Package Details: godot-mono-git 4.0.r1.897afb6-1

Git Clone URL: (read-only, click to copy)
Package Base: godot-mono-git
Description: Godot Game Engine: An advanced, feature packed, multi-platform 2D and 3D game engine. (C#/Mono integration)
Upstream URL:
Licenses: MIT
Conflicts: godot-mono
Provides: godot-mono
Submitter: tas
Maintainer: tas
Last Packager: tas
Votes: 1
Popularity: 0.006657
First Submitted: 2021-10-26 08:46 (UTC)
Last Updated: 2022-01-07 01:50 (UTC)

Latest Comments

nfiss commented on 2022-11-01 12:45 (UTC)

PKGBUILD is incompatible with latest master

You can modify PKGBUILD to reset to an older commit before building, though. I found that alpha 12 still works, but 15 doesn't, didn't try 13/14.

alpha 12 commit hash 2c11e6d9efc42370a8d7537eaff8b1ea78a283e5

artfox3 commented on 2022-05-28 19:26 (UTC) (edited on 2022-05-28 19:31 (UTC) by artfox3)

I get this error when compiling:

RuntimeError: Cannot find MSBuild executable
scons: building terminated because of errors.
[Time elapsed: 00:00:05.641]
 ==> ERROR: A failure occurred in build().
error: failed to build 'godot-mono-git-4.0.r1.897afb6-1': 
error: packages failed to build: godot-mono-git-4.0.r1.897afb6-1

newfoldergames commented on 2021-11-06 12:00 (UTC)

Dear tas,

After compiling, I get this error.

Ranlib Library         ==> core/
[Initial build] Linking Program        ==> bin/
[Initial build] scons: done building targets.
[Time elapsed: 00:05:50.925]
/home/newfolder/.cache/yay/godot-mono-git/PKGBUILD: line 60: ./bin/ No such file or directory
==> ERROR: A failure occurred in build().
 -> error making: godot-mono-git

I tried modifying PKGBUILD file, but it does not seem to work either.