Package Details: orca-slicer-git 2.5.0.r29402.a409791-1

Git Clone URL: https://aur.archlinux.org/orca-slicer-git.git (read-only, click to copy)
Package Base: orca-slicer-git
Description: G-code generator for 3D printers (Bambu, Prusa, Voron, VzBot, RatRig, Creality, etc.)
Upstream URL: https://github.com/SoftFever/OrcaSlicer
Keywords: 3dprint gcode orca orca-slicer orcaslicer slic3r slicer stl
Licenses: AGPL-3.0-only
Conflicts: orca-slicer
Provides: orca-slicer
Submitter: lod
Maintainer: lod
Last Packager: lod
Votes: 6
Popularity: 0.004007
First Submitted: 2024-09-05 15:39 (UTC)
Last Updated: 2026-06-22 11:10 (UTC)

Pinned Comments

lod commented on 2024-09-05 15:44 (UTC) (edited on 2025-07-21 22:06 (UTC) by lod)

Patches welcome: https://git.lod.sh/PKGBUILDs/orca-slicer-git

Debug-Build

Latest Comments

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lod commented on 2026-06-25 12:22 (UTC)

If someone want to help and test a build against system libs, please check out https://git.lod.sh/PKGBUILDs/orcaslicer-system-deps

It uses most deps from arch repos. I haven't figured out yet why Orcaslicer needs OpenSSL 1.1.1 and curl build against it. Upstream updated wxWidgets to 3.3 (dev branch). The stable 3.4 should release later this summer, so we keep building it until then.

lod commented on 2026-06-21 14:42 (UTC)

@tflucke oh, I will fix it when I get home. I've some patches, so we can mostly build against arch packages, but it isn't ready yet. I removed the patches, but forgot the checksums.

tflucke commented on 2026-06-20 19:30 (UTC)

FYI, you have two more b2sums than you have source files, causing a build error. If you remove the last two, it works.

DeliciousByte commented on 2025-09-20 15:43 (UTC) (edited on 2025-09-20 15:44 (UTC) by DeliciousByte)

I tried the flatpak v2.3.0 on the Orca Slicer website, and couldn't get the prepare tabs to work. I deleted the flatpak and used your package and it works flawlessly. Thank you!

lod commented on 2025-09-03 12:58 (UTC)

@Tildar now it should work with your GPU. It now checks both strings for NVIDIA.

Tildar commented on 2025-09-03 11:24 (UTC) (edited on 2025-09-03 11:26 (UTC) by Tildar)

@lod

[tildar@archlaptop ~]$ glxinfo | grep "OpenGL renderer string:"
OpenGL renderer string: Quadro M1200/PCIe/SSE2

[tildar@archlaptop ~]$ glxinfo | grep "OpenGL vendor string:"
OpenGL vendor string: NVIDIA Corporation

lod commented on 2025-09-01 11:02 (UTC) (edited on 2025-09-01 11:15 (UTC) by lod)

@Tildar whats your Output of glxinfo | grep "OpenGL renderer string:". I believe renderer is more reliable, but if you don't have any usable output we could check both.

Please try this: https://git.lod.sh/PKGBUILDs/orca-slicer-git/src/branch/master/orca-slicer-wrapper.sh

lod commented on 2025-09-01 10:10 (UTC)

@Tildar https://github.com/SoftFever/OrcaSlicer/blob/main/src/dev-utils/platform/unix/build_linux_image.sh.in still used "OpenGL renderer string:". I will check later whether the output has changed here in general.

Tildar commented on 2025-09-01 09:56 (UTC)

Shouldn't line #11 of the orca-slicer-wrapper.sh be changed From: RENDERER=$(glxinfo | grep "OpenGL renderer string:" | sed 's/.*: //')

To: RENDERER=$(glxinfo | grep "OpenGL vendor string:" | sed 's/.*: //')

AS it is now, it does not see my "Quadro M1200/PCIe/SSE2" as being a NVIDIA card. The above change works as expected, to use Zink, on my testing.

lod commented on 2025-07-30 16:06 (UTC)

@kjkent alrighty. I also follow the issues now. If anything useful comes up, I will apply it. I maybe force the X11 session for nvidia users, if nothing else comes up…