Package Details: maya 2024.2-1

Git Clone URL: https://aur.archlinux.org/maya.git (read-only, click to copy)
Package Base: maya
Description: Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software
Upstream URL: http://www.autodesk.com/products/maya/overview
Keywords: 3d Autodesk Maya
Licenses: custom
Submitter: aquarius
Maintainer: meepzh (ttc0419, aquarius)
Last Packager: meepzh
Votes: 21
Popularity: 0.000841
First Submitted: 2016-07-25 19:14 (UTC)
Last Updated: 2023-12-26 22:01 (UTC)

Sources (2)

Pinned Comments

meepzh commented on 2022-04-08 22:36 (UTC) (edited on 2024-11-09 17:44 (UTC) by meepzh)

We still investigating Maya 2025+. The licensing does not run [1] [2] [3].

Many thanks to ttc0419 for getting this set up and for writing these instructions originally.

Installation Instructions:

To download the latest version of Maya, go to your Autodesk account Products and Services and save the Linux tgz file to any location of your choice.

Extract the tgz file to any location of your choice.

Maya is now split into several packages as it is for the official rpm installation. You will need the following files from the extracted tgz file to build some other packages as well:

  1. (required) Packages/adlmapps*.rpm to build adlmapps
  2. (required) Packages/adsklicensing*.rpm to build adsklicensing
  3. (required) Packages/Maya*.rpm to build this package
  4. (optional) Packages/package.zip to build maya-arnold
  5. (optional) Packages/Bifrost*.rpm to build maya-bifrost
  6. (optional) Packages/AdobeSubstance3DforMaya*.rpm to build maya-substance, if you don't want to download directly from Adobe
  7. (optional) Packages/MayaUSD*.rpm to build maya-usd-bin, if you don't want to download directly from GitHub
  8. (optional) Packages/LookdevX.rpm to build maya-lookdevx

Packages 1 and 2 are required to use Maya and 4 to 8 are plugins that can be installed when needed.

You will need to move the rpm files to the directory containing the corresponding package's PKGBUILD file. Please refer to the AUR wiki for further installation details, since AUR helpers may or may not work with this package.

After installation, you may wish to enable the Autodesk Licensing service with systemctl enable adsklicensing.service. This service is started automatically one time when installing and removing this package.

Note that the install file will automatically register and deregister Maya with the licensing service if you are using the adsklicensing package. You may need to restart the adsklicensing service and reinstall Maya if adsklicensing was upgraded and running at the same time.

Launch Maya and log into your Autodesk account or enter your product serial to check out a license. Note that Wayland is currently not supported by the licensing software.

Please note that the Maya executable is patched to launch with the --single-process flag to address launch issues with the Application Home. You may try to opt out of this patch if this does not present an issue for you.

Troubleshooting:

If you are having the following font error, Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 //, first try the Autodesk recommended commands with your normal permissions.

xset +fp /usr/share/fonts/100dpi
xset +fp /usr/share/fonts/75dpi
xset fp rehash

(source)

If you are still seeing font errors, you can try one or more of the following:

  1. Install xorg-mkfontscale and run mkfontscale in /usr/share/fonts. Then re-run the xset commands above.
  2. Try running the xset commands with superuser permissions.
  3. Try enabling and generating the following locales: en_GB ISO-8859-1 en_US ISO-8859-1

If you are having licensing errors, you can refer to this comment/forum post by mac666er recommending you to only use the en_US.UTF-8 locale or this comment by TheSunCat recommending you to disable Wayland.

If your launch process hangs at the OpenCL initialization, you may wish to check for OpenCL conflicts as mentioned in this comment by TheSunCat. You may also need to rename/delete the intel-openapi icd file in /etc/OpenCL/vendors as mentioned here.

Cheers

Latest Comments

« First ‹ Previous 1 2 3 4 5 6 7 8 9 10 .. 16 Next › Last »

meepzh commented on 2022-06-07 19:24 (UTC)

@Redwolf, this looks like it could be similar to the libmd discussion below us. I thought that I added a fix to the PKGBUILD. Do you see the following file: /usr/autodesk/maya2023/lib/libmd.so ? If not, does creating it (an empty file would do) resolve the issue?

@Evz777, please see the discussion with Redwolf, as it seems to be similar.

