Package Details: maya 2024.2-1

Git Clone URL: https://aur.archlinux.org/maya.git (read-only, click to copy)
Package Base: maya
Description: Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software
Upstream URL: http://www.autodesk.com/products/maya/overview
Keywords: 3d Autodesk Maya
Licenses: custom
Submitter: aquarius
Maintainer: meepzh (ttc0419, aquarius)
Last Packager: meepzh
Votes: 21
Popularity: 0.177514
First Submitted: 2016-07-25 19:14 (UTC)
Last Updated: 2023-12-26 22:01 (UTC)

Sources (2)

Pinned Comments

meepzh commented on 2022-04-08 22:36 (UTC) (edited on 2023-12-05 01:19 (UTC) by meepzh)

Many thanks to ttc0419 for getting this set up and for writing these instructions originally.

Autodesk has updated the EULA for the Autodesk Education version. See here for more info. Note that the checksums for this package use the paid version, which may or may not be the same as the educational versions.

Installation Instructions:

To download the latest version of Maya, go to your Autodesk account Products and Services and save the Linux tgz file to any location of your choice.

Extract the tgz file to any location of your choice.

Maya is now split into several packages as it is for the official rpm installation. You will need the following files from the extracted tgz file to build some other packages as well:

  1. (required) Packages/adlmapps*.rpm to build adlmapps
  2. (required) Packages/adsklicensing*.rpm to build adsklicensing
  3. (required) Packages/Maya*.rpm to build this package
  4. (optional) Packages/package.zip to build maya-arnold
  5. (optional) Packages/Bifrost*.rpm to build maya-bifrost
  6. (optional) Packages/AdobeSubstance3DforMaya*.rpm to build maya-substance, if you don't want to download directly from Adobe
  7. (optional) Packages/MayaUSD*.rpm to build maya-usd-bin, if you don't want to download directly from GitHub
  8. (optional) Packages/LookdevX.rpm to build maya-lookdevx

Packages 1 and 2 are required to use Maya and 4 to 8 are plugins that can be installed when needed.

You will need to move the rpm files to the directory containing the corresponding package's PKGBUILD file. Please refer to the AUR wiki for further installation details.

After installation, you may wish to enable the Autodesk Licensing service with systemctl enable adsklicensing.service. This service is started automatically one time when installing and removing this package.

Note that the install file will automatically register and deregister Maya with the licensing service if you are using the adsklicensing package. You may need to restart the adsklicensing service and reinstall Maya if adsklicensing was upgraded and running at the same time.

Launch Maya and log into your Autodesk account or enter your product serial to check out a license.

Please note that the Maya executable is patched to launch with the --single-process flag to address launch issues with the Application Home. You may try to opt out of this patch if this does not present an issue for you.

Troubleshooting:

If you are having the following font error, Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 //, first try the Autodesk recommended commands with your normal permissions.

xset +fp /usr/share/fonts/100dpi
xset +fp /usr/share/fonts/75dpi
xset fp rehash

(source)

If you are still seeing font errors, you can try one or more of the following:

  1. Install xorg-mkfontscale and run mkfontscale in /usr/share/fonts. Then re-run the xset commands above.
  2. Try running the xset commands with superuser permissions.
  3. Try enabling and generating the following locales: en_GB ISO-8859-1 en_US ISO-8859-1

If you are having licensing errors, you can refer to this comment/forum post by mac666er recommending you to only use the en_US.UTF-8 locale or this comment by TheSunCat recommending you to disable Wayland.

If your launch process hangs at the OpenCL initialization, you may wish to check for OpenCL conflicts as mentioned in this comment by TheSunCat. You may also need to rename/delete the intel-openapi icd file in /etc/OpenCL/vendors as mentioned here.

