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Package Details: libbulletml 0.0.6-6
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Git Clone URL: | https://aur.archlinux.org/libbulletml.git (read-only, click to copy) |
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Package Base: | libbulletml |
Description: | C++ library to handle BulletML, a markup language to describe bullets in shooting games. |
Upstream URL: | http://shinh.skr.jp/libbulletml/index_en.html |
Licenses: | custom:libbulletml |
Submitter: | escondida |
Maintainer: | escondida |
Last Packager: | escondida |
Votes: | 4 |
Popularity: | 0.000000 |
First Submitted: | 2015-12-11 23:35 (UTC) |
Last Updated: | 2018-10-03 18:10 (UTC) |
Latest Comments
escondida commented on 2018-10-03 18:11 (UTC)
Updated to 0.0.6-6; added bulletml_d.o to OBJS in Makefile. Thanks to amunkres for pointing out the omission.
amunkres commented on 2018-09-30 14:53 (UTC) (edited on 2018-09-30 14:54 (UTC) by amunkres)
When trying to build torus-trooper, I encountered a bunch of linker errors like this:
ld: src/abagames/tt/barrage.o: in function
_D8abagames2tt7barrage14BarrageManager11getInstanceFAaAaZPi': barrage.d:(.text+0xef6): undefined reference to
BulletMLParserTinyXML_new'The problem seems to have been caused by the "bulletml_d.cpp" file having been omitted from the build of libbulletml. It seems like appending "bulletml_d.o" to OBJS in this libbulletml AUR package's custom Makefile solved the problem for me; for example:
OBJS = bulletmlparser-tinyxml.o bulletmlparser.o bulletmltree.o calc.o formula-variables.o bulletmlrunner.o bulletmlrunnerimpl.o bulletml_d.o
(Also, be aware that the "debian/patches/makefile.patch" patch file included within "bulletml_0.0.6-7.debian.tar.xz" also patches the OBJS variable to include "bulletml_d.o", just like this.)
zorun commented on 2016-06-27 08:48 (UTC)
escondida commented on 2016-06-27 00:28 (UTC) (edited on 2016-06-27 00:28 (UTC) by escondida)
zorun commented on 2016-06-26 14:35 (UTC)