Package Details: factorio-headless-experimental 1.1.107-1

Git Clone URL: https://aur.archlinux.org/factorio-headless-experimental.git (read-only, click to copy)
Package Base: factorio-headless-experimental
Description: A 2D game about building and maintaining factories - Server version (experimental branch)
Upstream URL: http://www.factorio.com/
Keywords: game
Licenses: custom: commercial
Conflicts: factorio, factorio-demo, factorio-experimental, factorio-headless
Provides: factorio-headless
Submitter: mickael9
Maintainer: mickael9 (dcelasun, zopieux)
Last Packager: mickael9
Votes: 14
Popularity: 0.014229
First Submitted: 2016-06-27 23:47 (UTC)
Last Updated: 2024-04-27 02:17 (UTC)

Latest Comments

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ghvisser commented on 2017-12-16 13:54 (UTC)

Could the ExecStart directive be changed to use --start-server-load-latest ?

This prevents the server from using an old save instead of an autosave after a crash. This how I have it configured now.

I've had a crash and then a user played for an hour, overwriting all the autosaves. Losing about a day worth of playtime :-(

mickael9 commented on 2017-07-27 23:31 (UTC)

@Sagattarii: done :)

Sagattarii commented on 2017-07-23 19:24 (UTC)

Can you include "--map-gen-settings /etc/factorio/map-gen-settings.json" to the systemd service file? Normally when you start a new savegame you want to generate a world based on custom map-get-settings. There is already a sample file available.

mickael9 commented on 2017-05-02 20:23 (UTC) (edited on 2017-07-27 23:33 (UTC) by mickael9)

This isn't new (for this experimental version). I haven't changed the default in factorio-headless because I'm afraid it would break things for people using the previous defaults. I normally always keep this experimental build synced with the most recent version of Factorio, even if it's a stable release so people don't have to switch between the two packages if you just want to run the most recent build

etskinner commented on 2017-05-02 19:54 (UTC) (edited on 2017-05-02 19:55 (UTC) by etskinner)

Not sure if it's just me, but it appears that 0.15.6 now expects and stores saves at /var/lib/factorio instead of /var/lib/factorio/.factorio/saves. Temporary workaround is to set "SAVE_NAME=.factorio/saves/save-file" in /etc/conf.d/factorio. Am I mistaken how this should work?

mickael9 commented on 2017-05-02 14:59 (UTC)

Thanks, it's fixed now :)

jade1 commented on 2017-05-02 13:37 (UTC) (edited on 2017-05-02 13:39 (UTC) by jade1)

The checksum is failing on the game tarball for 0.15.6. This is probably because it wasn't fixed in the PKGBUILD in the latest commit.

p4block commented on 2017-04-24 19:40 (UTC)

Hahaha, flagged out of date then updated 5 seconds later! Many thanks