Package Details: osmos 1.6.1+h20110216-1

Git Clone URL: https://aur.archlinux.org/osmos.git (read-only, click to copy)
Package Base: osmos
Description: A unique physics-based ambient game (Humble Bundle/Store version)
Upstream URL: http://www.hemispheregames.com/osmos/
Keywords: 2D ambient game gravity humble
Licenses: custom: commercial
Submitter: None
Maintainer: smls
Last Packager: smls
Votes: 68
Popularity: 0.000001
First Submitted: 2010-04-28 16:02 (UTC)
Last Updated: 2015-07-10 01:09 (UTC)

Latest Comments

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mmm commented on 2011-02-26 16:55 (UTC)

ok,updated to 1.6.1, fixes the font & freezing time issues. 32bit users may experience some troubles, read below.. m.

mirandir commented on 2011-02-26 15:48 (UTC)

mmm : Strange, it works for me (64 bits), exactly like the prev version.

mmm commented on 2011-02-26 13:55 (UTC)

I get this now: /usr/bin/osmos: line 15: 13878 Segmentation fault $BIN $@ --maybe some info for the developers..thanks

mmm commented on 2011-02-26 13:47 (UTC)

@mirandir: thanks for info about the new version, however, I ran into some problems with the 1.6.1 version here: [marek@beruska osmos]$ ./Osmos.bin32 ---------------------------------------------------------------------------------------------------- Log opened on Sat Feb 26 14:17:13 2011 Commandline: ./Osmos.bin32 Preinitializing game: HEMI version 1.6.1 1568 Localization: using language "en" Localization: loaded Osmos-en.loc Arch: Intel(R) Atom(TM) CPU N270 @ 1.60GHz OS: Linux 2.6.37-ARCH (#1 SMP PREEMPT Wed Feb 23 13:58:32 UTC 2011) Using sound Showing splash Segmentation fault [marek@beruska osmos]$ echo $? 139 The proposal for the new PKGBUILD is here: http://pastebin.com/xGXWE4RW Please test, I've contacted the devs and hope to fix this soon so we can upgrade. Cheers, marek

mirandir commented on 2011-02-26 10:34 (UTC)

New version : http://www.hemispheregames.com/forum/viewtopic.php?f=8&t=554

MCMic commented on 2011-01-10 17:08 (UTC)

There are some "ç" in the french translation that the font fail to display :-/

mmm commented on 2010-12-18 20:28 (UTC)

@dobo,kralyk: fixes fonts, duplicit bin32/64, $pkgpath. Thanks for ideas/ diky ;)

dobo commented on 2010-12-18 19:17 (UTC)

Great job mmm. As Thalic mentioned below there's possibility to patch original font (= FortuneCity). We could patch font inside PKGBUILD but I think that would be bloated (adding python2 as makedep). As foutrelis posted in Humble Bundle #2 topic in bss, there's working font on http://www.fontcubes.com/FortuneCity.font - I hope it's legal to us it. I think we should also delete unnecessary binary (bin32 on x86_64 and vice-versa). There's my PKGBUILD proposition: http://aur.pastebin.com/cn5WCzVY

vojtechkral commented on 2010-12-18 19:17 (UTC)

Hi, there's a problem with your PKGBUILD. When _gamepkg is found, ${pkgpath} is not set and therefore the link created on line 32 is bad. Thanks a lot anyway / díky moc ;-)