parsec now uses alsa to output sound, so there is an optional dependency on pulseaudio-alsa for those who use pulseaudio
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Package Details: parsec-bin 150_97c-1
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Git Clone URL: | https://aur.archlinux.org/parsec-bin.git (read-only, click to copy) |
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Package Base: | parsec-bin |
Description: | Remotely connect to a gaming pc for a low latency remote computing experience |
Upstream URL: | http://parsec.app |
Keywords: | parsec remote streaming |
Licenses: | custom |
Provides: | parsec |
Submitter: | sdellysse |
Maintainer: | tadly |
Last Packager: | tadly |
Votes: | 53 |
Popularity: | 0.065392 |
First Submitted: | 2017-08-10 02:44 (UTC) |
Last Updated: | 2025-01-30 13:37 (UTC) |
Dependencies (8)
- ffmpeg4.4
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc11-libsAUR, gcc-libs-snapshotAUR)
- libglvnd (libglvnd-gitAUR)
- libxcb (libxcb-gitAUR)
- libxext (libxext-gitAUR)
- libxi (libxi-gitAUR)
- openssl-1.1
- libva (libva-gitAUR, intel-media-stack-binAUR, libva-headlessAUR) (optional) – For hardware accelerated decoding
Required by (0)
Sources (1)
Latest Comments
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aoleg94 commented on 2021-07-12 06:21 (UTC)
r0zbot commented on 2021-07-12 03:59 (UTC)
I can't get audio to work after a parsec update with this package, as I get this:
MTY_AudioCreate: 'snd_pcm_open' failed with error -19
It seems to work fine with the flatpak install though.
Hakkou commented on 2021-06-21 15:39 (UTC)
This PKGBUILD might not necessarily work on aarch64 installs. The .deb package is compiled for armhf/armv7h and not all aarch64 systems can run armv7h executables.
ipetrousov commented on 2021-04-05 16:04 (UTC)
Works great on Arch
Linux archlinux 5.10.16-arch1-1 #1 SMP PREEMPT Sat, 13 Feb 2021 20:50:18 +0000 x86_64 GNU/Linux
pgmillon commented on 2021-01-04 13:18 (UTC) (edited on 2021-01-04 13:19 (UTC) by pgmillon)
Seems broken for now:
libva error: /usr/lib/dri/iHD_drv_video.so init failed
Maximum number of clients reachedFloating point exception (core dumped)
D1Ck3n commented on 2020-10-31 00:41 (UTC)
Hi everyone, i try to use this on my Manjaro System but i get after some seconds a frozen screen, like the sound is still there but i got a frozen frame. On the connected Display i see my input on the host (win10) and everything runs smooth but on my Client (Manjaro) the Frame is frozen :(
tadly commented on 2020-10-22 13:14 (UTC)
@gameslayer on what arm system are you trying to run this?
Parsec only really supports RPI afaik and that's what I used as source as you can see in the "Sources" section above
gameslayer commented on 2020-10-22 12:59 (UTC)
For some reason the Arm64 version doesn't work, it wont run but when I try and run the binary from /usr/bin it says failed to execute parsecd
retrop7 commented on 2020-10-04 15:30 (UTC)
Also seeing crashing with hardware acceleration "floating point exception (core dumped)" parsecd.
alchemistake commented on 2020-08-27 18:02 (UTC)
I'm trying to use hardware accelaration but it crashes the whole software. What can I do?
Pinned Comments
tadly commented on 2020-06-10 06:09 (UTC) (edited on 2020-06-10 06:10 (UTC) by tadly)
!!! Please do NOT flag the package out of date just because a new version has been release. !!!
Parsec self-updates and as long as the package still installs (no sha256 mismatch), there is no reason to update it in the AUR as the .deb actually is an older version.