Hey! @JerryXiao
I ported from 470to 390 then to 340 So now we can build in kernel 7.2
here is my work, i belive you can digg what you need to update this puppy:
https://github.com/megvadulthangya/nvidia-340xx-utils/tree/develop
Cheers
Gábor
| Git Clone URL: | https://aur.archlinux.org/nvidia-340xx.git (read-only, click to copy) |
|---|---|
| Package Base: | nvidia-340xx |
| Description: | NVIDIA drivers for linux, 340xx legacy branch |
| Upstream URL: | https://www.nvidia.com/ |
| Licenses: | custom |
| Conflicts: | nvidia |
| Submitter: | simonsmh |
| Maintainer: | JerryXiao |
| Last Packager: | JerryXiao |
| Votes: | 73 |
| Popularity: | 0.005404 |
| First Submitted: | 2019-06-07 10:29 (UTC) |
| Last Updated: | 2025-08-03 10:26 (UTC) |
Hey! @JerryXiao
I ported from 470to 390 then to 340 So now we can build in kernel 7.2
here is my work, i belive you can digg what you need to update this puppy:
https://github.com/megvadulthangya/nvidia-340xx-utils/tree/develop
Cheers
Gábor
@freeartist checked ezquake
i grab quake from archive org .
run ezquake.exe with wine , skip wine update , works fine in single player .
then , yay ezquake
copy pak0 to /opt/quake/id1
start and again everything fine in single an multiplayer
did you forget something ? recompile ezquake ? pacman -Syyuu ?
or , as noted before , the patchelf "trick"
hello and thx again for the repo&patch @Unix-Like & @r3n4n
i upgrade from 6.16.7 to 7.1.6-arch1-1 . again a walk in the park .
everything works fine for 99% .)
im on LXQT, openbox + picom + plank + guake.
pls look for my old posts , for my test soft .
ONLY!!! kitty gives a hard freeze und i need to unplug power lol.
but wezterm works with a fix .
as a very good test i compile hidamari .
works fine no problems . flatpak or aur .
try it :) rly cool , but loud .)
I'm currently on 7.1.5-arch1-2.
Hi, as anyone of you tested if the patch for Kernel 7.0.x still works on 7.1.x? Thanks a lot!
driver installed and working
BUT! EGL and GLX NOT! working neither kernel 6.6 neither kernel 7.0.5
games like ezQuake gives segfaults
Thanks for your feedback @Yomi95. I'm currently running Linux kernel 7.0.11-arch1-1.
@Yomi95 @Unix-Like
Confirm, worked at Linux kernel 7.0.5-arch1-1 with newest gcc/gcc-libs 16.1.1
from this git https://github.com/MichelBoucey/nvidia-340xx/releases/tag/nvidia-340xx-340.108-41
PS Sorry for offtopic. Maybe someone can help me? With implementing EGL render for OpenGL at Wine 11, games now not running anymore at my GF9800(G92) OpenGL 3.3, NO Vulkan support.
@Yomi95 Thanks for your feedback. And yes, Linux kernel sources and GCC have to be up to date. I'm also under Linux kernel 7.0.5-arch1-1.
Thanks for the patches 0020 0021, Unix-Like and r3n4n
Working well on Linux Arch 7.0.5 and Zen
What I did:
git clone latest patched repo or this one + patching
cd nvidia-340xx
NVIDIA_340XX_DKMS_ONLY=1 makepkg -si
P.S After many failed attempts I learned you NEED to compile it from the new Kernel 7.0 with newest gcc/gcc-libs 16.1.1 for it to work, cuz I keep using latest Zen stable till nvidia gets patch.
P.S2 If you guys use chromium browsers like Brave Origin and gpu support stopped working DISABLE > "Fallback to software if GLES3 is not supported" in chrome://flags
Idk if needed but I use "Override software rendering list" too and some others!
Pinned Comments
JerryXiao commented on 2022-10-13 03:51 (UTC) (edited on 2022-10-14 02:44 (UTC) by JerryXiao)
For testing users, contributors: check out https://github.com/archlinux-jerry/nvidia-340xx
Warning: force push may happen to match the aur tree