Package Details: et-sdl-sound 29-10

Git Clone URL: (read-only)
Package Base: et-sdl-sound
Description: Replacement for standard OSS sound system of Wolfenstein: Enemy Territory
Upstream URL:
Keywords: game
Licenses: GPL
Submitter: orivej
Maintainer: None
Last Packager: Spyhawk
Votes: 106
Popularity: 0.221508
First Submitted: 2007-03-11 19:04
Last Updated: 2015-08-06 16:55

Required by (2)

Sources (4)

Latest Comments

Spyhawk commented on 2016-06-16 10:23

@The_Loko> Feel free to adopt this package. I see you've taken over the main enemy-territory package too.

The_Loko commented on 2016-06-14 22:24

The source seems to be up again.

tomdal commented on 2016-05-19 20:32

The http source ( doesn't work.

phost commented on 2016-03-20 22:45

@Jojonintendo try the following:
1. Install alsa-oss
2. Load the modules: modprobe snd-mixer-oss snd-pcm-oss snd-seq-oss
3. Then redirect with: echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss

Jojonintendo commented on 2016-02-24 17:31

That's weird, I'm pretty sure I use this Arch install some months ago and it worked like a charm. ET:Legacy seems great but it misses PB support, and some mods I use. Thanks anyway for the feedback.

Spyhawk commented on 2016-02-24 17:24

I can't really help you since it works for me without issue.
You might however be interested in the ET:Legacy" fork (see "etlegacy32" package in the AUR). It adds native SDL2 sound support, and many bugfixes.

ET:Legacy is indeed a newer, better version of Enemy Territory but also has a few drawbacks, you might want to read the website.

Jojonintendo commented on 2016-02-24 17:20

It builds without error, but now I get the following error

------- sound initialization -------
/dev/dsp: No such file or directory
Could not open /dev/dsp

And again, no sound in the game. I installed lib32-libpulse since I use pulseaudio. This is a fresh install.

Spyhawk commented on 2016-01-15 14:01

jwbirdsong> Works for me.

jwbirdsong commented on 2016-01-13 06:35

Failed to build GCC errors

Spyhawk commented on 2015-05-04 07:59

@hendrik> Thx, I added lib32-libpulse as optional dep, as it shouldn't be required if you don't use pulseaudio.

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