Package Details: openxcom-docs-git 1.0_r3113_ge2c5a1b45-1

Git Clone URL: https://aur.archlinux.org/openxcom-git.git (read-only, click to copy)
Package Base: openxcom-git
Description: Documentation for the open-source reimplementation of the famous X-COM game (git-version)
Upstream URL: https://openxcom.org/
Licenses: GPL-3.0-or-later
Submitter: ska
Maintainer: WorMzy
Last Packager: WorMzy
Votes: 16
Popularity: 0.000035
First Submitted: 2012-09-13 21:55 (UTC)
Last Updated: 2024-03-08 23:06 (UTC)

Latest Comments

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WorMzy commented on 2022-05-03 17:05 (UTC)

Thanks for the heads up, @dither8. Fixed.

<deleted-account> commented on 2022-05-03 09:17 (UTC)

Looks like upstream commit (f8d860d7727ec6c7f8eed2d9e4cf9f83725d17a0) fixes documentation location issue.

Line 51: mv "${pkgdir}/usr/man" "${pkgdir}/usr/share/man" Now causes build to fail.

gonciarz commented on 2019-07-01 21:34 (UTC)

Great! :) I'll leave my comment if something is wrong. R.

WorMzy commented on 2019-07-01 20:18 (UTC) (edited on 2019-07-01 20:22 (UTC) by WorMzy)

Thanks for the consideration, gonciarz! I've uploaded openxcom-extended and openxcom-extended-git to the AUR. Please check them out and let me know if there are any problems.

gonciarz commented on 2019-06-29 22:38 (UTC)

Hi WorMzy,

Recently I've found an interesting fork OpenXcome called OXCE. https://github.com/MeridianOXC/OpenXcom/tree/oxce-plus

Mod info: https://openxcom.mod.io/openxcom-extended

OG (original game) vs OXC (OpenXcom) vs OXCE (OpenXcom Extended): https://openxcom.org/forum/index.php/topic,5251.0.html

I believe it would be great if a new package could be created e.g. openxcom-oxce or something similar. You already are an author of openxcom and openxcom-git ArchLinux packages thus from my point of view you would be the best candidate to become an author of oxce.

Compilation process is exactly the same as for openxcom-git.

WorMzy commented on 2016-06-20 23:31 (UTC)

Thanks, Drenn. I've pushed an updated PKGBUILD with the changes you suggested.

Drenn commented on 2016-06-20 19:32 (UTC) (edited on 2016-06-20 19:35 (UTC) by Drenn)

It looks like this compiles a dev build. The following change to line 26 should enable release build optimizations: cmake -DCMAKE_INSTALL_PREFIX="/usr" -DCMAKE_BUILD_TYPE="Release" -DDEV_BUILD="OFF" See also this: http://openxcom.org/forum/index.php?topic=4690.0

WorMzy commented on 2015-04-21 13:25 (UTC)

yaml-cpp51 package uploaded, and PKGBUILD updated to make sure it build and links against the working library.

WorMzy commented on 2015-04-21 00:11 (UTC)

Can confirm this, and the workaround. I'll see if I can find time to cobble together and upload a yaml-cpp51 package tomorrow (later today here).

<deleted-account> commented on 2015-04-20 15:09 (UTC)

Looks like latest yaml-cpp from official repos isn't playing nice with openxcom. If you are having problems with "failed to load Ruleset" error, downgrade yaml-cpp to 0.5.1 and compile again. More info [no https]: http://openxcom.org/forum/index.php?topic=3558.0