Thanks!

Evz777 commented on 2022-06-07 13:30 (UTC)

I have now managed to install the libpng15 package. Then I managed to launch the licensing window, where I entered the username and password for the autodesk account. Then the program gives this error:

/usr/autodesk/maya2023/bin/maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2023/lib/libOpenImageIOMaya.so.2.3) ./maya2023: line 203: 67786 Segmentation fault (core dumped) /usr/autodesk/maya2023/bin/maya.bin

Evz777 commented on 2022-06-06 11:20 (UTC)

Yes, you are one hundred percent right @meepzh, after your advice, I was also convinced of this. Libpng15 does not really conflict with version 1.6, but with versions that are younger. I also have libpng12 version 1.2.59 installed. But with this in mind, the problem has not been fixed yet. Since I can't delete version 12 either. The latest version of davinci-resolve uses this library for its work. Therefore, the question is still the same is there at least some way to install libpng15 in this case?

Redwolf commented on 2022-06-05 09:05 (UTC)

Thank you @meepzh for the answer.

This is what i'm currently getting as an output:

https://i.gyazo.com/6cdc6ed90c0f8a5e1151a0c75fb88982.png

here is also a stack trace in case you would need it.

https://pastebin.com/Ny2kjDEq

meepzh commented on 2022-06-05 07:17 (UTC)

@Redwolf, unfortunately that message isn't particularly informative. Could you try running Maya with GDB please? Perhaps you can find some more useful messages that way: https://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-get-a-Stack-Trace-s.html I don't expect the nvidia version to be the cause as I have the same version, but you never know.

Redwolf commented on 2022-06-04 21:08 (UTC) (edited on 2022-06-04 21:13 (UTC) by Redwolf)

Hi, i'm running endeavourOS, i've installed maya2022 and it's running fine then i've tried to install maya2023 but when i try to run it, i'm getting:

line 203: 147474 Segmentation fault (core dumped) /usr/autodesk/maya2023/bin/maya.bin

could my nvidia driver version be the cause? I'm running the version 515.43.04

Thank you for your help.

meepzh commented on 2022-06-01 18:42 (UTC)

@Evz777, I've just gotten back to my Arch machine, and it seems like libpng and libpng15 should be able to coexist. libpng15's PKGBUILD indicates that it only conflicts with libpng packages with a version less than 1.6. It might be worth confirming that your Manjaro installation is compatible with those forms of exclusions. Hope this helps!

Evz777 commented on 2022-05-26 09:17 (UTC)

Thank you very much for @meepzh's answer, I'm sure it brings me closer to a solution. I'm a little afraid to delete the 1.6 package, since more than 20 programs depend on it, including blender, chromium, vlc, etc. I use all of them every day. Is it possible to install the libpng15 package in arch linux without removing the 1.6 package ? Or maybe there is a way to tell Maya to use package 1.6 ? Or is it now only up to the next version of the maya update?

meepzh commented on 2022-05-26 04:16 (UTC) (edited on 2022-05-26 04:22 (UTC) by meepzh)

Hey @Evz777! I'm not particularly familiar with Manjaro, but I would expect that libpng 1.5 conflicts with libpng 1.6 because they are the same package. Is there any way to install libpng 1.5 regardless, like removing libpng 1.6? Do you have packages that require libpng 1.6? I'm not able to investigate much further for the next few days without a Linux box, but hopefully that sends you down the right direction. Also please reserve use of the out-of-date flag for when Maya itself has an update. Thanks!

Evz777 commented on 2022-05-25 10:08 (UTC) (edited on 2022-05-25 10:08 (UTC) by Evz777)

Hello! Thank You for the package. I am installing the maya 2023 program on linux manjaro latest version. I know that to run the program, the libpng15 1.5.30-1 library must be installed because the program will not work without it. However, libpng version 1.6.31 is already installed on my linux version and I cannot install the previous version because it conflicts with the newer version. What ways can help me run the program under these conditions? Now it refuses to start giving out a message:

❯ cd /usr/autodesk/maya2023/bin ❯ ./maya2023 /usr/autodesk/maya2023/bin/maya.bin: error while loading shared libraries: libpng15.so.15: cannot open shared object file: No such file or directory ❯