Search Criteria
Package Details: engine-sim-git r250.3d767af-1
Package Actions
| Git Clone URL: | https://aur.archlinux.org/engine-sim-git.git (read-only, click to copy) |
|---|---|
| Package Base: | engine-sim-git |
| Description: | Combustion engine simulator that generates realistic audio. |
| Upstream URL: | https://github.com/ange-yaghi/engine-sim |
| Licenses: | MIT |
| Conflicts: | engine-sim |
| Provides: | engine-sim |
| Submitter: | rhysperry111 |
| Maintainer: | None |
| Last Packager: | rhysperry111 |
| Votes: | 1 |
| Popularity: | 0.000000 |
| First Submitted: | 2022-10-07 13:11 (UTC) |
| Last Updated: | 2024-12-14 15:58 (UTC) |
Dependencies (7)
- sdl2AUR (sdl2-gitAUR, sdl2-compat-gitAUR, sdl2-compat)
- sdl2_image
- bison (byacc-bisonAUR, bison-gitAUR) (make)
- boost (boost-gitAUR) (make)
- cmake (cmake3AUR, cmake-gitAUR) (make)
- flex (flex-gitAUR) (make)
- git (git-gitAUR, git-glAUR, git-wd40AUR) (make)
Required by (0)
Sources (6)
- git+https://github.com/ange-yaghi/csv-io.git
- git+https://github.com/ange-yaghi/direct-to-video.git
- git+https://github.com/bobsayshilol/delta-studio.git#branch=sdl-build
- git+https://github.com/bobsayshilol/engine-sim.git#branch=sdl-build
- git+https://github.com/bobsayshilol/piranha.git#branch=sdl-build
- git+https://github.com/bobsayshilol/simple-2d-constraint-solver.git#branch=gcc-fixes
Latest Comments
rhysperry111 commented on 2026-04-23 17:37 (UTC)
I can't lie - I forgot I was maintaining this package. I've not used the project in a long time. Disowned it anyway so feel free to pick it up and apply the patch :)
basith374 commented on 2026-04-23 17:36 (UTC)
The build currently fails due to a broken Discord dependency (cannot find -ldiscord-rpc). I've created a workaround to stub out the Discord integration so the simulation can build and run successfully: https://gist.github.com/basith374/11438925d1f721acf81524a568e40be6
rhysperry111 commented on 2023-05-31 23:16 (UTC)
Just as an FYI, this package will remain stuck on an old version of engine-sim until work on the linux port resumes and it is able to be rebased on upstream (and hopefully merged)
rhysperry111 commented on 2023-01-15 18:46 (UTC)
@LB-Planner The branch has been brought up to date and I've bumped the package, so it should be up to date now. We're still not merged with upstream yet though
rhysperry111 commented on 2022-12-09 15:52 (UTC) (edited on 2022-12-09 15:54 (UTC) by rhysperry111)
Because the official one doesn't have SDL support... the fork being used is the one with support for using SDL as a graphics backend and also support for separate directories for user/system files (with all the XDG dir fun).
Until the forks get merged with upstream, or the forks at least rebase, you'll be stuck with the October stuff.
Please look into things on at least a basic level before leaving a completely unhelpful comment and marking the package out-of-date <3
necodeIT commented on 2022-12-09 15:41 (UTC)
also idk why you're using some fork of it, you should really be using the official repos.
necodeIT commented on 2022-12-09 15:39 (UTC)
bro idk what you did with your PKGBUILD, but your version is stuck in october