Package Details: etlegacy-mod 2.82.0-2

Git Clone URL: https://aur.archlinux.org/etlegacy.git (read-only, click to copy)
Package Base: etlegacy
Description: Wolfenstein: Enemy Territory 2.60b compatible client/server (etlegacy mod)
Upstream URL: http://www.etlegacy.com/
Licenses: custom, GPL3
Submitter: vorot93
Maintainer: jorgicio
Last Packager: jorgicio
Votes: 21
Popularity: 0.50
First Submitted: 2015-08-17 02:35 (UTC)
Last Updated: 2024-03-08 22:26 (UTC)

Dependencies (18)

Sources (2)

Latest Comments

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gboehl commented on 2020-11-17 22:10 (UTC)

I have the same problem. The git version works though.

PongTea commented on 2020-11-12 10:52 (UTC) (edited on 2020-11-16 21:30 (UTC) by PongTea)

Fails to build, log is here https://hastebin.com/raw/juraceyire

Edit: corrected link (posted the wrong log). While I'm at it, someone reported the build failure upstream https://github.com/etlegacy/etlegacy/issues/1525.

starmatt commented on 2020-08-27 10:15 (UTC) (edited on 2020-08-27 10:21 (UTC) by starmatt)

I'm having the same issue as user Traace, the compilation fails at 40%

[ 40%] Linking C shared module librenderer_opengl2_x86_64.so
/usr/bin/ld: CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader_r1.c.o:(.bss+0x25260): multiple definition of `shader'; CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader.c.o:(.bss+0x25260): first defined here
/usr/bin/ld: CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader_r1.c.o:(.bss+0xe860): multiple definition of `stages'; CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader.c.o:(.bss+0xe860): first defined here
/usr/bin/ld: CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader_r1.c.o:(.bss+0x20): multiple definition of `implicitMap'; CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader.c.o:(.bss+0x20): first defined here
/usr/bin/ld: CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader_r1.c.o:(.bss+0x4): multiple definition of `implicitStateBits'; CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader.c.o:(.bss+0x4): first defined here
/usr/bin/ld: CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader_r1.c.o:(.bss+0x0): multiple definition of `implicitCullType'; CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader.c.o:(.bss+0x0): first defined here
/usr/bin/ld: CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader_r1.c.o:(.bss+0x25248): multiple definition of `dshader'; CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader.c.o:(.bss+0x25248): first defined here
/usr/bin/ld: CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader_r1.c.o:(.bss+0x251e0): multiple definition of `table'; CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader.c.o:(.bss+0x251e0): first defined here
/usr/bin/ld: CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader_r1.c.o:(.bss+0x60): multiple definition of `texMods'; CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader.c.o:(.bss+0x60): first defined here
/usr/bin/ld: CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader_r1.c.o:(.bss+0x25520): multiple definition of `shaderHashTable'; CMakeFiles/renderer_opengl2_x86_64.dir/src/renderer2/tr_shader.c.o:(.bss+0x25520): first defined here
collect2: error: ld returned 1 exit status
make[2]: *** [CMakeFiles/renderer_opengl2_x86_64.dir/build.make:858: librenderer_opengl2_x86_64.so] Error 1
make[1]: *** [CMakeFiles/Makefile2:187: CMakeFiles/renderer_opengl2_x86_64.dir/all] Error 2
make: *** [Makefile:171: all] Error 2
==> ERROR: A failure occurred in build().
    Aborting...
error making: %!s(func() string=0x557790cf0a60)

Anyone knows how to fix this? Thanks.

nicolino commented on 2020-06-22 12:31 (UTC)

After compilation.

       0 Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(/home/zema/.etlegacy, legacy, ui.mp.x86_64.so)
       0 Sys_LoadDll(/usr/lib/etlegacy/legacy/ui.mp.x86_64.so)... failed: /usr/lib/etlegacy/legacy/ui.mp.x86_64.so: cannot open shared object file: No such file or directory
       0 Sys_LoadDll(/home/zema/.etlegacy/legacy/ui.mp.x86_64.so)... failed: /home/zema/.etlegacy/legacy/ui.mp.x86_64.so: undefined symbol: __acosf_finite

Traace commented on 2020-05-31 11:23 (UTC) (edited on 2020-05-31 11:25 (UTC) by Traace)

Cant build it anymore with gcc 10.

at last stage /usr/bin/ld produces a lot multiple definition of `*'; errors.

make quits afterwards.

collect2: error: ld returned 1 exit status

make[2]: [CMakeFiles/etl.dir/build.make:1435: etl] Error 1

make[1]: [CMakeFiles/Makefile2:269: CMakeFiles/etl.dir/all] Error 2

make: *** [Makefile:172: all] Error 2

==> ERROR: A failure occurred in build().

simonwydooghe commented on 2020-03-18 18:48 (UTC)

I'm experiencing the same issue. Haven't played for six months and getting the same error. Used to be able to play just fine.

niezniszczalny commented on 2020-03-13 23:34 (UTC)

Any news on the issue?

Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(/home/kujaw/.etlegacy, legacy, ui.mp.x86_64.so)
Sys_LoadDll(/home/kujaw/.etlegacy/legacy/ui.mp.x86_64.so)... failed: "Failed loading /home/kujaw/.etlegacy/legacy/ui.mp.x86_64.so: /home/kujaw/.etlegacy/legacy/ui.mp.x86_64.so: undefined symbol: __acosf_finite"
Sys_LoadDll(/usr/lib/etlegacy/legacy/ui.mp.x86_64.so)... succeeded
Sys_LoadDll(legacy/ui) found vmMain function at 0x7fdda56391b0
Initializing Legacy ui v2.75-1641-g154be135
147 UI cvars in use.
Segmentation fault (core dumped)

The_Loko commented on 2019-01-17 22:36 (UTC)

I'm currently getting the segfault too, I'm looking into it.

It seems to happen on debug mode too.

niezniszczalny commented on 2019-01-17 18:23 (UTC)

ok, it found 2.75 configuration. Now I removed etlegacy once again, removed everything from /home/.etlegacy, installed etlegacy again and:

Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(/home/kujaw/.etlegacy, legacy, ui.mp.x86_64.so)
Sys_LoadDll(/home/kujaw/.etlegacy/legacy/ui.mp.x86_64.so)... succeeded
Sys_LoadDll(legacy/ui) found vmMain function at 0x7fe0bd8c8b90
Initializing Legacy ui v2.76
149 UI cvars in use.
Segmentation fault (core dumped)

niezniszczalny commented on 2019-01-17 18:03 (UTC)

I removed previous etlegacy and installed this one and I get the error:

Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(/home/kujaw/.etlegacy, legacy, ui.mp.x86_64.so)
Sys_LoadDll(/home/kujaw/.etlegacy/legacy/ui.mp.x86_64.so)... succeeded
Sys_LoadDll(legacy/ui) found vmMain function at 0x7f4edba090f0
Initializing Legacy ui v2.75
145 UI cvars in use.
Segmentation fault (core dumped)