Package Details: gamescope-git 3.14.0.r6.g9e46c89-1

Git Clone URL: https://aur.archlinux.org/gamescope-git.git (read-only, click to copy)
Package Base: gamescope-git
Description: SteamOS session compositing window manager
Upstream URL: https://github.com/ValveSoftware/gamescope
Keywords: gamescope session steamcompmgr steamos
Licenses: BSD
Conflicts: gamescope
Provides: gamescope
Submitter: Scrumplex
Maintainer: Samsagax (bouhaa, alkazar, ruineka, pastaq, Sid127)
Last Packager: Sid127
Votes: 24
Popularity: 0.39
First Submitted: 2020-05-20 11:19 (UTC)
Last Updated: 2024-04-10 19:06 (UTC)

Dependencies (40)

Required by (25)

Sources (1)

Pinned Comments

Scrumplex commented on 2022-06-14 10:44 (UTC)

Please do not flag this package as out-of-date if it still builds fine and isn't missing any dependencies or anything

Latest Comments

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gardotd426 commented on 2023-10-11 08:56 (UTC)

/usr/bin/di-edid-decode is already provided by a repo package, libdisplay-info, so it should be removed from this package. /usr/bin/di-edid-decode also isn't included in the repo gamescope package. So yeah, need to remove that.

laichiaheng commented on 2023-07-27 08:25 (UTC)

gamescope/subprojects/wlroots/render/vulkan/meson.build:30:2: ERROR: Problem encountered: Install "glslang" or pass "-Dvulkan=disabled" to disable it.

Samsagax commented on 2023-04-24 12:54 (UTC)

@patlefort I wouldn't add those flags by defualt. The very nature of this package is a developer one so it is not a "release" configuration. Add those to your environment variables alongside -DNDEBUG or edit the PKGBUILD on your side. The package builds with the default makepkg.conf as is.

patlefort commented on 2023-04-23 13:48 (UTC)

Building in a clean chroot doesn't mean compiling with a default makepkg.conf. Warnings happen when I compile with -DNDEBUG (which disable debugging assertions) and they are treated as errors but they are harmless. The 2 flags I presented fix the problem.

Samsagax commented on 2023-04-23 13:37 (UTC)

@pattlefort I don't see the same errors as you. Building on a clean chroot I see some warnings about unused variables but compilation is successful. What is your particular case?

kode54 commented on 2023-04-22 09:39 (UTC)

Sorry for the false alarm. Apparently Chaotic AUR is doing something funny with their build process, because the artifacts don't appear in a package if I use a clean chroot with devtools.

patlefort commented on 2023-04-22 06:30 (UTC)

I have to reiterate to please add -Dwlroots:werror=false and -Dlibliftoff:werror=false to build flags so harmless warnings don't stop compilation. It is even recommended in their docs: https://gitlab.freedesktop.org/wlroots/wlroots/-/wikis/Packaging-recommendations.

Samsagax commented on 2023-04-13 12:02 (UTC)

@churro fixed the new upstream url to avoid repo hijacking. Should point to ValveSoftware now.

@kode54 I don't have the issue you mentioned on a clean chroot build and install. The package should only produce a couple binaries with all its subprojects statically linked. edid-decode should not be part of it.

churro commented on 2023-04-01 18:23 (UTC)

There's a new upstream url https://github.com/ValveSoftware/gamescope

kode54 commented on 2023-03-22 11:41 (UTC)

Or at least clean up:

gamescope-git: /usr/bin/di-edid-decode exists in filesystem (owned by libdisplay-info)

From the bundling if built in a clean chroot.