Package Details: godot-mono-git 4.0.r1.897afb6-1

Git Clone URL: https://aur.archlinux.org/godot-mono-git.git (read-only, click to copy)
Package Base: godot-mono-git
Description: Godot Game Engine: An advanced, feature packed, multi-platform 2D and 3D game engine. (C#/Mono integration)
Upstream URL: http://www.godotengine.org
Licenses: MIT
Conflicts: godot-mono
Provides: godot-mono
Submitter: tas
Maintainer: tas
Last Packager: tas
Votes: 1
Popularity: 0.54
First Submitted: 2021-10-26 08:46 (UTC)
Last Updated: 2022-01-07 01:50 (UTC)

Latest Comments

artfox3 commented on 2022-05-28 19:26 (UTC) (edited on 2022-05-28 19:31 (UTC) by artfox3)

I get this error when compiling:

RuntimeError: Cannot find MSBuild executable
scons: building terminated because of errors.
[Time elapsed: 00:00:05.641]
 ==> ERROR: A failure occurred in build().
 Aborting...
error: failed to build 'godot-mono-git-4.0.r1.897afb6-1': 
error: packages failed to build: godot-mono-git-4.0.r1.897afb6-1

newfoldergames commented on 2021-11-06 12:00 (UTC)

Dear tas,

After compiling, I get this error.

Ranlib Library         ==> core/libcore.linuxbsd.tools.64.a
[Initial build] Linking Program        ==> bin/godot.linuxbsd.tools.64.mono
[Initial build] scons: done building targets.
[Time elapsed: 00:05:50.925]
/home/newfolder/.cache/yay/godot-mono-git/PKGBUILD: line 60: ./bin/godot.linuxbsd.opt.tools.64.mono: No such file or directory
==> ERROR: A failure occurred in build().
    Aborting...
 -> error making: godot-mono-git

I tried modifying PKGBUILD file, but it does not seem to work either.