Package Details: openbrf 0.0.82e-1

Git Clone URL: https://aur.archlinux.org/openbrf.git (read-only)
Package Base: openbrf
Description: Mount&Blade resource editor by Marco Tarini.
Upstream URL: https://forums.taleworlds.com/index.php?topic=72279.0
Keywords: 3d ambientocclussion ao brf editor mab mod modding module mountandblade obj ply resource smd taleworlds tool warband
Licenses: GPL
Submitter: swyter
Maintainer: swyter
Last Packager: swyter
Votes: 2
Popularity: 0.000000
First Submitted: 2016-02-19 11:39
Last Updated: 2016-12-03 18:10

Latest Comments

swyter commented on 2017-02-02 17:37

I don't have my Arch install with me right now. I will add a ternary max(nproc, 1) when I can. But you can replace the make -j $[`nproc` - 1] with a:

> make -j $[ (n = `nproc` - 1) < 1 ? 1 : n ]

...or, if you want to be fancy...

> make -j $[ (`nproc` - 1) | 1 ]

...and it should work fine. Have fun modding M&B!

Caesim404 commented on 2017-02-02 17:08

Just tested and make does fail with -j 0

swyter commented on 2017-02-02 16:55

@Caesim404 Probably nothing if 'make' sanitizes input as it should. It benefits enormously from the parallelization, so it's worth putting it as default for the majority of people that won't bother tweaking their local config.

You can always edit it to your liking before running it. At least I haven't hardcoded any value.

Caesim404 commented on 2017-02-02 16:13

I suggest not setting the job count for make in the PKGBUILD. One usually sets it in their /etc/makepkg.conf. Also what would happen with only 1 core?

swyter commented on 2016-12-03 18:12

VCG lib has migrated from Sourceforge/SVN to GitHub/Git. I have just fixed the sources, now it builds. I also improved the .pro file replacements and used the actual number of CPUs minus one at compilation time to make it fast while staying responsive.

Let me know if it builds for you. Post a comment when the build breaks.