Package Details: einstein 2.0-6

Git Clone URL: (read-only, click to copy)
Package Base: einstein
Description: Remake of old DOS game Sherlock which was inspired by Albert Einstein's puzzle
Upstream URL:
Licenses: GPL
Submitter: None
Maintainer: nemesys
Last Packager: nemesys
Votes: 32
Popularity: 0.000000
First Submitted: 2005-11-03 16:02
Last Updated: 2019-08-23 03:08

Latest Comments

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nemesys commented on 2019-08-23 03:11

Updated to use Alex Karabanov's github source instead of Debian archive copy. Game should compile and work now. Leave a comment if it does not compile for you.

patricktemplar67 commented on 2019-08-13 09:06

Thanks for taking the time to discuss this, I feel strongly about it and love learning more on this topic. - - - - - - - - - - - - - -

jaxsonharry commented on 2019-08-08 14:16

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noplomplom commented on 2019-07-01 20:11

Can't compile the package, what file should I patch?

tocnaza commented on 2019-01-16 09:52

more links info:

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noplomplom commented on 2017-09-22 21:47

Sorry, still the same error (even after exporting SDL_VIDEODRIVER=x11 and rebuilding the package)

EDIT: I finally managed to get it working under the Plasma desktop by simply deleting all my KDE config files. I don't know which particular config file was guilty; if I can determine it, I'll post my findings here.

nemesys commented on 2017-08-21 20:35

Try recompiling the package @noplomplom.
It compiles and is working for me, yet I have to export SDL_VIDEODRIVER=x11 for the game to run in Xorg.

noplomplom commented on 2017-08-20 21:09

I'm getting nearly the same error as weedfreak got on 2013-05-22:

terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_M_construct null not valid
Aborted (core dumped)

It used to work quite fine until today. Anyone having the same issue? Any idea on how to solve it?

nemesys commented on 2015-07-31 22:08

Glad I could help.