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Package Details: dusklight 1.4.1-2
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| Git Clone URL: | https://aur.archlinux.org/dusklight.git (read-only, click to copy) |
|---|---|
| Package Base: | dusklight |
| Description: | Dusklight brings a classic adventure to PC and mobile platforms with a variety of fixes and improvements. |
| Upstream URL: | https://github.com/TwilitRealm/dusklight |
| Licenses: | CC0-1.0 |
| Conflicts: | tp-dusk |
| Provides: | tp-dusk |
| Replaces: | tp-dusk |
| Submitter: | HurricanePootis |
| Maintainer: | HurricanePootis |
| Last Packager: | HurricanePootis |
| Votes: | 12 |
| Popularity: | 4.22 |
| First Submitted: | 2026-05-13 03:52 (UTC) |
| Last Updated: | 2026-06-19 04:45 (UTC) |
Dependencies (18)
- abseil-cpp (abseil-cpp-gitAUR)
- fmt (fmt-gitAUR)
- freetype2 (freetype2-qdoled-aw3225qfAUR, freetype2-qdoled-gen3AUR, freetype2-gitAUR, freetype2-macosAUR, freetype2-qdoledAUR, freetype2-woledAUR)
- glibc (glibc-gitAUR, glibc-git-native-pgoAUR, glibc-eacAUR)
- libgcc (libgcc-fast-optimizedAUR, libgcc-snapshotAUR)
- libjpeg-turbo (mozjpeg-gitAUR, mozjpegAUR, libjpeg-turbo-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libstdc++ (libstdc++-fast-optimizedAUR, libstdc++-snapshotAUR)
- sdl3 (sdl3-noibus-gitAUR, sdl3-gitAUR)
- sqlite (sqlite-fossilAUR)
- zlib (zlib-gitAUR, zlib-ng-compat-gitAUR, zlib-ng-compat)
- clang (llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR, clang-static-gitAUR) (make)
- cmake (cmake3AUR, cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR, git-wd40AUR) (make)
- lld (llvm-gitAUR) (make)
- ninja (ninja-gitAUR, ninja-memAUR, ninja-noemacs-gitAUR, ninja-kitwareAUR, ninja-fuchsia-gitAUR, n2-gitAUR) (make)
- patchelf (patchelf-gitAUR) (make)
- vulkan-headers (vulkan-headers-gitAUR) (make)
Latest Comments
« First ‹ Previous 1 2 3 Next › Last »
yochananmarqos commented on 2026-05-13 15:52 (UTC) (edited on 2026-05-13 16:17 (UTC) by yochananmarqos)
@HurricanePootis: By the way, I added
duska day before you added this, so technically it's a duplicate package. However, since upstream renamed the project todusklight, I've submitted a deletion request fordusk.EDIT: Ah, it appears my
duskpackage was a duplicate as it already existed astp-duskpreviously.yochananmarqos commented on 2026-05-13 15:51 (UTC)
@HurricanePootis: Ah, my mistake. Turns out it automatically finds the system
sdl3and detects the shared lib.HurricanePootis commented on 2026-05-13 15:49 (UTC)
@yochananmarqos
SDL3 does not build for me, nor in a clean chroot with
extra-x86-64-build -c. Plus, usingnamcap,sdl3is listed as adepends(). Furthermore, I can see its linked to${srcdir}/build/dusklightwith:Can you show me the output of
namcapon your system, alongsideldd src/build/dusklight | grep SDL.yochananmarqos commented on 2026-05-13 15:41 (UTC)
@HurricanePootis: Please add the following Cmake flags to detect the system
sdl3, otherwise it builds it:00ein00 commented on 2026-05-13 15:26 (UTC)
/usr/bin/dusklight: line 3: cd: /usr/share/tp-dusk: No such file or directory
HurricanePootis commented on 2026-05-12 01:56 (UTC) (edited on 2026-05-12 01:58 (UTC) by HurricanePootis)
@R0dn3yS I am so sorry that my launcher script did not work! I want to apologize profusely for sending a subpar patch to you.
I still want to give another shot at putting the binary in
/usr/lib, and I think I figured out how. Instead of having a wrapper script at all, if/usr/share/tp-dusk/resis soft link to/usr/lib/tp-dusk/res, then whenever/usr/lib/tp-dusk/duskis executed, it will work regardless of where you are executing from.Thus, no more script is needed at all. Make sure to do the system links carefully, as we are linking from where they will be into the pkgdir, so whenever the package is installed they will be pointing to the correction final location.
fruitigearist commented on 2026-05-11 17:02 (UTC)
@R0dn3yS yes that has fixed it for me.
R0dn3yS commented on 2026-05-11 16:43 (UTC)
I reverted to the old launch script and it should work now.
fruitigearist commented on 2026-05-11 16:31 (UTC) (edited on 2026-05-11 16:32 (UTC) by fruitigearist)
@R0dn3yS 1.0.1-6 icon is fixed yes but menu still missing. Running from terminal still gives same repeating output as my first comment. To be clear, it's not a black screen. The actual intro scene renders, the audio plays, and you can hear the click sound for scrolling through the menu, but the menu itself is invisible or missing.
1.0.1-1 is the last version that works properly for me.
R0dn3yS commented on 2026-05-11 16:22 (UTC)
The icon should be fixed now, as for the black screen it's probably because the program can't find the
resfolder which is weird as it works on my system.« First ‹ Previous 1 2 3 Next › Last »