Package Details: openframeworks-nightly 20191119-1

Git Clone URL: (read-only, click to copy)
Package Base: openframeworks-nightly
Description: An open source C++ toolkit for creative coding.
Upstream URL:
Keywords: coding creative dev graphics toolkit
Licenses: MIT
Conflicts: openframeworks
Provides: openframeworks
Submitter: s-ol
Maintainer: None
Last Packager: s-ol
Votes: 1
Popularity: 0.000000
First Submitted: 2017-07-31 16:48 (UTC)
Last Updated: 2019-11-19 13:07 (UTC)

Latest Comments

madskjeldgaard commented on 2020-04-05 11:35 (UTC)

This is broken right now seemingly because of a wrong URL.

I get the following error: curl: (22) The requested URL returned error: 404 Not Found ==> ERROR: Failure while downloading Aborting... Error downloading sources: openframeworks-nightly

s-ol commented on 2019-11-19 13:08 (UTC)

Doesn't want to build right due to a linker issue, libPoco are included on the command line twice, once as paths and once as -lPoco. Not sure why this is and how to fix it.

FabioLolix commented on 2018-11-23 21:15 (UTC) (edited on 2018-11-23 21:22 (UTC) by FabioLolix)

Last version is v20181115, which also fails to build for compiling errors

closingin commented on 2018-02-02 17:36 (UTC)


For an unknown (and weird) reason, this package fails to build if installed via an AUR helper. I tried to install it with pacaur and trizen, same error as the one you have. Download a snapshot manually via the AUR and install it with makepkg -sri as a workaround.

d-egan commented on 2017-12-20 20:02 (UTC) (edited on 2017-12-20 20:02 (UTC) by d-egan)


Had the same problem. Left some info and a possible fix in that github issue.

Basically, use an openGL version >= 3.0 with ofGLProgrammableRenderer

adb commented on 2017-09-10 20:03 (UTC)

Still getting an undefined reference to `main' linker error when building bin/projectGenerator. Same issue exists for non-nightly AUR package.

controla commented on 2017-08-02 20:16 (UTC) (edited on 2017-08-02 21:31 (UTC) by controla)

Thanks for this package. I noticed that running the 3d examples and anything that loads a texture runs ok, but the textures are not displaying at all. Anyone else having the same issue? ref: edit: seems to be related to