Package Details: mcpelauncher-git 20180520-1

Git Clone URL: (read-only)
Package Base: mcpelauncher-git
Description: Launch MCPE on Linux!
Upstream URL:
Keywords: mcpe mcpelauncher minecraft minecraft-linux
Licenses: BSD 2-clause + Other
Submitter: ErnyTech
Maintainer: nic96
Last Packager: nic96
Votes: 3
Popularity: 0.021502
First Submitted: 2018-01-03 15:21
Last Updated: 2018-06-07 05:45

Latest Comments

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hgabreu commented on 2018-10-26 22:06

I got the following issue when compiling: undefined reference to `google::protobuf::internal::AssignDescriptors(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, google::protobuf::internal::MigrationSchema const, google::protobuf::Message const const, unsigned int const, google::protobuf::Metadata, google::protobuf::EnumDescriptor const, google::protobuf::ServiceDescriptor const)' collect2: error: ld returned 1 exit status make[2]: [CMakeFiles/mcpelauncher.dir/build.make:805: mcpelauncher] Error 1 make[1]: [CMakeFiles/Makefile2:110: CMakeFiles/mcpelauncher.dir/all] Error 2 make: ** [Makefile:130: all] Error 2

I did a quick search and found this on Stackoverflow, but I couldn't find a way to apply/fix this myself:


nic96 commented on 2018-09-28 15:37

@Xeyk Last I tried the game only worked when running from the directory it was compiled so for now this package doesn't work.

Xeyk commented on 2018-09-27 18:31

Getting the same error as below:

/usr/bin/mcpelauncher: line 18: 30000 Segmentation fault (core dumped) /opt/mcpelauncher-git/mcpelauncher "$@"

nullkuro commented on 2018-06-02 13:03

Getting a Segmentation fault error after apk is downloaded

/usr/bin/mcpelauncher: line 18: 30000 Segmentation fault (core dumped) /opt/mcpelauncher-git/mcpelauncher "$@"

fennectech commented on 2018-05-27 07:03

compile fails with

[100%] Linking CXX executable mcpelauncher CMakeFiles/mcpelauncher.dir/src/common/openssl_multithread.cpp.o: In function OpenSSLMultithreadHelper::init()': openssl_multithread.cpp:(.text+0x64): undefined reference toCRYPTO_num_locks' openssl_multithread.cpp:(.text+0x129): undefined reference to CRYPTO_set_id_callback' openssl_multithread.cpp:(.text+0x138): undefined reference toCRYPTO_set_locking_callback' collect2: error: ld returned 1 exit status make[2]: [CMakeFiles/mcpelauncher.dir/build.make:805: mcpelauncher] Error 1 make[1]: [CMakeFiles/Makefile2:105: CMakeFiles/mcpelauncher.dir/all] Error 2 make: *** [Makefile:130: all] Error 2 ==> ERROR: A failure occurred in build(). Aborting...

deusstultus commented on 2018-05-13 14:54

Missing makedepends libzip,wget,unzip used in upstream scripts run in prepare and git for source acquisition.

nicman23 commented on 2018-04-16 11:38

so, if you launch the game for the first time and you only see the background (something to go with gpu and chromium), run the game in gdb!

in the compiled (from makepkg) source run gdb ./mcpelauncher

and then in the resulting promt, type run

nic96 commented on 2018-04-11 14:22

@SuperGeniusZeb Just import the key using the following command.

$ gpg --keyserver hkp:// --recv-key E23B7E70B467F0BF

Edit: You can also use a GUI tool like kgpg to import keys.

SuperGeniusZeb commented on 2018-04-11 14:06

When I try to install this package, I get an error when lib32-libevdev is being installed.

nic96 commented on 2018-04-08 23:56

This package needs wget to work. I'll add it as a make-depend later.