# Author: Michael Kapelko pkgname=ogs-mjin pkgver=0.6.0 pkgrel=1 pkgdesc="OGS MJIN is a cross-platform game engine for making 3D games; comes with an editor" arch=('i686' 'x86_64') url=('https://opengamestudio.org') license=('Zlib') depends=('qt5-tools' 'openscenegraph' 'python2' 'ogs-mjin-data') makedepends=('gcc' 'cmake' 'make' 'openscenegraph' 'qt5-tools' 'swig' 'python2') source=(http://176.196.60.235/ogs-mjin-0.6.0.tar.bz2) md5sums=('6bf14dee70d648810e3da07f3339763b') BUILD=$srcdir/build build() { [[ -d $BUILD ]] && rm -rf $BUILD mkdir $BUILD cd $BUILD cmake -DCMAKE_INSTALL_PREFIX:PATH=/usr $srcdir/$pkgname-$pkgver make } package() { cd $BUILD make DESTDIR=$pkgdir install install -d $pkgdir/usr/bin echo "#!/bin/bash python2 /usr/share/ogs-mjin/tools/editor/Editor.py /usr/share/ogs-mjin/resources/editor /usr/share/ogs-mjin/resources/default.ogs" > $pkgdir/usr/bin/ogs-editor chmod +x $pkgdir/usr/bin/ogs-editor }