Package Details: ioquake3-git 20180304.gd28e667e-1

Git Clone URL: https://aur.archlinux.org/ioquake3-git.git (read-only, click to copy)
Package Base: ioquake3-git
Description: The de-facto OSS Quake 3 distribution. You need the retail/demo .pk3 files to play.
Upstream URL: http://ioquake3.org/
Licenses: GPL
Conflicts: ioquake3-svn, quake3, quake3-icculus-svn, quake3-svn
Provides: ioquake3, quake3
Replaces: ioquake3-svn, quake3-icculus-svn
Submitter: Slash
Maintainer: Slash
Last Packager: Slash
Votes: 77
Popularity: 0.000000
First Submitted: 2013-01-22 00:31 (UTC)
Last Updated: 2021-09-08 21:54 (UTC)

Latest Comments

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<deleted-account> commented on 2017-09-04 16:22 (UTC)

The q3a.service file doesn't work: Sep 04 18:16:17 ingarill systemd[1]: /usr/lib/systemd/system/q3a.service:8: Executable path is not absolute: $(which q3ded) +set dedicated 2

hoschi commented on 2017-03-15 00:02 (UTC)

Hello! Everybody shall update the package, important security fixes are available: ------------------------------------------------------------------------------------------------ b173ac05 Merge some file writing extension checks from OpenJK. f61fe5f6 Don't open .pk3 files as OpenAL drivers. 376267d5 Don't load .pk3s as .dlls, and don't load user config files from .pk3s. ... ------------------------------------------------------------------------------------------------ https://ioquake3.org/2017/03/13/important-security-update-please-update-ioquake3-immediately/ This packages is using Git, so the package itself doesn't need an upgrade.

smokey2k commented on 2016-08-12 16:46 (UTC)

Just a side note: If you have any gamepad/joystick connected the game wont start, you got only a blank screen/window. You have to set in_joystick "1", then it will start properly. https://github.com/ioquake/ioq3/commit/1cf0b21cda562bade9152958f1525e5ac281ab9c

hendry commented on 2016-06-03 07:49 (UTC)

Unable to get it running fullscreen on my T460s 2560x1440 screen with Intel driver. Couldn't get window display mode, no resolutions detected: Couldn't find display mode match GL_RENDERER: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)

Slash commented on 2016-03-15 00:18 (UTC)

@andreyv: Thanks, updated.

andreyv commented on 2016-03-11 17:40 (UTC)

Hello, More suggested changes: http://pastie.org/10756399 * Remove obsolete speex dependency * Honor CPPFLAGS from makepkg.conf I also noticed that the code starting from pre_remove() seems unneeded in quake3.install.

hoschi commented on 2014-09-01 07:32 (UTC)

The new PKGBUILD with SDL2 works for me perfect. My performance in also increased around 5%, looks good.

Slash commented on 2014-08-30 00:53 (UTC)

@andreyv: Thanks for keeping up with ioquake3 changes. I updated the PKGBUILD.

andreyv commented on 2014-08-29 16:49 (UTC)

Some more changes are needed to reflect recent additions: http://pastie.org/9513336

Slash commented on 2014-08-28 02:35 (UTC)

I changed the deps from sdl to sdl2. It looks like it builds with sdl2 instead of sdl without any additional build changes.