Package Details: monogame 3.4-2

Package Base: monogame
Description: MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
Upstream URL: http://www.monogame.net/
Category: lib
Licenses: MSPL
Conflicts: tao-framework
Submitter: Schala
Maintainer: None
Last Packager: Schala
Votes: 31
First Submitted: 2012-04-30 02:41
Last Updated: 2015-05-02 05:23

Dependencies (13)

Sources

Latest Comments

Comment by robrunner

2015-05-02 09:03

Now it's working. Thanks!

Comment by Schala

2015-05-02 05:23

Added gtk-sharp-3 as an optional dependency for those who use Pipeline

Comment by robrunner

2015-05-01 10:54

After the update to 3.4-1 I get this exception on starting the pipeline tool:

Unhandled Exception:
System.IO.FileNotFoundException: Could not load file or assembly 'gtk-sharp, Version=3.0.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f' or one of its dependencies.
File name: 'gtk-sharp, Version=3.0.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f'
[ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileNotFoundException: Could not load file or assembly 'gtk-sharp, Version=3.0.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f' or one of its dependencies.
File name: 'gtk-sharp, Version=3.0.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f'

Comment by Schala

2015-03-19 01:04

MGCB, Pipeline GUI tool added, as well as monogame-net pkgconfig

Comment by maokei

2015-03-09 02:37

Just download the stable version 3.2 and add the monodevelop add in for 5.x That's how i got it working.

Comment by Schala

2015-02-22 19:38

I just said I removed it. I can't get it to work

Comment by randuwe

2015-02-22 14:45

My monodevelop still don't show monogame template when create new solution. I'm using monodevelop 5.7.1 and monogame 3.2-6. Monogame installed on system, but nothing happen to monodevelop.

Comment by Schala

2015-02-20 20:40

Ooooh it was this that caused the issue? Sorry about that. I'll update soon and remove the addon.

Comment by giniu

2015-02-20 11:56

When I install this package, monodevelop stops working - it just quits after 1.5 seconds of idle (with debug info it says http://pastebin.com/c7TxLK3L). Uninstalling monogame makes it work again. Anyone else had such issue?

Comment by HiImTye

2015-02-13 19:17

it finally built for me today

Comment by HiImTye

2015-01-26 22:29

nant had an AUR update today, still doesn't build with the same errors

Comment by Schala

2015-01-23 04:07

Also this package is more for runtime purposes, but I tried to add developer stuff too.

Comment by Schala

2015-01-23 04:05

I recommend waiting until next release. They use Prebuild in latest git, so it's likely to carry over to 3.3

Comment by Silberling

2015-01-22 10:22

Oh @servago. Yeah, Nant is not maintained anymore. Because of this missing dependency it will not build. I thought about adopting that package. The only thing missing is the package() function in the build script (PKGBUILD). I will take some time some day to get into the whole AUR building process but not for now because NuGet will do the job for me.

Comment by Silberling

2015-01-22 10:20

This might not be maintained because you can access monogame via NuGet.

Just do the following if you are using MonoDevelop 5.x:
- Create an empty C# project.
- Right click the project -> Add -> "Add NuGet Packages..."
- Search for "monogame"
- Check "Monogame" (Only this one for now)
- Click "Add Package"
Aaaaand you're done :-)

Hope this helped ;-)
Any further comments are highly appreciated

Comment by servago

2015-01-21 06:32

Any idea on an updated working release? Seems the failure of compiling might be due to nant not compiling but I'm not 100% sure.

Comment by Schala

2015-01-18 20:34

Very odd. Well, the mono package did just get updated. Maybe it's related?

Comment by HiImTye

2015-01-17 20:57

whenever I run makepkg, I get http://www.rafb.me/results/8PQVl284.html

Comment by Schala

2015-01-10 02:41

should be fixed upstream soon

Comment by ExtraordinaryBen

2014-07-03 03:55

I'm trying to use MonoGame 3.2-4 with MonoDevelop 5.0.1-1, but I keep getting the following error whenever creating new projects: "Method not found: 'MonoDevelop.Core.Assemblies.TargetFramework.IsCompatibleWithFramework'."
Is this the "you'll need to manually fix the references to MonoGame.Framework.dll and Tao.Sdl.dll." that was mentioned?

Any info on resolving this would be appreciated. Thanks!

Comment by Schala

2014-06-16 20:35

Whoever flagged this out of date, not seeing any new releases, so could you ellaborate?

Comment by Schala

2014-04-16 23:20

3.2-4: now installs MonoGame.ContentPipeline.targets to /usr/lib/mono/xbuild

Comment by bwrsandman

2014-04-16 17:22

Feel free to copy https://aur.archlinux.org/packages/monogame-git/ and rename it to monogame-flibitjibibo-git or monogame-sdl-git

Comment by VidarPT

2014-04-16 17:05

Hi, could someone edit the PKGBUILD to use this branch https://github.com/flibitijibibo/MonoGame instead and post it here please?

OpenTK is giving me a hard time and this SDL2 branch even supports XACT files.

