Package Details: limbo 20140618-1

Git Clone URL: (read-only)
Package Base: limbo
Description: LIMBO is a modern classic, putting players in control of a boy's journey through a tense and hostile world.
Upstream URL:
Licenses: custom: "commercial"
Conflicts: limbo_wine
Submitter: dcelasun
Maintainer: mirandir
Last Packager: mirandir
Votes: 26
Popularity: 0.000000
First Submitted: 2012-06-01 07:22
Last Updated: 2015-06-08 10:26

Latest Comments

theodore commented on 2015-02-01 17:38

@mirandir it seems that you are right, the problem is probably mesa-git related. I am getting the following error message when I start the game from command line:

radeon: Failed to allocate a buffer:
radeon: size : 44728320 bytes
radeon: alignment : 32768 bytes
radeon: domains : 4
radeon: flags : 20

because I need mesa-git probably I will just wait for a fix. Thank you anyway ;-)

mirandir commented on 2015-02-01 16:09

Very strange. Did you see any error when starting the game from command line ?
Can you try with opencl disabled, and/or with mesa from extra ? It's (maybe) a bug from the git version of mesa.

theodore commented on 2015-02-01 12:50

@mirandir I am with an ati 5850, and the open source driver with opencl enabled(mesa-git). It is really strange because I can move the boy, but I cannot see it. Only sometimes a small rectangle flickers in the position where the boy supposed to be.

mirandir commented on 2015-02-01 09:47

@theodore : it's working here, with a GeForce GT 710M with nvidia driver. What is your graphics card ?

theodore commented on 2015-02-01 03:09

for some reason the texture of the boy is missing. Everything else works, except that I cannot see the figure of the boy. Does anybody else facing something similar?

mirandir commented on 2014-09-03 19:14

@feelshift : works perfectly here, what is your graphic card / driver ?

Anonymous comment on 2014-09-03 16:39

It seg faults for me unless I start it with "SDL_VIDEO_FULLSCREEN_DISPLAY=0 limbo".

mirandir commented on 2014-08-02 08:13

@Ilias95 : this package seems to be up to date.

mirandir commented on 2014-06-30 05:26

@clerafel : yaourt is telling you what to do : you have to copy in /tmp/yaourt-tmp-rodrigo/aur-limbo.

clerafel commented on 2014-06-30 00:55

don't work

-> Se encontró limbo.desktop
-> Descargando
Could not find hib:// Manually download it to "/tmp/yaourt-tmp-rodrigo/aur-limbo", or set up a hib:// DLAGENT in /etc/makepkg.conf.
==> ERROR: Makepkg no ha podido compilar limbo.
==> Reiniciar la compilación de limbo? [s/N]

mirandir commented on 2014-06-19 18:27

Updated. PKGBUILD from J0k3r with some changes.
WARNING : old savegames appear to be not compatible.

J0k3r commented on 2014-06-19 12:46

updated to the new native version:

Faerbit commented on 2014-06-18 21:40

There is a new native linux version available.

mirandir commented on 2013-07-09 20:52

Updated. Thanks for the patch C5OK5Y.

C5OK5Y commented on 2013-07-09 20:30

The PKGBUILD doesn't check the checksum. Here[1] is a patch which implements this while using the hib:// DLAGENT and simplifying the PKGBUILD.


mirandir commented on 2012-11-30 15:41

@Enverex : solved. Updated without increase the version number.

Enverex commented on 2012-11-28 09:57

Works now. Minor cosmetic gripe is that it still says it twice:

==> Found game package, installing...
==> Found game package, installing...

Certainly not a critical issue though :P

mirandir commented on 2012-11-25 09:42

You are right. Updated.

Enverex commented on 2012-11-24 12:45

Not sure if the "specify the location" works properly:

==> Searching for limbo-1.3.tar.gz in dir: "/var/tmp/yaourt-tmp-root/aur-limbo"
==> ERROR: Game package not found, please type absolute path to limbo-1.3.tar.gz (/home/joe):
==> Found game package, installing...
==> Found game package, installing...
tar (child): /var/tmp/yaourt-tmp-root/aur-limbo/limbo-1.3.tar.gz: Cannot open: No such file or directory
tar (child): Error is not recoverable: exiting now
tar: Child returned status 2

But as you can see:
-rwxr-xr-x 0 root root 122M Jun 8 22:38 /mnt/media/Files/Linux-Packages/limbo-1.3.tar.gz

The fact it says "==> Found game package, installing..." gives the impression it likes the path/file I've given it, but it then fails because it's still looking for one in the current build folder.

mirandir commented on 2012-10-31 06:31

@dcelasun: done.

dcelasun commented on 2012-10-30 18:40

@mirandir: As mentioned by a TU here [1] please rename your package to "limbo" and re-upload, so TUs can merge it.


mirandir commented on 2012-10-30 16:24

Ok, thanks.

dcelasun commented on 2012-10-30 14:15

@mirandir: I've just submitted a merge request of our packages in AUR general [1].


dcelasun commented on 2012-10-30 13:55

@mirandir: Sorry for the -very- late reply. Yes, we can merge the packages and you can be the maintainer of the new one. I'll send a mail to AUR-general now.

mirandir commented on 2012-06-14 16:26

amstan : Check if your 3D is working, and if you use a x86_64 Arch, check you have lib32 graphic driver installed.

amstan commented on 2012-06-14 02:01

I still get the problem with DirectX9:

Direct3D9 is not available without OpenGL.

amstan commented on 2012-06-14 01:57

All i get is this: wine: cannot find L"C:\\windows\\system32\\limbo.exe"

mirandir commented on 2012-06-03 12:12

I have updated my PKGBUILD :

You can now select the language of Limbo at first launch (if zenity is installed) :)

@dcelasun : If you agree, I agree to merge our PKGBUILDs, it's not a problem.

dcelasun commented on 2012-06-03 04:40

I'll take a look at it :)

intgr commented on 2012-06-02 23:46

@mirandir's version also fixes the launch issue for me. Please consider merging!

mirandir commented on 2012-06-02 11:19

I have made a version which use the installed Wine here :, and solve the crash problem on x86_64.

dcelasun commented on 2012-06-02 08:48

@TastyPi: That's not really possible. There are a lot of modifications made by CodeWeavers that aren't available in upstream wine. Although, some people report running it directly via wine works so YMMV.

Anonymous comment on 2012-06-02 08:46

Can you make it used the installed version of wine instead of the packaged one?

swiftgeek commented on 2012-06-01 12:13

the name of env. variable is ofc _humblebundle5key

dcelasun commented on 2012-06-01 10:51

@TomBoshoven: I've packaged HIB games in the past and it seems I missed a step this time. Fixed.

jhass commented on 2012-06-01 10:19

Yeah it crashes for me too on x86_64. However downloading the Windows installer, installing it through PlayOnLinux's generic installer and activating d3dx9 after that works for me.

TomBoshoven commented on 2012-06-01 09:13

This pkgbuild is not working if you enter a path manually, because the pkgpath variable is not used after validating it.
Please consider using another HiB PKGBUILD as an example:
Many HiB PKGBUILDs are like that, and they work quite nicely.

dcelasun commented on 2012-06-01 07:23

The package itself is fine, but the game crashes for me on x86_64 with some weird wine output. YMMV, though.