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Package Details: dwproton-launcher 1.1-1
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| Git Clone URL: | https://aur.archlinux.org/dwproton-launcher.git (read-only, click to copy) |
|---|---|
| Package Base: | dwproton-launcher |
| Description: | Add a command line launcher and mimetype association for launching standalone games directly with dwproton |
| Upstream URL: | https://aur.archlinux.org/packages/dwproton-launcher |
| Licenses: | MIT |
| Submitter: | shira |
| Maintainer: | shira |
| Last Packager: | shira |
| Votes: | 1 |
| Popularity: | 0.054401 |
| First Submitted: | 2026-05-15 21:51 (UTC) |
| Last Updated: | 2026-06-16 09:41 (UTC) |
Dependencies (3)
- bash (bash-gitAUR, bash-devel-gitAUR)
- dwproton (dwproton-signed-binAUR, dwproton-binAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
Latest Comments
shira commented on 2026-06-16 09:42 (UTC)
good recommendation, thank you :D
kobe-koto commented on 2026-06-16 09:35 (UTC) (edited on 2026-06-16 09:36 (UTC) by kobe-koto)
Hi! Thanks for maintaining this.
I noticed we are using
imagemagickin prepare() to convert the SVG to a PNG. It might be cleaner to just install the SVG directly to/usr/share/icons/hicolor/scalable/apps/.If you'd rather stick with the PNG conversion,
librsvgneeds to be added to makedepends, as imagemagick relies on it for proper SVG support but only mark it as optional deps.Also, I don't think deleting the origional .svg file from srcdir is necessary.