Package Details: godot 3.2.3-1

Git Clone URL: https://aur.archlinux.org/godot.git (read-only, click to copy)
Package Base: godot
Description: An advanced, feature packed, multi-platform 2D and 3D game engine
Upstream URL: http://www.godotengine.org
Keywords: 2d 3d engine game
Licenses: MIT
Conflicts: godot-git, godot-pulse
Submitter: shackra
Maintainer: shackra
Last Packager: shackra
Votes: 236
Popularity: 13.00
First Submitted: 2014-12-21 19:46
Last Updated: 2020-09-20 22:09

Latest Comments

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parodia commented on 2020-10-03 09:00

@shackra: unfortunately i don't remember what was the actual error. i think this happend when i try to install it with pacaur manager. so they recommended install it with makepkg instead of pacaur. so then it installed without an error.

shackra commented on 2020-10-03 04:35

I've subscribed to Godot engine's Patreon!

shackra commented on 2020-09-30 14:26

@parodia do you have the actual error? I read the collect2: error: ld returned 1 exit status part but why did ld exit with status 1?

parodia commented on 2020-09-29 08:17

unfortunately i got this error; collect2: error: ld returned 1 exit status scons: *** [bin/godot.x11.opt.tools.64] Error 1 scons: building terminated because of errors. ==> ERROR: A failure occurred in build(). Aborting... :: failed to build godot package(s) what should i do?

shackra commented on 2020-09-20 22:15

@dleslie care to share a diff instead? I fear not having a way to test the additions may somehow introduce issues for all user later

dleslie commented on 2020-09-08 20:58

I managed to get this to build on aarch64 with some simple PKGBUILD changes:

  1. Add aarch64 to supports archs

  2. Add an alternate match for 64bit that matches aarch64

Runs fine after that. I imagine for arm it would need arm added to the 32bit allowed list.

Daniel071 commented on 2020-07-20 02:35

This is a great package, and I'd like to see it in the official community repos.

jayanthl commented on 2020-07-15 17:36

Waiting to see this package on official community repo.

Blaiz0r commented on 2020-07-06 19:28

@shackra, ah yes that was it, sorry to have wasted your time I should have tried that first.

shackra commented on 2020-07-06 17:23

@blaiz0r try rm -rf ~/.cache/aurman/godot y try again maybe?