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Package Details: parsec47 0.2-2
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Git Clone URL: | https://aur.archlinux.org/parsec47.git (read-only, click to copy) |
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Package Base: | parsec47 |
Description: | Fast-paced retro shoot'em up in an abstract world |
Upstream URL: | http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html |
Licenses: | custom |
Submitter: | None |
Maintainer: | delta48 |
Last Packager: | delta48 |
Votes: | 2 |
Popularity: | 0.000000 |
First Submitted: | 2013-07-14 08:11 (UTC) |
Last Updated: | 2021-03-07 15:33 (UTC) |
Dependencies (3)
- libbulletmlAUR
- sdl_mixer
- gdc (gdc-staticAUR, gdc-gitAUR, gcc-d-gitAUR, gcc-d-snapshotAUR, gcc-d) (make)
Latest Comments
1 2 Next › Last »
frostwork commented on 2021-03-02 17:51 (UTC)
frostwork commented on 2021-03-02 16:54 (UTC)
Thanks for the reply @delta48. Either way is fine for me, whatever you prefer.
delta48 commented on 2021-03-02 16:50 (UTC)
@frostwork, please post the diff here so I could update it or do you want to be a co-maintainer?
frostwork commented on 2021-02-28 20:00 (UTC)
Hi, I "added just a few touches to make it compile again". Should I post a diff here? Basically I more or less only changed it to use the latest debian packages. Like in my other ABA-games ebuilds I released earlier today the game assets are now in /usr/share/games/ instead of /usr/share - no idea if arch has a fix directive here.
delta48 commented on 2014-11-29 18:31 (UTC)
zorun commented on 2014-11-29 11:58 (UTC)
delta48 commented on 2014-10-17 16:26 (UTC)
<deleted-account> commented on 2013-10-25 15:29 (UTC)
<deleted-account> commented on 2013-07-14 09:02 (UTC)
<deleted-account> commented on 2013-07-14 09:02 (UTC)
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