Thank you!
This works perfectly with Civlization:Beyound Earth!
Installing this fixed:
./CivBE: error while loading shared libraries: libtbb.so.2: cannot open shared object file: No such file or directory
Search Criteria
Package Details: lib32-intel-tbb 4.3u5-1
Package Actions
| Package Base: | lib32-intel-tbb |
|---|---|
| Description: | 32-bit multilib version of Intel's Threaded Building Blocks library |
| Upstream URL: | http://threadingbuildingblocks.org |
| Category: | lib |
| Licenses: | |
| Submitter: | spryct |
| Maintainer: | Serra |
| Last Packager: | Serra |
| Votes: | 6 |
| First Submitted: | 2013-03-14 03:28 |
| Last Updated: | 2015-05-14 13:09 |
Latest Comments
Comment by DusteD
Comment by xiongyaohua
Hi,
The current build doesn't work with "Civlization:Beyound Earth". It says:
> ./CivBE: symbol lookup error: ./CivBE: undefined symbol: _ZN3tbb8internal12NFS_AllocateEjjPv
I make some modification according to the options in the Makefile. The game works after this.
19,20c19,20
< export CC="gcc"
< export CXX="g++"
---
> export CC="gcc -m32"
> export CXX="g++ -m32"
22c22,23
< make arch=ia32
---
> sed -i 's/m64/m32/g' "${srcdir}/${_foldername}/build/linux.gcc.inc"
> make
Comment by felipe.facundes
Comment by spryct
Sorry about that, this is my first package. Fixing now.
Comment by gtmanfred
please don't use `pwd`/ ... just cp -dpr --no-preserve=ownership *.{so,2}