Search Criteria
Package Details: ecwolf 1.4.1-4
Package Actions
Git Clone URL: | https://aur.archlinux.org/ecwolf.git (read-only, click to copy) |
---|---|
Package Base: | ecwolf |
Description: | Advanced source port for Wolfenstein 3D engine games |
Upstream URL: | https://maniacsvault.net/ecwolf/ |
Keywords: | ecwolf fps game retro shooter wolf3d wolf4sdl wolfenstein3d |
Licenses: | GPL-2.0-or-later |
Submitter: | Plaunarome |
Maintainer: | FredBezies |
Last Packager: | FredBezies |
Votes: | 5 |
Popularity: | 0.000015 |
First Submitted: | 2021-01-26 03:57 (UTC) |
Last Updated: | 2024-09-11 15:31 (UTC) |
Dependencies (6)
- gtk3 (gtk3-no_deadkeys_underlineAUR, gtk3-classicAUR, gtk3-classic-xfceAUR, gtk3-patched-filechooser-icon-viewAUR)
- libjpeg-turbo (mozjpeg-gitAUR, libjpeg-turbo-gitAUR, mozjpegAUR)
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- sdl2_mixer
- sdl2_net
- cmake (cmake-gitAUR) (make)
Latest Comments
1 2 Next › Last »
sethkush commented on 2024-09-14 03:01 (UTC)
this seems to work fine on aarch64. Could you add it to the arch array?
thebigboo commented on 2024-09-06 19:59 (UTC)
Its broken as of the latest update. CMake Error in src/CMakeLists.txt: Imported target "SDL2_net::SDL2_net" includes non-existent path
agkphysics commented on 2024-05-25 01:28 (UTC)
There is a build issue with recent GCC versions due to an error in
tmemory.h
: https://bitbucket.org/ecwolf/ecwolf/issues/331/ecwolf-src-tmemoryh-479-25-errorRemoving the
const
from line 479 intmemory.h
fixes the issue.andreymal commented on 2023-11-05 17:38 (UTC)
ECWolf is just a game engine, not a game. You must get the game data from somewhere else (e.g. buy from Steam). If the game is downloaded from Steam, ECWolf should automatically find the game data in steamapps (at least it works for me) https://maniacsvault.net/ecwolf/wiki/Game_data
siavoshkc commented on 2023-11-05 16:34 (UTC) (edited on 2023-11-05 16:34 (UTC) by siavoshkc)
ReadConfig: Reading the Configuration.
IWad: Selecting base game data.
Can not find base game data. (.wl6, .wl1, .sdm, .sod, *.n3d)
After updating to 1.4.1-2 I get this. Am I missing something?
andreymal commented on 2023-11-04 18:34 (UTC) (edited on 2023-11-05 16:19 (UTC) by andreymal)
This is a problem with this build because you did not change the CMAKE_INSTALL_PREFIX to /usr. If you choose to put ecwolf.pk3 in /usr/share instead of default /usr/local/share, you should change the prefix so the game knows where to find this file.
UPD: fixed in 1.4.1-2
Mr.Smith1974 commented on 2023-11-04 12:46 (UTC)
This is not a problem with this build. Write to the developers, please.
siavoshkc commented on 2023-11-03 22:44 (UTC)
Hi, same problem as hvcr here. Just installed and got "Could not open ecwolf.pk3!" when ran it. Installed with pamac on Manjaro.
hvcr commented on 2023-09-17 01:22 (UTC)
@mr.Smith1974
Ah, this is a very nifty application indeed, I had no knowledge of it heh, I'm rather new to linux
Turns out it first looks for the file at %HOME, then it looks at "/usr/bin"(strange place to look for a data file), then it looks at "/usr/local/share/ecwolf/"
Thing is the file is installed to "/usr/share/ecwolf" heh, dropping it in %HOME makes it work, but it's a bit untidy
here's the relevant output https://pastebin.com/fquYp4LU
Mr.Smith1974 commented on 2023-09-16 17:53 (UTC)
@hvcr Please, use strace to debug.
1 2 Next › Last »