Package Details: ezquake 3.6.4-1

Git Clone URL: https://aur.archlinux.org/ezquake.git (read-only, click to copy)
Package Base: ezquake
Description: One of the most Popular QuakeWorld clients for Linux/BSD/OSX/Win32. You need the retail pak files to play.
Upstream URL: https://www.ezquake.com/
Licenses: GPL
Conflicts: ezquake-git, fuhquake
Provides: fuhquake, quake
Submitter: Slash
Maintainer: Slash (sanerb)
Last Packager: Slash
Votes: 34
Popularity: 0.001462
First Submitted: 2006-10-07 02:38 (UTC)
Last Updated: 2023-12-11 21:24 (UTC)

Latest Comments

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vita_cell commented on 2017-02-19 02:02 (UTC)

seschwar thanks for your answer, OMG I did read wrong something. This is why it doesn't work. thanks!

seschwar commented on 2017-02-17 21:27 (UTC)

vita_cell wrote: > I already have my copied files from Quake III Arena: > > /opt/quake/id1/pak0.pk3 > /opt/quake/id1/pak1.pk3 Wait a minute... ezQuake is a Quake 1/QuakeWorld client not a Quake III Arena one. Why are you using the game data from Quake 3? You need pak0.pak and pak1.pak from Quake 1, not Quake 3.

vita_cell commented on 2017-02-17 19:16 (UTC)

Slash thanks for you answer, I already have read that guide. And my pk0 and pk1 files seems lower case for me: $ ls /opt/quake/id1 pak0.pk3 QRP_map_textures_v.1.00.pk3 pak1.pk3 QRP_normalmap_textures_add-on_v.1.00.pk3 I have installed "quake-qrp-textures" package, and his packages ("QRP*") seems not lower case.

Slash commented on 2017-02-17 18:53 (UTC)

From: http://ezquake.sourceforge.net/docs/?faq Q: Couldn't load gfx/palette.lmp error message in linux A: Make sure following files/directories have lower-case names: quake/id1, quake/id1/pak0.pak, quake/id1/pak1.pak Are those pak files+extensions completely lowercase?

vita_cell commented on 2017-02-17 16:19 (UTC)

$ ezquake Error: Couldn't load gfx/palette.lmp I already have my copied files from Quake III Arena: /opt/quake/id1/pak0.pk3 /opt/quake/id1/pak1.pk3 Already tryed to rename those files to "*.pak", and still same error. What I doing wrong?

Slash commented on 2016-09-12 02:57 (UTC)

@Retro_Gamer: Thanks for the heads up, I updated the makedepends array.

Retro_Gamer commented on 2016-09-12 02:10 (UTC)

Vim needs to be added to the dependencies list due to ezquake needs xxd to compile or it fails early on in the build process with: "/bin/sh: xxd: command not found"

Slash commented on 2016-06-18 19:04 (UTC)

Updated to ezquake 3.0. Notes: - The PKGBUILD now compiles from source - i686 support has been removed. All the ezquake docs reference x86_64 only. If 32 bit works for you, let me know and I will update the PKGBUILD.

ennok commented on 2015-05-08 19:57 (UTC)

for me launching the game only loaded some of the settings in the home folder config. adding "+cfg_load" after "+cfg_use_home 1" in /usr/bin/ezquake fixed it for me

sanerb commented on 2015-04-09 15:29 (UTC)

it seems that from a fresh install of 2.2, initial run fails when run as an unprivileged user due to, from what i'm able to tell, being unable to write to /opt/quake/ezquake/sb (it seems it segfaults if it can't update the cache/server listing). this occurs even with +cfg_use_home 1 is anyone else able to recreate?