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Package Details: opencomposite-git r1228.538639b-1
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Git Clone URL: | https://aur.archlinux.org/opencomposite-git.git (read-only, click to copy) |
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Package Base: | opencomposite-git |
Description: | Reimplementation of OpenVR, translating calls to OpenXR. |
Upstream URL: | https://gitlab.com/znixian/OpenOVR |
Keywords: | opencomposite openovr openvr openxr |
Licenses: | GPL-3.0-or-later |
Conflicts: | opencomposite |
Provides: | opencomposite |
Submitter: | rocketstrong |
Maintainer: | peelz |
Last Packager: | peelz |
Votes: | 5 |
Popularity: | 0.114371 |
First Submitted: | 2023-06-19 05:42 (UTC) |
Last Updated: | 2025-05-18 16:37 (UTC) |
Dependencies (10)
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc-libs-snapshotAUR)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR)
- libgl (libglvnd-gitAUR, amdgpu-pro-oglp-legacyAUR, nvidia-340xx-utilsAUR, amdgpu-pro-oglpAUR, libglvnd)
- libx11 (libx11-gitAUR)
- vulkan-icd-loader (vulkan-icd-loader-gitAUR)
- cmake (cmake3AUR, cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- make (make-gitAUR) (make)
- python (python37AUR) (make)
- vulkan-headers (vulkan-headers-gitAUR) (make)
Required by (2)
- wivrn-full-git (requires opencomposite) (optional)
- wivrn-server (requires opencomposite) (optional)
Latest Comments
peelz commented on 2025-05-18 16:40 (UTC)
Thanks. I forgot to run namcap.
BTW why do you suggest adding the
.so
dependencies separately from libgl and libx11? I've added libgl and libx11 to thedepends
array, because that's what official Arch packages seem to do. I didn't see any of them making use of the.so
dependencies directly.dreieck commented on 2025-05-18 12:53 (UTC)
Please add
libgl
to themakedepends
array andlibOpenGL.so
andlibGLX.so
andlibx11
to thedepends
array:Regards and thanks for the package!
Dewedin commented on 2025-01-14 08:21 (UTC) (edited on 2025-01-14 08:22 (UTC) by Dewedin)
This package now appears to install to /opt/opencomposite so either in Steam game launch settings include
VR_OVERRIDE=/opt/opencomposite
path instead, or follow Setting Up OpenComposite tutorial to avoid the need for that launch option. If following the tutorial ensure to amend the runtime path inopenvrpaths.vrpath.opencomp
to/opt/opencomposite
If using Monado, you may also need to ensure Monado is built with the cmake option
-DXRT_HAVE_SYSTEM_CJSON:BOOL='OFF'
as otherwise I experienced an error relating tolibcjson.so.1
when trying to launch a game from Steam using OpenComposite.rocketstrong commented on 2023-06-19 05:50 (UTC) (edited on 2023-06-19 06:49 (UTC) by rocketstrong)
for use with Monado here are the steam game Launch settings
VR_OVERRIDE=/run/host/usr/share/opencomposite XR_RUNTIME_JSON=/run/host/usr/share/openxr/1/openxr_monado.json PRESSURE_VESSEL_FILESYSTEMS_RW=$XDG_RUNTIME_DIR/monado_comp_ipc %command%