Comment by Schala

2014-04-08 09:16

3.2-3: Typo fix in pkg-config script

Comment by Schala

2014-04-07 17:05

3.2-2 I fixed the MonoDevelop addon/template as best I could. For a Linux project, however, you'll need to manually fix the references to MonoGame.Framework.dll and Tao.Sdl.dll. I couldn't patch in a fix without bricking the template files. Sorry

Comment by Schala

2014-04-07 14:04

- MonoDevelop addin is now built and packaged
- No longer hacks in GAC keys to unsigned assemblies, because that wasn't intended from upstream it seems
- Removed pkg-config scripts for extra libraries
- Removed conflicts/provides/replaces
- MGCB tool is now built and packaged with a stub script in /usr/bin/mgcb
- Now requires AUR packages assimp-net, nvidia-texture-tools and sharpfont. opentk is a dependency for assimp-net and thus has been removed due to redundency

Comment by Denommus

2013-11-25 17:21

It seems that sdl_mixer should be a dependency for monogame.

Comment by Schala

2013-04-30 04:50

Added pkg-config file and dropped redundant dependencies

Comment by Schala

2013-04-30 01:13

Updated again. Lidgren.Network no longer installs to the GAC. While the assembly itself is still in /usr/lib/monogame, this is so my standalone Lidgren.Network package won't conflict.

Comment by Schala

2013-04-21 04:38

I updated the package to have Mono generate AOT .so files for assemblies for a possible speed increase. This doesn't touch the original assemblies, in case of concern that you'd want to redistribute the DLLs. This will simply have Mono fallback to the default JIT runtime.

Comment by bwrsandman

2013-03-19 17:35

The validity check is failing.
Looks like the md5sum changed again.

Comment by Schala

2013-03-15 16:57

How odd. Well, I fixed it.

Comment by paulolieuthier

2013-03-15 13:56

Had to change PKGBUILD to be able to install it. Change:

md5sums=('eeeed2e8ffced53f5f072211c4609b2f'
'c1da425a06132c94d678f4c0ccf82399')
to

md5sums=('857e8c0d293c3639014a61799415334d'
'c1da425a06132c94d678f4c0ccf82399')

Comment by Schala

2013-03-04 02:09

Well, you're welcome to remake a MonoDevelop addin package.

Comment by bwrsandman

2013-03-03 20:53

For MonoDevelop 4.0, get the Addin source from the author and compile it.

$ git clone --depth=1 git://github.com/dellis1972/MonoGameMonoDevelopAddin.git
$ cd MonoGameMonoDevelopAddin
$ xbuild XamarinStudio.MonoGame.sln
$ mkdir -p ~/.local/share/MonoDevelop-4.0/LocalInstall/Addins/
$ cp -R MonoDevelop.MonoGame/bin/XamarinRelease/ ~/.local/share/MonoDevelop-4.0/LocalInstall/Addins/MonoGame-3.0.0.0

For a machinewide install just replace "~/.local/share/MonoDevelop-4.0/LocalInstall/Addins/" with "/usr/lib/monodevelop/AddIns"

If you could somehow integrate that into the PKGBUILD, that would be awesome.

Comment by Schala

2013-03-02 21:21

3.0.0.0-4 removes the MonoDevelop addin. I can't get it to work, plus bwrsandman's link is incompatible for MonoDevelop 4

Comment by bwrsandman

2013-01-29 15:34

The addin for the monogame templates can be found here
http://addins.monodevelop.com/Project/Index/47

This package seems to install everything that the addin does, except for /usr/lib/monodevelop/Addins/MonoDevelop.MonoGame.3.0.0/assemblies/

Comment by jtan189

2013-01-25 04:56

Thanks! I got it figured it now.

Comment by Schala

2013-01-25 04:17

quote from monogame.net:

For those of you using MonoDevelop, you can Install the Templates and Runtimes for MonoDevelop from the "Add In Manager" within MonoDevelop. It requires MonoDevelop 3.0.x. The MonoDevelop package can also be downloaded manually and installed again from the "Add In Manager" using the "Install from File" option.

Comment by jtan189

2013-01-25 03:25

Are there additional steps that I need to take for monodevelop to know about the monogame templates? Everything installed fine, but I can't figure out how to get the templates working.

Comment by Schala

2013-01-23 23:45

3.0.0.0-2 merges the monodevelop-monogame package.

Comment by Schala

2013-01-22 23:08

For 3.0 I did some heavy PKGBUILD editing. If there's a component/file missing from the package, let me know.

Comment by Schala

2013-01-22 22:22

Woot! Thanks for the note! Been waiting on 3.0. I'll update it now.

Comment by dgellow

2013-01-22 14:12

Version 3.0 has moved to stable yesterday
http://monogame.codeplex.com/releases/view/100041

Comment by Schala

2012-11-04 23:19

Fixed by adding -D parameter to install command in package()

Comment by EbenezerEdelman

2012-11-04 18:41

package() failed with a series of [install: cannot create regular file ‘/path-to-pkgfile/pkg/usr/lib/monogame/./<xyz>.dll’: No such file or directory] errors.

Fixed by adding a [mkdir -p "$pkgdir/usr/lib/monogame"] to the beginning of package().

Comment by Schala

2012-10-26 16:41

Hmm... they must've changed something recently. I'll check...

Anonymous comment

2012-10-26 08:45

Link to source isn't found.

Comment by felixonmars

2012-06-19 02:55

Latest is 2.5.1 according to:
http://monogame.codeplex.com/releases/view/89706

Comment by Schala

2012-05-03 14:56

Ah, I had the same problem. Be sure you uncomment your locales in /etc/locale.gen and run locale-gen in your console. Be sure LOCALE in your /etc/rc.conf file isn't blank either.

https://wiki.archlinux.org/index.php/Locale

Once you set this up, the errors should go away.

Comment by neuromancer85

2012-05-03 07:30

Hi, the package version "2.5.0.0-2" fails to build... here is my output: http://pastebin.com/rFbHPEgF