Package Details: n-ninja 2.0-3

Git Clone URL: https://aur.archlinux.org/n-ninja.git (read-only)
Package Base: n-ninja
Description: Metanet's unique 2D puzzle/action platform game
Upstream URL: http://www.metanetsoftware.com/
Licenses: custom
Submitter: None
Maintainer: HalosGhost
Last Packager: HalosGhost
Votes: 28
Popularity: 0.003440
First Submitted: 2008-06-28 12:36
Last Updated: 2015-06-27 04:20

Dependencies (1)

Required by (0)

Sources (3)

Latest Comments

HalosGhost commented on 2013-07-10 16:51

Alright, the upstream error has been corrected, and the new checksum has been updated. Thank you for reporting.

All the best,

HalosGhost commented on 2013-07-10 15:06

Hmm, looks like the upstream source file for Linux disappeared (perhaps they're uploading a new bugfix release?). I'll send an email upstream and see if I can get to the bottom of this.

All the best,

HalosGhost commented on 2013-07-10 15:03

Looks like there was another bug fix release upstream. Thanks for reporting! I'll have the updated package online shortly.

All the best,

zwastik commented on 2013-07-10 15:01

==> Validating source files with sha256sums...
n-ninja-2.0.tar ... FAILED
n-ninja.sh ... Passed
n-ninja.install ... Passed
==> ERROR: One or more files did not pass the validity check!
==> ERROR: Makepkg was unable to build n-ninja.

HalosGhost commented on 2013-05-29 04:23

Updated for a bugfix release upstream (they didn't do a version bump; I don't know why).

HalosGhost commented on 2013-05-29 01:53

yupi, yeah, gnash is no longer a viable option for running this game; and I didn't realize that this method didn't work with pepperflash, are you aware of a fix for this? I only use dwb and firefox, so I'm not in a place to test this.

yupi commented on 2013-05-29 01:00

Note that currently this does not work when the $BROWSER links to Chrom(ium) with PepperFlash. (Nor does upstream's swf work with gnash.)

HalosGhost commented on 2013-05-20 15:33

Updated for version 2.0. As upstream now packages N just as a standalone swf, this package now runs the game using the `$BROWSER` variable through a very small script. If anyone feels that there is a better way to run this, please let me know.

HalosGhost commented on 2013-05-19 20:04

As a comment, Nv2.0 is released only as a standalone swf, and at least, for me, it is unplayable through gnash. I've found the easiest way to run it for me is to use a small launcher that runs `$BROWSER /path/to/ngame.swf`. I threw together a package for my own use that is available here: https://github.com/HalosGhost/Packages/tree/master/ngame

breed808 commented on 2013-05-18 03:45

v2.0 has been released: http://www.thewayoftheninja.org/Nv2-Linux.tar

All comments