Package Details: monogame-git 3.5-2

Git Clone URL: (read-only)
Package Base: monogame-git
Description: Open Source implementation of the Microsoft XNA 4 Framework.
Upstream URL:
Keywords: Game_Development MonoGame
Licenses: Microsoft Public License (Ms-PL)
Groups: any
Conflicts: monogame, tao-framework, tao-framework-svn
Provides: monogame
Submitter: Schala
Maintainer: None
Last Packager: VIPRIP
Votes: 6
Popularity: 0.000000
First Submitted: 2012-05-07 16:48
Last Updated: 2016-03-22 08:01

Latest Comments

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colinkeenan commented on 2015-09-03 06:12

I got much further by editing the PKDGBUILD. I had to change 3 lines that had "ProjectTemplates/MonoDevelop/...."

I replaced "ProjectTemplates" with "IDE" and removed the 2nd "MonoDevelop.MonoGame"

So, lines 33, and 41 are:
cd IDE/MonoDevelop/MonoDevelop.MonoGame

and line 59 is:
cd "${srcdir}/${pkgname%-*}/IDE/MonoDevelop/MonoDevelop.MonoGame/bin/Linux/Release"

However, there's still a problem. I get:

Total time: 9.2 seconds.

XBuild Engine Version 12.0
Mono, Version
Copyright (C) 2005-2013 Various Mono authors
MSBUILD: error MSBUILD0000: Project file 'MonoDevelop.MonoGame.sln' not found.
==> ERROR: A failure occurred in build().

colinkeenan commented on 2015-09-03 05:43

I can't build this because line 33 of PKGBUILD is trying to go into .../src/ProjectTemplates/MonoDevelop/...

and, I don't have MonoDevelop in the ProjectTemplates directory:

...monogame-git/src/monogame/ProjectTemplates %ls
VisualStudio2010 VisualStudio2012 VisualStudio2013 VisualStudio2015

All the subdirectories of PrjectTemplates are "VisualStudio20??".

colinkeenan commented on 2015-09-03 05:35

I've used the wayback machine to get assimp-net from last month's AUR. I put the binary on archlinuxcn. So, for now, you can get nvidia-texture-tools, sharpfont, and assimp-net all by adding the archlinuxcn repo: see

However, I still can't build this because of the following error in the PKGBUILD:

...line 33: cd: ProjectTemplates/MonoDevelop/MonoDevelop.MonoGame/MonoDevelop.MonoGame: No such file or directory
==> ERROR: A failure occurred in prepare().

colinkeenan commented on 2015-09-03 05:09

I was maintaining a signed binary for monogame on archlinuxcn. Now that monogame isn't in the aur anymore, I want to put monogame-git into the archlinuxcn repo.

Any solution to the missing nvidia-texture-tools, sharpfont, and assimp-net? I have signed binary files for nvidia-texture-tools and sharpfont on archlinuxcn, but I would like to be able to update them as needed. For some reason, I don't have assimp-net on archlinuxcn. (Probably removed it at some point when I didn't remember why I had put it in the repo.)

moggers commented on 2015-08-22 09:44

I'm getting the same issue, but with the packages nvidia-texture-tools, sharpfont, and assimp-net.

SirCmpwn commented on 2015-08-16 14:16

Looks like the opentk package didn't come over from aur3. I have added it - you should be able to install it now.

moggers commented on 2015-08-16 04:26

I need monogame for a project I'm trying to build and this is the only thing I can find on the AUR.
It seems a bit quiet of a package for such a popular framework but in any case.. Where do I get opentk? It's not in the repos and it's not on the AUR.


SirCmpwn commented on 2015-03-20 16:20

This doesn't include support for the monodevelop plugin (which adds templates and such). I'll check the issue with mcgb.

giniu commented on 2015-02-20 12:24

running mgcb results in '/usr/lib/monogame/MGCB.Linux.exe' No such file or directory. Also, in monodevelop there is no solution for monogame. Can you check if they changed something upstream?