Cheers

Latest Comments

« First ‹ Previous 1 2 3 4 5 6 7 8 .. 16 Next › Last »

mac666er commented on 2023-01-03 08:30 (UTC)

Also, this is rather obscure, but in Arch-linux, if using different system locales, then the authorization tool will NOT run:

https://forums.autodesk.com/t5/maya-forum/linux-adlsdk-status-license-checkout-error-on-kde-working-on/m-p/11653363#M95785

I had to set a single system locale for it to launch successfully for the first time.

mac666er commented on 2023-01-03 05:11 (UTC)

installed this today and this repo was also extremely helpful:

https://github.com/MyHCel/Maya-For-Arch

meepzh commented on 2022-10-16 00:18 (UTC) (edited on 2022-10-16 00:19 (UTC) by meepzh)

Hi @SolidCapo, I've sent you a reply to your email. Best of luck! Also, thank you for the update @ttc0419- I've removed the dependency here as well.

SolidCapo commented on 2022-10-13 20:44 (UTC)

Hi everyone!, i’m trying to install Autodesk Maya from pamac imagen

But when authorizing, it appears this error:

Preparando…
Verificando dependencias de maya…
Verificando dependencias de adsklicensing…
Verificando dependencias de libffi6…
Verificando dependencias de libpng15…
Verificando dependencias de ncurses5-compat-libs…
Clonando archivos de construcción de adlmapps…
Generando información de adlmapps…
Verificando dependencias de adlmapps…
Resolviendo dependencias…
Verificando interconflictos…

Construyendo adlmapps…
==> Creando el paquete: adlmapps 25.0.3-2 (jue 13 oct 2022 15:17:38)
==> Comprobando dependencias mientras se ejecuta…
==> Comprobando dependencias mientras se compila…
==> Recibiendo las fuentes…
→ Descargando adlmapps25-25.0.3-0.x86_64.rpm…
Note: Please download the package manually from the official website manual://adlmapps25-25.0.3-0.x86_64.rpm
→ adlmapps.install ha sido encontrado
==> Validando los archivos source con sha256sums…
adlmapps25-25.0.3-0.x86_64.rpm … NO ENCONTRADO
adlmapps.install … Aprobado
==> ERROR: ¡Uno o más archivos no superaron el control de validación!
Fallo al construir adlmapps

Redwolf commented on 2022-09-26 22:31 (UTC)

Hi, maya 2023 works fine but USD is not appearing on my plug-in manager even if installed.

This is the error i'm getting when i try to load mayaUsdPlugin.so manually.

translator mayaUsd_Schemas not found.: (kFailure): Unexpected Internal Failure translator mayaUsd_Schemas not found.translator mayaUsd_Translators not found.: (kFailure): Unexpected Internal Failure

Any help? Thank you.

ttc0419 commented on 2022-08-01 12:51 (UTC) (edited on 2022-08-01 12:58 (UTC) by ttc0419)

After months of contacting developers, they finally added libtiff symbol versioning support

Submitted deletion request for libtiff-maya-git and will remove the dependency in the next release.

meepzh commented on 2022-07-03 04:28 (UTC)

@galaxy0419, thanks! I'm seeing no such issue however. I've logged out and logged back in several times without issues.

@Evz777, thanks for the feedback! I've added that package as an optional dependency. Thanks!

Evz777 commented on 2022-06-28 05:29 (UTC)

Thank you very much @meepzh, now everything is working. By the way, the problem of the libtiff library was also solved with the help of this package https://aur.archlinux.org/packages/libtiff-maya-git

ttc0419 commented on 2022-06-28 04:48 (UTC)

@meepzh Thanks for the article, patched with --single-process. However, it seems the option make the adlmapp unable to load the login screen, could you confirm that?

meepzh commented on 2022-06-27 09:05 (UTC)

Sorry for the double comment. I just happened upon this article which says:

Note: In Maya 2022.1 and later releases, Maya Application Home may appear blank when running Maya from a network share or in Thin Client mode. To work around this, run Maya with the --single-process command line flag when using those configurations. Alternatively, Application Home can be disabled with the environment variable MAYA_NO_HOME=1.

Either of these seems to resolve the issue for me. Hope this helps!