Package Details: fluid-designer 2.78a-1

Git Clone URL: (read-only, click to copy)
Package Base: fluid-designer
Description: A home designer based on Blender
Upstream URL:
Licenses: GPL
Submitter: Svenstaro
Maintainer: None
Last Packager: hakusdream
Votes: 1
Popularity: 0.000000
First Submitted: 2016-07-12 16:28 (UTC)
Last Updated: 2017-08-05 02:58 (UTC)

Latest Comments

hakusdream commented on 2017-08-05 03:03 (UTC) (edited on 2017-08-06 15:33 (UTC) by hakusdream)

Package has been updated to 2.78a. A lite build completes with GCC 7.1.1 and installs successfully, but a full build has not been tested yet. Some of the Windows-only limitations of the fluid-designer patches also are a work-in-progress. Edit: A full build completes with CUDA kernels disabled.

Svenstaro commented on 2016-10-06 11:15 (UTC)

I orphaned the package. You guys obviously have greater interest in it. Go forth and maintain it.

pepper_chico commented on 2016-09-27 21:33 (UTC) (edited on 2016-09-27 22:01 (UTC) by pepper_chico)

Links with useful information about this software: - - - -

pepper_chico commented on 2016-09-27 19:04 (UTC) (edited on 2016-09-27 20:21 (UTC) by pepper_chico)

I have removed blender and installed the package to give it a try and it's working. I've added blender as conflict to the PKGBUILD before installing the package from a local folder. Just for safety to not clash with the blender package. I've then started Blender. It starts with Blender's default interface. I've then gone to the file menu and selected "Load Fluid Designer Defaults". It warns about a required restart, so I close Blender and open it again. It shows the Fluid Designer default UI after restarting. This is the log that blender presents when opening it and closing from terminal (notice the UI seems to work despite these messages): connect failed: No such file or directory Read new prefs: /home/francisco/.config/blender/2.74/config/fd_userpref.blend connect(2) call to /dev/shm/jack-1001/default/jack_0 failed (err=No such file or directory) attempt to connect to server failed NO DEBUG ATTACHED addon not found: 'io_anim_bvh' addon not found: 'io_mesh_uv_layout' addon not found: 'cabinetlib' search for unknown operator 'WM_OT_console_toggle', 'WM_OT_console_toggle' search for unknown operator 'WM_OT_console_toggle', 'WM_OT_console_toggle' Error: Not freed memory blocks: 2, total unfreed memory 0.000732 MB Blender quit

pepper_chico commented on 2016-09-27 17:13 (UTC)

I've run dos2unix in all files in Fluid_Designer_Source to be able compare the unstaged changes to the git tree and it seems fluid designer is working as a blender fork, if there's no means for self-contained installation then it conflicts with Blender.

pepper_chico commented on 2016-09-26 22:07 (UTC)

Hi folks! I've acquired a successful build on update ArchLinux with this: Can you please take a look and check whether it's possible to incorporate it? Regards

rodc commented on 2016-07-23 16:36 (UTC)

Yes, I think you are right. If I have time I may give it a go in one of the debian stable releases with an older compiler chain. If do so, I will write down the feedback. Cheers. Rod

Svenstaro commented on 2016-07-19 22:39 (UTC)

Frankly it failed at the time thing for me. I'm pretty sure the reason is that we have to use gcc5 to get this to compile at all. We'll have to wait for a new fluid designer update that bases itself on a more modern blender I guess.

rodc commented on 2016-07-19 21:29 (UTC)

Hi Sven, my build failed and complained about missing references to std:thread. I guess you had not seen them in your run. Do you think is there any dependency missing ?. Thanx, Rod