prebuilt package on the repos since I still haven't managed to get this one to compile due to the GCC 4.9 issue or whatever it is that's keeping it from compiling.
Pinned Comments
dpeukert commented on 2020-04-10 12:34 (UTC) (edited on 2020-09-26 17:48 (UTC) by dpeukert)
The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git