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Package Details: gamemaker-studio-decompiler-git v1.0.beta.with.bugfixes.r2.g7d2b606-1
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Git Clone URL: | https://aur.archlinux.org/gamemaker-studio-decompiler-git.git (read-only, click to copy) |
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Package Base: | gamemaker-studio-decompiler-git |
Description: | GameMaker: Studio data.win unpacker and decompiler non-YYC, specifically made for Undertale, based on libaltar and Mirrawrs data site |
Upstream URL: | https://github.com/jeason1997/GameMaker-Studio-Decompiler |
Licenses: | DBAD |
Conflicts: | gamemaker-studio-decompiler |
Submitter: | Nayla |
Maintainer: | Nayla |
Last Packager: | Nayla |
Votes: | 1 |
Popularity: | 0.000000 |
First Submitted: | 2020-09-21 15:25 (UTC) |
Last Updated: | 2020-09-29 00:03 (UTC) |
Dependencies (4)
- mono (mono-gitAUR)
- sdl2 (sdl2-compat-gitAUR, sdl2-gitAUR)
- clang (llvm-rocm-gitAUR, llvm-gitAUR, clang-minimal-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
Latest Comments
<deleted-account> commented on 2022-05-03 15:49 (UTC)
makedepends+=('mono-msbuild')
EuphoricCatface commented on 2020-12-01 02:05 (UTC) (edited on 2020-12-01 02:05 (UTC) by EuphoricCatface)
The gitlab repository has much more recent revision: https://gitlab.com/PoroCYon/Altar.NET
Plus, if you put xbuild instead of msbuild, you could add armv7h and arm64 in
arch
:)xbuild Altar.NET.sln /p:Configuration=Release
(Note the lack of /m switch)Nayla commented on 2020-09-29 00:03 (UTC)
@caltlgin Thanks for reminding me :)